This allows a COS shell to remotely control another shell from a
serial line. It's very crude now, but the plan is to add tools much
like the POSIX tools, but for COS.
I could drive my RC2014 from my TRS-80 4P (using the Remote Shell
coming in the next commit)! A challenge I faced was that the RC2014
spits characters too fast and the CTS line of its ACIA modules
(both the 6850 and SIO/2 ones) are hard-wired to ground, making
flow control difficult. I solved this, for now, by lowering comm
speed.
This driver improvement makes CL<? faster and makes baud rate
configurable in CL$.
In the beginning of Collapse OS' Forth version, the readline sub-
system was optional. This is why we had this separate RDLN$ routine
and that the input buffer was allocated at boot time.
It's been a while since the RDLN system has been made mandatory, but
we still paid the complexity tax of this separation. Not anymore.
It's been a long while since I visited this part of the code and it
has become a bit messy after having gone through all evolutions of
the core code.
It is now simpler, more compact.
Previously, these words would be ascii emitters, but seldom used
except for the SPC emitter. However, I would often end up hardcoding
these constants. With useless emitters removed and ASCII constants
added, we have a more usable system.
Also, fix broken test harness.
... and rename it to KEY?. Then, add KEY from KEY? for its blocking
version.
I need this for an upcoming Remote Shell feature. If a Collapse OS
system remotely controls another shell, it needs to be able to poll
both the remote system and the local keyboard at the same time. A
blocking KEY is incompatible with this.
In some places, the polling mechanism doesn't make sense, so this
new KEY? always returns a character. In some places, I just haven't
implemented the mechanism yet, so I kept the old blocking code and
added a "always 1" flag as a temporary shim.
I have probably broken something, but in emulators, Collapse OS runs
fine. It's an important reminder of what will be lost with the new
"dogfooding" approach (see recent mailing list message): without
emulators, it's much harder to to sweeping changes like this without
breaking stuff.
It's fine, I don't expect many more of these core changes to the
system. It's nearly feature-complete.
The buffer's implementation wasn't buying us much in exchange for its
complexity. A modern machine was still too fast for it (copy/pasting
text from a modern machine would send bytes too fast for the RC2014)
and in the (theoretical so far) case of COS-to-COS communication, the
buffer didn't help in cases where the baud rate was faster than the
processing of each byte received (for example, if the byte was written
directly to EEPROM).
I'm scrapping it and, instead, use the RTS flag to signal the other
side when we're ready to receive a new byte.
Also, implement driver for channel B in SIO. I will need it to talk
to my TRS-80 4P.
A ~C! override can, if it wants, go put an error code in there,
which ~AT28 does.
This way, after a copy or xcomp process directly to EEPROM, one
can verify whether all bytes were successfully written by checking
whether "~C!ERR C@" is zero.
Also, turn AT28! and AT28, into ~AT28, pluggable into ~C!.
~AT28 doesn't check for mismatches. It was too complicated to turn
a mismatch into a compiled word we would jump to next. Data
integrity has to be checked through another path.
Also, remove MOVEW. Without indirect memory access, this word
doesn't make sense. Some AVR-specific words will have to be
defined.
I got bitten again, I've over-designed my solution. The last time
it happened, it was that memory mapping thing I was wanting to add.
The indirect memory access feature I was adding was to solve a
specific problem: Allow Collapse OS to cross-compile directly on a
AT28 EEPROM.
It began well. As long as we were staying in the assembler realm,
things were looking good. However, when we got into the xcomp realm
(B260), things became ugly, and I had to creep up indirection where
I didn't want to.
All of this because I wanted to solve my initial problem in a
slightly more generalized way. The broad idea was that these indirect
memory access could allow xcomp into a broad kind of memory-like
devices.
This idea broke on the "@" part of the equation. If I want
indirections to be two-way and allow xcomp to work properly, I have
to add this indirection to FIND (and possibly others) and this just
isn't practical or elegant.
So, I'm taking a step back and accepting that the solution I design
for now is exclusively for the AT28. What I'm thinking is to add a
low-level hook for memory writing, at the assembly level.
Also, rename "Addressed devices" to "Indirect memory access".
I do this because I need to add indirect versions of !, @ and ,
to allow boostrapping directly to EEPROM and that A,, thing I've
added to assemblers felt like really bad names.
With this change, I'd like to generalize the use of the * suffix
for aliases.
This brings us a bit closer to TYPE from Forth 2012. I don't think
I'll add TYPE (sig "addr len") anytime soon because there is few
use cases for it, but having "STYPE" instead of "(print)" feels
cleaner.
Replace the "g" arg (glyph) with "c" (character). The reason why "g"
was used was to save a "0x20 -" operation at all CELL! implementations,
but this came with too big a drawback: it made CELL! hardly usable
outside of the Grid subsystem, mostly because the user of CELL! would
often have to do "0x20 -".
For example, I want the SMS's Pad driver to use CELL! directly instead
of having to do EMIT+XYPOS-messing-around. I would have had to do a
"0x20 -" there.
With the move of CVM's forth to the grid protocol, we've lost the
cursor's visual indication. Now, we have it back.
The challenge now is in implementing it in SMS' text mode. In mode
4, it's easy to mark a cell as inverted, but in text mode, that's
not possible.
In VE on the SMS, the first contents line would always be cleared
because of NEWLN being called when the FBUF would spit its last
char. Inconvenient...
I've added a "graphical" mode to the grid subsystem to inhibit this
behavior in a graphical situation such as in VE.
Also, write a more complete Grid documentation.
Also, rename CLRLN to NEWLN and make it clear that it's only called
on entering a new line. This way, we can set Z offset in there for
the TI-84+ LCD driver.
Rename ROWS to LINES (it's what VE uses). Also, don't use COLS and
LINES as immediates in the Grid subsystem: we expect those words to
be available at runtime.
The '2' key on my PS/2 keyoard never worked on Collapse OS, I
wasn't sure why. I thought the keyboard was broken, but then I
tried another one, still broken. But it's only the '2'!
The KC sent is 0x1f. Is it a timing problem with the ATtiny? I
have yet to wire my prototype for logic probing. Meanwhile, let's
apply a band-aid.
Recipes contain bits and pieces of hardware-related knowledge, but
these bits feel sparse. I've been wanting to consolidate hardware-
related documentation for a while, but always fell at odds with the
recipes organisation.
We don't have recipes anymore, just a /doc/hw section that contains
hardware-related documentation which often translate to precise
instructions to run Collapse OS on a specific machine.
With this new organisation, I hope to end up with a better, more
solid documentation.