collapseos/parts/fs.asm

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; fs
;
; Collapse OS filesystem (CFS) is not made to be convenient, but to be simple.
; This is little more than "named storage blocks". Characteristics:
;
; * a filesystem sits upon a blockdev. It needs GetC, PutC, Seek.
; * No directory. Use filename prefix to group.
; * First block of each file has metadata. Others are raw data.
; * No FAT. Files are a chain of blocks of a predefined size. To enumerate
; files, you go through metadata blocks.
; * Fixed allocation. File size is determined at allocation time and cannot be
; grown, only shrunk.
; * New allocations try to find spots to fit in, but go at the end if no spot is
; large enough.
; * Block size is 0x100, max block count per file is 8bit, that means that max
; file size: 64k - metadata overhead.
;
; *** Selecting a "source" blockdev
;
; This unit exposes "fson" shell command to "mount" CFS upon the currently
; selected device, at the point where its seekptr currently sits. This checks
; if we have a valid first block and spits an error otherwise.
;
; "fson" takes an optional argument which is a number. If non-zero, we don't
; error out if there's no metadata: we create a new CFS fs with an empty block.
;
; The can only be one "mounted" fs at once. Selecting another blockdev through
; "bsel" foesn't affect the currently mounted fs, which can still be interacted
; with (which is important if we want to move data around).
;
; *** Block metadata
;
; At the beginning of the first block of each file, there is this data
; structure:
;
; 3b: Magic number "CFS"
; 1b: Allocated block count, including the first one. Except for the "ending"
; block, this is never zero.
; 2b: Size of file in bytes (actually written). Little endian.
; 26b: file name, null terminated. last byte must be null.
;
; That gives us 32 bytes of metadata for first first block, leaving a maximum
; file size of 0xffe0.
;
; *** Last block of the chain
;
; The last block of the chain is either a block that has no valid block next to
; it or a block that reports a 0 allocated block count.
;
; *** Deleted files
;
; When a file is deleted, its name is set to null. This indicates that the
; allocated space is up for grabs.
;
; *** File "handles"
;
; Programs will not typically open files themselves. How it works with CFS is
; that it exposes an API to plug target files in a blockdev ID. This all
; depends on how you glue parts together, but ideally, you'll have two
; fs-related blockdev IDs: one for reading, one for writing.
;
; Being plugged into the blockdev system, programs will access the files as they
; would with any other block device.
;
; *** Creating a new FS
;
; A valid Collapse OS filesystem is nothing more than the 3 bytes 'C', 'F', 'S'
; next to each other. Placing them at the right place is all you have to do to
; create your FS.
; *** DEFINES ***
; Number of handles we want to support
; FS_HANDLE_COUNT
; *** CONSTS ***
FS_MAX_NAME_SIZE .equ 0x1a
; Size in bytes of a FS handle:
; * 2 bytes for starting offset
; * 2 bytes for file size (we could fetch it from metadata all the time, but it
; could be time consuming depending on the underlying device).
; * 2 bytes for current position.
; Starting offset is the *metadata* offset. We need, when we write to a handle,
; to change the size of the file.
FS_HANDLE_SIZE .equ 6
FS_ERR_NO_FS .equ 0x5
; *** VARIABLES ***
; A copy of BLOCKDEV_SEL when the FS was mounted. 0 if no FS is mounted.
FS_BLKSEL .equ FS_RAMSTART
; Offset at which our FS start on mounted device
FS_START .equ FS_BLKSEL+2
; Offset at which we are currently pointing to with regards to our routines
; below, which all assume this offset as a context. This offset is not relative
; to FS_START. It can be used directly with blkSeek.
FS_PTR .equ FS_START+2
; This variable below contain the metadata of the last block FS_PTR was moved
; to. We read this data in memory to avoid constant seek+read operations.
FS_META .equ FS_PTR+2
FS_HANDLES .equ FS_META+0x20
FS_RAMEND .equ FS_HANDLES+(FS_HANDLE_COUNT*FS_HANDLE_SIZE)
; *** CODE ***
; *** Navigation ***
; Resets FS_PTR to the beginning. Errors out if no FS is mounted.
; Sets Z if success, unset if error
fsBegin:
push hl
ld hl, (FS_START)
ld (FS_PTR), hl
pop hl
call fsReadMeta
call fsIsValid ; sets Z
ret
; Change current position to the next block with metadata. If it can't (if this
; is the last valid block), doesn't move.
; Sets Z according to whether we moved.
fsNext:
call unsetZ
ret
; Reads metadata at current FS_PTR and place it in FS_META.
; Returns Z according to whether the blkRead operation succeeded.
fsReadMeta:
call fsPlace
push bc
push hl
ld b, 0x20
ld hl, FS_META
call blkRead ; Sets Z
pop hl
pop bc
ret
; Make sure that our underlying blockdev is correcly placed.
fsPlace:
push af
push hl
xor a
ld hl, (FS_PTR)
call blkSeek
pop hl
pop af
ret
; Create a new file with A blocks allocated to it.
; Before doing so, enumerate all blocks in search of a deleted file with
; allocated space big enough. If it does, it will either take the whole space
; if the allocated space asked is exactly the same, or of it isn't, split the
; free space in 2 and create a new deleted metadata block next to the newly
; created block.
; Places FS_PTR to the newly allocated block. You have to write the new
; filename yourself.
fsAlloc:
push hl
push af ; keep A for later
call fsPlace
ld a, BLOCKDEV_SEEK_FORWARD
ld hl, 3
call blkSeek
pop af ; now we want our A arg
call blkPutC
pop hl
call fsPlace
ret
; *** Metadata ***
; Sets Z according to whether the current block in FS_META is valid.
; Don't call other FS routines without checking block validity first: other
; routines don't do checks.
fsIsValid:
push hl
push de
ld a, 3
ld hl, FS_META
ld de, .magic
call strncmp
; The result of Z is our result.
pop de
pop hl
ret
.magic:
.db "CFS"
; Return, in A, the number of allocated blocks at current position.
fsAllocatedBlocks:
ld a, (FS_META+3)
ret
; Return, in HL, the file size at current position.
fsFileSize:
ld hl, (FS_META+4)
ret
; Return HL, which points to a null-terminated string which contains the
; filename at current position.
fsFileName:
ld hl, FS_META+6
ret
; Change name of current file to name in (HL)
fsRename:
push af
push hl ; save filename for later
call fsPlace
ld a, BLOCKDEV_SEEK_FORWARD
ld hl, 6
call blkSeek
pop hl ; now we need the filename
push hl ; ... but let's preserve it for the caller
.loop:
ld a, (hl)
cp 0
jr z, .end
call blkPutC
inc hl
jr .loop
.end:
pop hl
pop af
ret
; *** Handling ***
; Open file at current position into handle at (HL)
fsOpen:
ret
; Ensures that file size in metadata corresponds to file size in handle as (HL).
fsCommit:
ret
; Read a byte in handle at (HL), put it into A and advance the handle's
; position.
; Z is set on success, unset if handle is at the end of the file.
fsRead:
ret
; Write byte A in handle at (HL) and advance the handle's position.
; Z is set on success, unset if handle is at the end of the allocated space.
fsWrite:
ret
; Sets position of handle (HL) to DE. This position does *not* include metadata.
; It is an offset that starts at actual data.
; Sets Z if offset is within bounds, unsets Z if it isn't.
fsSeek:
ret
; *** SHELL COMMANDS ***
; Mount the fs subsystem upon the currently selected blockdev at current offset.
; Verify is block is valid and error out if its not, mounting nothing.
; Upon mounting, copy currently selected device in FS_BLKSEL.
fsOnCmd:
.db "fson", 0, 0, 0
push hl
call blkTell
ld (FS_PTR), hl
call fsReadMeta
jr nz, .error
call fsIsValid
jr nz, .error
; success
ld (FS_START), hl
xor a
jr .end
.error:
ld a, FS_ERR_NO_FS
.end:
pop hl
ret
; Lists filenames in currently active FS
flsCmd:
.db "fls", 0, 0, 0, 0
call fsBegin
jr nz, .error
call fsFileName
call printstr
call printcrlf
xor a
jr .end
.error:
ld a, FS_ERR_NO_FS
.end:
ret
; Takes one byte block number to allocate as well we one string arg filename
; and allocates a new file in the current fs.
fnewCmd:
.db "fnew", 0b001, 0b1001, 0b001
push hl
push de
ld a, (hl)
ex de, hl
inc de
call intoDE
ex de, hl
call fsAlloc
call fsRename
pop de
pop hl
xor a
ret