litter-biotech/Source/Helpers/LaborState.cs
2023-01-15 10:55:51 +11:00

29 lines
779 B
C#

using System;
using RimWorld;
using Verse;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LitterBiotech
{
class LaborState
{
public Pawn pawn;
public int birthTotal = 0;
public int birthCount = 1;
public bool hasOvaryAgitator = false;
public bool hasBioscaffold = false;
public LaborState(Pawn pawn, int birthTotal)
{
this.pawn = pawn;
this.birthTotal = birthTotal;
this.birthCount = 0;
this.hasOvaryAgitator = pawn.health.hediffSet.HasHediff(HediffDef.Named("OvaryAgitator"));
this.hasBioscaffold = pawn.health.hediffSet.HasHediff(HediffDef.Named("OvaryAgitator"));
}
}
}