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collapseos/kernel/fs.asm

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; fs
;
; Collapse OS filesystem (CFS) is not made to be convenient, but to be simple.
; This is little more than "named storage blocks". Characteristics:
;
; * a filesystem sits upon a blockdev. It needs GetC, PutC, Seek.
; * No directory. Use filename prefix to group.
; * First block of each file has metadata. Others are raw data.
; * No FAT. Files are a chain of blocks of a predefined size. To enumerate
; files, you go through metadata blocks.
; * Fixed allocation. File size is determined at allocation time and cannot be
; grown, only shrunk.
; * New allocations try to find spots to fit in, but go at the end if no spot is
; large enough.
; * Block size is 0x100, max block count per file is 8bit, that means that max
; file size: 64k - metadata overhead.
;
; *** Selecting a "source" blockdev
;
; This unit exposes "fson" shell command to "mount" CFS upon the currently
; selected device, at the point where its seekptr currently sits. This checks
; if we have a valid first block and spits an error otherwise.
;
; "fson" takes an optional argument which is a number. If non-zero, we don't
; error out if there's no metadata: we create a new CFS fs with an empty block.
;
; The can only be one "mounted" fs at once. Selecting another blockdev through
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; "bsel" doesn't affect the currently mounted fs, which can still be interacted
; with (which is important if we want to move data around).
;
; *** Block metadata
;
; At the beginning of the first block of each file, there is this data
; structure:
;
; 3b: Magic number "CFS"
; 1b: Allocated block count, including the first one. Except for the "ending"
; block, this is never zero.
; 2b: Size of file in bytes (actually written). Little endian.
; 26b: file name, null terminated. last byte must be null.
;
; That gives us 32 bytes of metadata for first first block, leaving a maximum
; file size of 0xffe0.
;
; *** Last block of the chain
;
; The last block of the chain is either a block that has no valid block next to
; it or a block that reports a 0 allocated block count.
;
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; However, to simplify processing, whenever fsNext encounter a chain end of the
; first type (a valid block with > 0 allocated blocks), it places an empty block
; at the end of the chain. This makes the whole "end of chain" processing much
; easier: we assume that we always have a 0 block at the end.
;
; *** Deleted files
;
; When a file is deleted, its name is set to null. This indicates that the
; allocated space is up for grabs.
;
; *** File "handles"
;
; Programs will not typically open files themselves. How it works with CFS is
; that it exposes an API to plug target files in a blockdev ID. This all
; depends on how you glue parts together, but ideally, you'll have two
; fs-related blockdev IDs: one for reading, one for writing.
;
; Being plugged into the blockdev system, programs will access the files as they
; would with any other block device.
;
; *** Creating a new FS
;
; A valid Collapse OS filesystem is nothing more than the 3 bytes 'C', 'F', 'S'
; next to each other. Placing them at the right place is all you have to do to
; create your FS.
; *** DEFINES ***
; Number of handles we want to support
; FS_HANDLE_COUNT
; *** CONSTS ***
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.equ FS_MAX_NAME_SIZE 0x1a
.equ FS_BLOCKSIZE 0x100
.equ FS_METASIZE 0x20
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.equ FS_META_ALLOC_OFFSET 3
.equ FS_META_FSIZE_OFFSET 4
.equ FS_META_FNAME_OFFSET 6
; Size in bytes of a FS handle:
; * 4 bytes for starting offset of the FS block
; * 2 bytes for current position relative to block's position
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; * 2 bytes for file size
.equ FS_HANDLE_SIZE 8
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.equ FS_ERR_NO_FS 0x5
.equ FS_ERR_NOT_FOUND 0x6
; *** VARIABLES ***
; A copy of BLOCKDEV routines when the FS was mounted. 0 if no FS is mounted.
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.equ FS_GETC FS_RAMSTART
.equ FS_PUTC FS_GETC+2
.equ FS_SEEK FS_PUTC+2
.equ FS_TELL FS_SEEK+2
; Offset at which our FS start on mounted device
; This pointer is 32 bits. 32 bits pointers are a bit awkward: first two bytes
; are high bytes *low byte first*, and then the low two bytes, same order.
; When loaded in HL/DE, the four bytes are loaded in this order: E, D, L, H
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.equ FS_START FS_TELL+2
; Offset at which we are currently pointing to with regards to our routines
; below, which all assume this offset as a context. This offset is not relative
; to FS_START. It can be used directly with fsblkSeek. 32 bits.
.equ FS_PTR FS_START+4
; This variable below contain the metadata of the last block FS_PTR was moved
; to. We read this data in memory to avoid constant seek+read operations.
.equ FS_META FS_PTR+4
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.equ FS_HANDLES FS_META+FS_METASIZE
.equ FS_RAMEND FS_HANDLES+FS_HANDLE_COUNT*FS_HANDLE_SIZE
; *** DATA ***
P_FS_MAGIC:
.db "CFS", 0
; *** CODE ***
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fsInit:
xor a
ld hl, FS_GETC
ld b, FS_RAMEND-FS_GETC
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call fill
ret
; *** Navigation ***
; Resets FS_PTR to the beginning. Errors out if no FS is mounted.
; Sets Z if success, unset if error
fsBegin:
push hl
ld hl, (FS_START)
ld (FS_PTR), hl
ld hl, (FS_START+2)
ld (FS_PTR+2), hl
pop hl
call fsReadMeta
jp fsIsValid ; sets Z, returns
; Change current position to the next block with metadata. If it can't (if this
; is the last valid block), doesn't move.
; Sets Z according to whether we moved.
fsNext:
push bc
push hl
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ld a, (FS_META+FS_META_ALLOC_OFFSET)
cp 0
jr z, .error ; if our block allocates 0 blocks, this is the
; end of the line.
call fsPlace
ld b, a ; we will seek A times
.loop:
ld a, BLOCKDEV_SEEK_FORWARD
ld hl, FS_BLOCKSIZE
call fsblkSeek
djnz .loop
; Good, were here. We're going to read meta from our current position.
call fsblkTell ; --> HL, --> DE
ld (FS_PTR), de
ld (FS_PTR+2), hl
call fsReadMeta
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jr nz, .createChainEnd
call fsIsValid
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jr nz, .createChainEnd
; We're good! We have a valid FS block and FS_PTR is already updated.
; Meta is already read. Nothing to do!
cp a ; ensure Z
jr .end
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.createChainEnd:
; We are on an invalid block where a valid block should be. This is
; the end of the line, but we should mark it a bit more explicitly.
; Let's initialize an empty block
call fsInitMeta
call fsWriteMeta
; continue out to error condition: we're still at the end of the line.
.error:
call unsetZ
.end:
pop hl
pop bc
ret
; Reads metadata at current FS_PTR and place it in FS_META.
; Returns Z according to whether the fsblkRead operation succeeded.
fsReadMeta:
call fsPlace
push bc
push hl
ld b, FS_METASIZE
ld hl, FS_META
call fsblkRead ; Sets Z
pop hl
pop bc
ret
; Writes metadata in FS_META at current FS_PTR.
; Returns Z according to whether the fsblkWrite operation succeeded.
fsWriteMeta:
call fsPlace
push bc
push hl
ld b, FS_METASIZE
ld hl, FS_META
call fsblkWrite ; Sets Z
pop hl
pop bc
ret
; Initializes FS_META with "CFS" followed by zeroes
fsInitMeta:
push af
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push bc
push de
push hl
ld hl, P_FS_MAGIC
ld de, FS_META
ld bc, 3
ldir
xor a
ld hl, FS_META+3
ld b, FS_METASIZE-3
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call fill
pop hl
pop de
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pop bc
pop af
ret
; Make sure that our underlying blockdev is correctly placed.
fsPlace:
push af
push hl
push de
xor a
ld de, (FS_PTR)
ld hl, (FS_PTR+2)
call fsblkSeek
pop de
pop hl
pop af
ret
; Create a new file with A blocks allocated to it and with its new name at
; (HL).
; Before doing so, enumerate all blocks in search of a deleted file with
; allocated space big enough. If it does, it will either take the whole space
; if the allocated space asked is exactly the same, or of it isn't, split the
; free space in 2 and create a new deleted metadata block next to the newly
; created block.
; Places FS_PTR to the newly allocated block. You have to write the new
; filename yourself.
fsAlloc:
push bc
push de
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ld c, a ; Let's store our A arg somewhere...
call fsBegin
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jr nz, .end ; not a valid block? hum, something's wrong
; First step: find last block
push hl ; keep HL for later
.loop1:
call fsNext
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jr nz, .found ; end of the line
call fsIsDeleted
jr nz, .loop1 ; not deleted? loop
; This is a deleted block. Maybe it fits...
ld a, (FS_META+FS_META_ALLOC_OFFSET)
cp c ; Same as asked size?
jr z, .found ; yes? great!
; TODO: handle case where C < A (block splitting)
jr .loop1
.found:
call fsPlace ; Make sure that our block device points to
; the beginning of our FS block
; We've reached last block. Two situations are possible at this point:
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; 1 - the block is the "end of line" block
; 2 - the block is a deleted block that we we're re-using.
; In both case, the processing is the same: write new metadata.
; At this point, the blockdev is placed right where we want to allocate
; But first, let's prepare the FS_META we're going to write
call fsInitMeta
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ld a, c ; C == the number of blocks user asked for
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ld (FS_META+FS_META_ALLOC_OFFSET), a
pop hl ; now we want our HL arg
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ld de, FS_META+FS_META_FNAME_OFFSET
ld bc, FS_MAX_NAME_SIZE
ldir
; Good, FS_META ready. Now, let's update FS_PTR because it hasn't been
; changed yet.
call fsblkTell
ld (FS_PTR), de
ld (FS_PTR+2), hl
; Ok, now we can write our metadata
call fsWriteMeta
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.end:
pop de
pop bc
ret
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; Place FS_PTR to the filename with the name in (HL).
; Sets Z on success, unset when not found.
fsFindFN:
push de
call fsBegin
jr nz, .end ; nothing to find, Z is unset
ld a, FS_MAX_NAME_SIZE
.loop:
ld de, FS_META+FS_META_FNAME_OFFSET
call strncmp
jr z, .end ; Z is set
call fsNext
jr z, .loop
; End of the chain, not found
call unsetZ
.end:
pop de
ret
; *** Metadata ***
; Sets Z according to whether the current block in FS_META is valid.
; Don't call other FS routines without checking block validity first: other
; routines don't do checks.
fsIsValid:
push hl
push de
ld a, 3
ld hl, FS_META
ld de, P_FS_MAGIC
call strncmp
; The result of Z is our result.
pop de
pop hl
ret
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; Returns wheter current block is deleted in Z flag.
fsIsDeleted:
ld a, (FS_META+FS_META_FNAME_OFFSET)
cp 0 ; Z flag is our answer
ret
; *** blkdev methods ***
; When "mounting" a FS, we copy the current blkdev's routine privately so that
; we can still access the FS even if blkdev selection changes. These routines
; below mimic blkdev's methods, but for our private mount.
fsblkGetC:
push ix
ld ix, (FS_GETC)
call _blkCall
pop ix
ret
fsblkRead:
push ix
ld ix, (FS_GETC)
call _blkRead
pop ix
ret
fsblkPutC:
push ix
ld ix, (FS_PUTC)
call _blkCall
pop ix
ret
fsblkWrite:
push ix
ld ix, (FS_PUTC)
call _blkWrite
pop ix
ret
fsblkSeek:
push ix
push iy
ld ix, (FS_SEEK)
ld iy, (FS_TELL)
call _blkSeek
pop iy
pop ix
ret
fsblkTell:
push ix
ld de, 0
ld ix, (FS_TELL)
call _blkCall
pop ix
ret
; *** Handling ***
; Open file at current position into handle at (IX)
fsOpen:
push hl
push af
; Starting pos
ld a, (FS_PTR)
ld (ix), a
ld a, (FS_PTR+1)
ld (ix+1), a
ld a, (FS_PTR+2)
ld (ix+2), a
ld a, (FS_PTR+3)
ld (ix+3), a
; Current pos
ld hl, FS_METASIZE
ld (ix+4), l
ld (ix+5), h
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; file size
ld hl, (FS_META+FS_META_FSIZE_OFFSET)
ld (ix+6), l
ld (ix+7), h
pop af
pop hl
ret
; Place FS blockdev at proper position for file handle in (IX).
fsPlaceH:
push af
push bc
push hl
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push de
ld e, (ix)
ld d, (ix+1)
ld l, (ix+2)
ld h, (ix+3)
ld c, (ix+4)
ld b, (ix+5)
add hl, bc
jr nc, .nocarry
inc de
.nocarry:
ld a, BLOCKDEV_SEEK_ABSOLUTE
call fsblkSeek
pop de
pop hl
pop bc
pop af
ret
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; Advance file handle in (IX) by one byte
fsAdvanceH:
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push af
inc (ix+4)
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jr nz, .end
inc (ix+5)
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.end:
pop af
ret
; Sets Z according to whether file handle at (IX) is within bounds, that is, if
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; current position is smaller than file size.
fsHandleWithinBounds:
push hl
push de
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; current pos in HL, adjusted to remove FS_METASIZE
call fsTell
; file size
ld e, (ix+6)
ld d, (ix+7)
call cpHLDE
pop de
pop hl
jr nc, .outOfBounds ; HL >= DE
cp a ; ensure Z
ret
.outOfBounds:
jp unsetZ ; returns
; Read a byte in handle at (IX), put it into A and advance the handle's
; position.
; Z is set on success, unset if handle is at the end of the file.
fsGetC:
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call fsHandleWithinBounds
jr z, .proceed
; We want to unset Z, but also return 0 to ensure that a GetC that
; doesn't check Z doesn't end up with false data.
xor a
jp unsetZ ; returns
.proceed:
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call fsPlaceH
call fsblkGetC
ret nz ; error, don't advance
; increase current pos
jp fsAdvanceH ; returns
; Write byte A in handle (IX) and advance the handle's position.
; Z is set on success, unset if handle is at the end of the file.
; TODO: detect end of block alloc
fsPutC:
call fsPlaceH
call fsblkPutC
jp fsAdvanceH ; returns
; Sets position of handle (IX) to HL. This position does *not* include metadata.
; It is an offset that starts at actual data.
; Sets Z if offset is within bounds, unsets Z if it isn't.
fsSeek:
ld a, FS_METASIZE
call addHL
ld (ix+4), l
ld (ix+5), h
ret
; Returns current position of file handle at (IX) in HL.
fsTell:
ld l, (ix+4)
ld h, (ix+5)
ld a, FS_METASIZE
jp subHL ; returns
; Mount the fs subsystem upon the currently selected blockdev at current offset.
; Verify is block is valid and error out if its not, mounting nothing.
; Upon mounting, copy currently selected device in FS_GETC/PUTC/SEEK/TELL.
fsOn:
push hl
push de
push bc
; We have to set blkdev routines early before knowing whether the
; mounting succeeds because methods like fsReadMeta uses fsblk* methods.
ld hl, BLOCKDEV_GETC
ld de, FS_GETC
ld bc, 8 ; we have 8 bytes to copy
ldir ; copy!
call fsblkTell
ld (FS_START), de
ld (FS_START+2), hl
ld (FS_PTR), de
ld (FS_PTR+2), hl
call fsReadMeta
jr nz, .error
call fsIsValid
jr nz, .error
; success
xor a
jr .end
.error:
; couldn't mount. Let's reset our variables.
xor a
ld b, FS_META-FS_GETC ; reset routine pointers and FS ptrs
ld hl, FS_GETC
call fill
ld a, FS_ERR_NO_FS
.end:
pop bc
pop de
pop hl
ret
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; Sets Z according to whether we have a filesystem mounted.
fsIsOn:
; check whether (FS_GETC) is zero
push hl
push de
ld hl, (FS_GETC)
ld de, 0
call cpHLDE
jr nz, .mounted
; if equal, it means our FS is not mounted
call unsetZ
jr .end
.mounted:
cp a ; ensure Z
.end:
pop de
pop hl
ret