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collapseos/apps/zasm/emul/zasm.c

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#include <stdint.h>
#include "libz80/z80.h"
#include "wrapper.h"
#include "zasm.h"
/* zasm is a "pure memory" application. It starts up being told memory location
* to read and memory location to write.
*
* This program works be writing stdin in a specific location in memory, run
* zasm in a special wrapper, wait until we receive the stop signal, then
* spit the contents of the dest memory to stdout.
*/
static Z80Context cpu;
static uint8_t mem[0xffff];
static int running;
static uint8_t io_read(int unused, uint16_t addr)
{
return 0;
}
static void io_write(int unused, uint16_t addr, uint8_t val)
{
// zasm doesn't do any IO. If we receive any IO, it means that we're done
// because the wrapper told us through an "out"
running = 0;
}
static uint8_t mem_read(int unused, uint16_t addr)
{
return mem[addr];
}
static void mem_write(int unused, uint16_t addr, uint8_t val)
{
mem[addr] = val;
}
int main()
{
// initialize memory
int wrapperlen = sizeof(WRAPPER);
for (int i=0; i<wrapperlen; i++) {
mem[i] = WRAPPER[i];
}
int zasm = sizeof(ZASM);
for (int i=0; i<zasm; i++) {
mem[i+wrapperlen] = ZASM[i];
}
// Run!
running = 1;
Z80RESET(&cpu);
cpu.ioRead = io_read;
cpu.ioWrite = io_write;
cpu.memRead = mem_read;
cpu.memWrite = mem_write;
while (running) {
Z80Execute(&cpu);
}
printf("and... %d!\n", mem[0x100]);
return 0;
}