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https://github.com/hsoft/collapseos.git
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sms: generate TMR SEGA signature in Collapse OS itself
Having the signature generation code in /tools prevents self-hosting on the SMS.
This commit is contained in:
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631e7f1008
commit
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@ -1,9 +1,8 @@
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# See /doc/hw/z80/sms.txt
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TARGET = os.bin
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TARGET = os.sms
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BASE = ../../..
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STAGE = $(BASE)/cvm/stage
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BLKPACK = $(BASE)/tools/blkpack
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SMSROM = $(BASE)/tools/smsrom
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EMUL = $(BASE)/emul/z80/sms
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.PHONY: all
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@ -11,7 +10,6 @@ all: $(TARGET)
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$(TARGET): xcomp.fs $(STAGE) blkfs
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cat xcomp.fs | $(STAGE) blkfs > $@
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$(SMSROM):
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$(BLKPACK):
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$(MAKE) -C ../tools
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@ -21,9 +19,6 @@ blkfs: $(BLKPACK) $(BASE)/blk.fs blk.fs
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$(STAGE):
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$(MAKE) -C $(BASE)/cvm stage
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os.sms: $(TARGET) $(STAGE) $(SMSROM)
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$(SMSROM) $(TARGET) > $@
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$(EMUL):
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$(MAKE) -C ${@:%/sms=%}
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@ -16,6 +16,7 @@ SYSVARS 0x74 + CONSTANT PAD_MEM
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: ZFILL, ( u ) 0 DO 0 A, LOOP ;
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262 LOAD ( xcomp )
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524 LOAD ( font compiler )
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165 LOAD ( Sega ROM signer )
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282 LOAD ( boot.z80.decl )
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270 LOAD ( xcomp overrides )
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@ -37,5 +38,6 @@ CREATE ~FNT CPFNT7x7
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( Update LATEST )
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PC ORG @ 8 + !
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," VDP$ GRID$ PAD$ (im1) " EOT,
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ORG @ 0x100 - 256 /MOD 2 PC! 2 PC!
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H@ 256 /MOD 2 PC! 2 PC!
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ORG @ 0x100 - DUP 256 /MOD 2 PC! 2 PC!
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DUP 1 ( 16K ) segasig
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0x4000 + 256 /MOD 2 PC! 2 PC!
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@ -17,6 +17,7 @@ SYSVARS 0x74 + CONSTANT PS2_MEM
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: ZFILL, ( u ) 0 DO 0 A, LOOP ;
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262 LOAD ( xcomp )
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524 LOAD ( font compiler )
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165 LOAD ( Sega ROM signer )
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282 LOAD ( boot.z80.decl )
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270 LOAD ( xcomp overrides )
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@ -38,5 +39,6 @@ CREATE ~FNT CPFNT7x7
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( Update LATEST )
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PC ORG @ 8 + !
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," VDP$ GRID$ PS2$ (im1) " EOT,
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ORG @ 0x100 - 256 /MOD 2 PC! 2 PC!
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H@ 256 /MOD 2 PC! 2 PC!
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ORG @ 0x100 - DUP 256 /MOD 2 PC! 2 PC!
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DUP 1 ( 16K ) segasig
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0x4000 + 256 /MOD 2 PC! 2 PC!
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@ -18,6 +18,7 @@ SYSVARS 0x74 + CONSTANT PS2_MEM
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: ZFILL, ( u ) 0 DO 0 A, LOOP ;
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262 LOAD ( xcomp )
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524 LOAD ( font compiler )
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165 LOAD ( Sega ROM signer )
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282 LOAD ( boot.z80.decl )
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270 LOAD ( xcomp overrides )
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@ -41,5 +42,6 @@ CREATE ~FNT CPFNT7x7
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( Update LATEST )
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PC ORG @ 8 + !
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," VDP$ GRID$ PS2$ BLK$ (im1) " EOT,
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ORG @ 0x100 - 256 /MOD 2 PC! 2 PC!
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H@ 256 /MOD 2 PC! 2 PC!
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ORG @ 0x100 - DUP 256 /MOD 2 PC! 2 PC!
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DUP 1 ( 16K ) segasig
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0x4000 + 256 /MOD 2 PC! 2 PC!
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@ -18,6 +18,7 @@ SYSVARS 0x74 + CONSTANT PS2_MEM
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: ZFILL, ( u ) 0 DO 0 A, LOOP ;
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262 LOAD ( xcomp )
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523 LOAD ( font compiler )
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165 LOAD ( Sega ROM signer )
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282 LOAD ( boot.z80.decl )
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270 LOAD ( xcomp overrides )
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@ -40,5 +41,6 @@ CREATE ~FNT CPFNT5x7
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( Update LATEST )
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PC ORG @ 8 + !
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," TMS$ GRID$ PS2$ BLK$ ' SDC@ BLK@* ! (im1) " EOT,
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ORG @ 0x100 - 256 /MOD 2 PC! 2 PC!
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H@ 256 /MOD 2 PC! 2 PC!
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ORG @ 0x100 - DUP 256 /MOD 2 PC! 2 PC!
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DUP 1 ( 16K ) segasig
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0x4000 + 256 /MOD 2 PC! 2 PC!
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14
blk.fs
14
blk.fs
@ -21,7 +21,7 @@ MASTER INDEX
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005 Z80 assembler 030 8086 assembler
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050 AVR assembler 70-99 unused
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100 Block editor 120 Visual Editor
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160 AVR SPI programmer
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160 AVR SPI programmer 165 Sega ROM signer
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170-259 unused 260 Cross compilation
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280 Z80 boot code 350 Core words
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400 AT28 EEPROM driver 401 Grid subsystem
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@ -957,6 +957,18 @@ VARIABLE aspprevx
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: aspe! ( byte addr --, write to EEPROM )
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256 /MOD ( b lsb msb ) SWAP
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0xc0 ( b msb lsb 0xc0 ) _cmd DROP asprdy ;
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( ----- 165 )
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( Sega ROM signer. See doc/sega.txt )
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: A!+^ ( a c -- a+1 ) OVER A! 1+ ;
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: segasig ( addr size -- )
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0x2000 OVER LSHIFT ( a sz bytesz )
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ROT TUCK + 0x10 - ( sz a end )
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TUCK SWAP 0 ROT> ( sz end sum end a ) DO ( sz end sum )
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I A@ + LOOP ( sz end sum ) SWAP ( sz sum end )
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'T' A!+^ 'M' A!+^ 'R' A!+^ 0x20 A!+^ 'S' A!+^ 'E' A!+^
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'G' A!+^ 'A' A!+^ 0 A!+^ 0 A!+^
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( sum's LSB ) OVER A!+^ ( MSB ) SWAP 8 RSHIFT OVER A! 1+
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( sz end ) 0 A!+^ 0 A!+^ 0 A!+^ SWAP 0x4a + SWAP A! ;
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( ----- 260 )
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Cross compilation program
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@ -57,7 +57,7 @@ so far. I haven't explored whether this can run on a megadrive).
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# Build the ROM
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Running "make os.sms" in /arch/z80/sms will produce a "os.sms"
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Running "make" in /arch/z80/sms will produce a "os.sms"
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ROM that can be put as is on a SD card to the everdrive or
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flashed as is on a writable ROM cart. Then, just run the thing!
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40
doc/sega.txt
Normal file
40
doc/sega.txt
Normal file
@ -0,0 +1,40 @@
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# Sega Master System ROM signatures
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When loading ROM, the SMS' BIOS checks for a special signature
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at the end of that ROM. If that signature is incorrect, the ROM
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doesn't load.
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Collapse OS has a program to generate that signature at B165.
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This document describes what it does.
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At boot, the BIOS checks 0x10 bytes before the 0x8000, then
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0x4000, then 0x2000 mark for a signature. This signature has
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the following structure.
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0x00-0x07: String constant: "TMR SEGA"
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0x08-0x09: null bytes
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0x0a-0x0b: checksum
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0x0c-0x0e: null bytes
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0x0f : "size" flag
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The checksum is a simple 16-bit sum of all bytes up to the
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beginning of the signature.
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The size flag can have 3 values: 0x4a for an 8K ROM, 0x4b for
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16K and 0x4c for 32K. It can have other values for other kinds
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of sizes, but we don't care about them in the context of
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Collapse OS.
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## Generating the signature
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Before generating the signature, you need to have the contents
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of your ROM somewhere in memory. Then, you load B165 and you
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call "segasig" which has the signature "addr size". "addr" is
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the adress of the beginning of the ROM and "size" is 0, 1 or 2
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depending on whether your ROM is 8K, 16K or 32K.
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Calling the word will write the 0x10 bytes signature at the
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end of the ROM.
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Note that all I/O use the "Addressed device" words (see
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usage.txt), so I/O indirections will work.
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@ -1,53 +0,0 @@
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/* ./smsrom fname
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Transforms binary at fname into an 8K, 16K or 32K Sega Master System ROM with
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a header fit for an Export SMS. The resulting ROM is spit to stdout.
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Whether the ROM is 8, 16 or 32K depends on the size of binary at fname.
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*/
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#include <stdio.h>
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#include <inttypes.h>
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int main(int argc, char **argv)
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{
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if (argc != 2) {
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fprintf(stderr, "Usage: ./smsrom fname\n");
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return 1;
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}
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FILE *fp = fopen(argv[1], "r");
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if (!fp) {
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fprintf(stderr, "Can't open %s.\n", argv[1]);
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return 1;
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}
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fseek(fp, 0, SEEK_END);
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long fsize = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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uint8_t hdsz = 0x4a; // size flag in header. either 4a, 4b or 4c.
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int romsize = 0x2000;
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while (romsize-16 < fsize) {
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romsize *= 2;
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hdsz++;
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if (romsize > 0x8000) {
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fprintf(stderr, "binary too big\n");
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return 1;
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}
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}
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uint16_t chksum = 0;
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for (int i=0; i<romsize-16; i++) {
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int c = getc(fp);
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if (c == EOF) c = 0;
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putchar(c);
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chksum += c;
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}
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// and now, the header
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printf("TMR SEGA");
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putchar(0);
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putchar(0);
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putchar(chksum & 0xff);
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putchar(chksum >> 8);
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putchar(0);
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putchar(0);
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putchar(0);
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putchar(hdsz);
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return 0;
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}
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