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mirror of https://github.com/hsoft/collapseos.git synced 2024-11-23 12:38:05 +11:00

Add zasm app

For now, only a dummy app, but it's emulated properly with libz80.
Exciting times!
This commit is contained in:
Virgil Dupras 2019-04-16 13:36:57 -04:00
parent ff99062d5b
commit 1ae2331763
8 changed files with 119 additions and 0 deletions

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apps/README.md Normal file
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# User applications
This folder contains code designed to be loaded and ran in RAM.

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apps/zasm/README.md Normal file
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# z80 assembler
This is probably the most critical part of the Collapse OS project. If this app
can be brought to completion, it pretty much makes the project a success because
it ensures self-reproduction.
## Running on a "modern" machine
To be able to develop zasm efficiently, [libz80][libz80] is used to run zasm
on a modern machine. The code lives in `emul` and ran be built with `make`,
provided that you have a copy libz80 living in `emul/libz80`.
The resulting `zasm` binary takes asm code in stdin and spits binary in stdout.
[libz80]: https://github.com/ggambetta/libz80

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apps/zasm/emul/.gitignore vendored Normal file
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libz80
wrapper.h
zasm.h
zasm

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zasm: zasm.c libz80/libz80.so wrapper.h zasm.h
cc $< -l z80 -L./libz80 -Wl,-rpath ./libz80 -o $@
libz80/libz80.so: libz80/Makefile
make -C libz80
wrapper.h: wrapper.asm
scas -o - $< | ./bin2c.sh WRAPPER > $@
zasm.h: ../zasm.asm
scas -o - $< | ./bin2c.sh ZASM > $@

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apps/zasm/emul/bin2c.sh Executable file
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#!/bin/sh
echo "unsigned char $1[] = { "
xxd -i -
echo " };"

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; setup the stack
ld hl, 0xffff
ld sp, hl
; zasm input
ld hl, 0x9000
; zasm output
ld hl, 0xc000
call zasm
; signal the emulator we're done
out (0), a
halt
zasm:
; beginning of the code

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#include <stdint.h>
#include "libz80/z80.h"
#include "wrapper.h"
#include "zasm.h"
/* zasm is a "pure memory" application. It starts up being told memory location
* to read and memory location to write.
*
* This program works be writing stdin in a specific location in memory, run
* zasm in a special wrapper, wait until we receive the stop signal, then
* spit the contents of the dest memory to stdout.
*/
static Z80Context cpu;
static uint8_t mem[0xffff];
static int running;
static uint8_t io_read(int unused, uint16_t addr)
{
return 0;
}
static void io_write(int unused, uint16_t addr, uint8_t val)
{
// zasm doesn't do any IO. If we receive any IO, it means that we're done
// because the wrapper told us through an "out"
running = 0;
}
static uint8_t mem_read(int unused, uint16_t addr)
{
return mem[addr];
}
static void mem_write(int unused, uint16_t addr, uint8_t val)
{
mem[addr] = val;
}
int main()
{
// initialize memory
int wrapperlen = sizeof(WRAPPER);
for (int i=0; i<wrapperlen; i++) {
mem[i] = WRAPPER[i];
}
int zasm = sizeof(ZASM);
for (int i=0; i<zasm; i++) {
mem[i+wrapperlen] = ZASM[i];
}
// Run!
running = 1;
Z80RESET(&cpu);
cpu.ioRead = io_read;
cpu.ioWrite = io_write;
cpu.memRead = mem_read;
cpu.memWrite = mem_write;
while (running) {
Z80Execute(&cpu);
}
printf("and... %d!\n", mem[0x100]);
return 0;
}

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; dummy code, to test emulator
ld a, 0x42
ld (0x100), a
ret