2019-04-13 05:16:12 +10:00
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# RC2014
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The [RC2014][rc2014] is a nice and minimal z80 system that has the advantage
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of being available in an assembly kit. Assembling it yourself involves quite a
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bit of soldering due to the bus system. However, one very nice upside of that
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bus system is that each component is isolated and simple.
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The machine used in this recipe is the "Classic" RC2014 with an 8k ROM module
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, 32k of RAM, a 7.3728Mhz clock and a serial I/O.
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The ROM module being supplied in the assembly kit is an EPROM, not EEPROM, so
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you can't install Collapse OS on it. You'll have to supply your own.
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There are many options around to boot arbitrary sources. What was used in this
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recipe was a AT28C64B EEPROM module. I chose it because it's compatible with
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the 8k ROM module which is very convenient. If you do the same, however, don't
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forget to set the A14 jumper to high because what is the A14 pin on the AT27
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ROM module is the WE pin on the AT28! Setting the jumper high will keep is
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disabled.
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2019-05-08 05:26:52 +10:00
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## Related recipes
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This recipe is for installing a minimal Collapse OS system on the RC2014. There
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are other recipes related to the RC2014:
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2019-06-15 04:15:30 +10:00
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* [Writing to a AT28 from Collapse OS](eeprom/README.md)
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2019-05-08 05:26:52 +10:00
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* [Accessing a MicroSD card](sdcard/README.md)
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2019-06-04 03:34:16 +10:00
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* [Assembling binaries](zasm/README.md)
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2019-07-20 05:45:13 +10:00
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* [Interfacing a PS/2 keyboard](ps2/README.md)
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2019-05-08 05:26:52 +10:00
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2019-11-04 08:09:11 +11:00
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## Recipe
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2019-04-13 05:16:12 +10:00
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2019-11-04 08:09:11 +11:00
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The goal is to have the shell running and accessible through the Serial I/O.
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2019-04-13 05:16:12 +10:00
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You'll need specialized tools to write data to the AT28 EEPROM. There seems to
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be many devices around made to write in flash and EEPROM modules, but being in
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a "understand everything" mindset, I [built my own][romwrite]. This is the
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device I use in this recipe.
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### Gathering parts
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2020-04-05 23:29:03 +10:00
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* A "classic" RC2014 with Serial I/O
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2020-04-05 08:10:00 +10:00
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* [Forth's stage 2 binary][stage2]
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2019-04-13 05:16:12 +10:00
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* [romwrite][romwrite] and its specified dependencies
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* [GNU screen][screen]
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2020-04-05 23:29:03 +10:00
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* A FTDI-to-TTL cable to connect to the Serial I/O module
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2019-04-13 05:16:12 +10:00
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2020-04-05 08:10:00 +10:00
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### Configure your build
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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Modules used in this build are configured through the `conf.fs` file in this
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folder. There isn't much to configure, but it's there.
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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### Build stage 1
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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Self-bootstrapping is in Forth's DNA, which is really nice, but it makes
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cross-compiling a bit tricky. It's usually much easier to bootstrap a Forth
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from itself than trying to compile it from a foreign host.
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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This makes us adopt a 2 stages strategy. A tiny core is built from a foreign
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host, and then we run that tiny core on the target machine and let it bootstrap
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itself, then write our full interpreter binary.
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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We could have this recipe automate that 2 stage build process all automatically,
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but that would rob you of all your fun, right? Instead, we'll run that 2nd
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stage on the RC2014 itself!
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2019-04-14 06:01:20 +10:00
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2020-04-05 08:10:00 +10:00
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To build your stage 1, run `make` in this folder, this will yield `os.bin`.
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This will contain that tiny core and, appended to it, the Forth source code it
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needs to run to bootstrap itself. When it's finished bootstrapping, you will
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get a prompt to a full Forth interpreter.
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2019-04-13 05:16:12 +10:00
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2020-01-03 08:59:38 +11:00
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### Emulate
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The Collapse OS project includes a RC2014 emulator suitable for this image.
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You can invoke it with `make emul`. See `emul/hw/rc2014/README.md` for details.
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2019-04-13 05:16:12 +10:00
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### Write to the ROM
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Plug your romwrite atmega328 to your computer and identify the tty bound to it.
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In my case (arduino uno), it's `/dev/ttyACM0`. Then:
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screen /dev/ttyACM0 9600
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CTRL-A + ":quit"
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cat rom.bin | pv -L 10 > /dev/ttyACM0
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See romwrite's README for details about these commands.
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2020-04-05 23:29:03 +10:00
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Note that this method is slow and clunky, but before long, you won't be using
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it anymore. Writing to an EEPROM is much easier and faster from a RC2014
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running Collapse OS, so once you have that first Collapse OS ROM, you'll be
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much better equipped for further toying around (unless, of course, you already
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had tools to write to EEPROM. In which case, you'll be ignoring this section
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altogether).
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2019-04-13 05:16:12 +10:00
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### Running
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Put the AT28 in the ROM module, don't forget to set the A14 jumper high, then
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power the thing up. Connect the FTDI-to-TTL cable to the Serial I/O module and
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identify the tty bound to it (in my case, `/dev/ttyUSB0`). Then:
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screen /dev/ttyUSB0 115200
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2020-04-05 08:10:00 +10:00
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Press the reset button on the RC2014 to have Forth begin its bootstrap process.
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2020-04-05 23:29:03 +10:00
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Note that it has to build more than half of itself from source. It takes about
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30 seconds to complete.
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2019-12-12 06:05:34 +11:00
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2020-04-05 23:29:03 +10:00
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Once bootstrapping is done you should see the Collapse OS prompt. That's a full
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Forth interpreter. You can have fun right now.
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2019-12-12 06:05:34 +11:00
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2020-04-05 23:09:00 +10:00
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However, that long boot time is kinda annoying. Moreover, that bootstrap code
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2020-04-08 12:36:59 +10:00
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being in source form takes precious space from our 8K ROM. That brings us to
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building stage 2.
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### Building stage 2
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You're about to learn a lot about this platform and its self-bootstrapping
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nature, but its a bumpy ride. Grab something. Why not a beer?
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Our stage 1 prompt is the result of Forth's inner core interpreting the source
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code of the Full Forth, which was appended to the binary inner core in ROM.
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This results in a compiled dictionary, in RAM, at address 0x8000+system RAM.
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Unfortunately, this compiled dictionary isn't usable as-is. Offsets compiled in
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there are compiled based on a 0x8000-or-so base offset. What we need is a
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0xa00-or-so base offset, that is, something suitable to be appended to the boot
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binary, in ROM, in binary form.
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We can't simply adjust offsets. For complicated reasons, that can't be reliably
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done. We have to re-interpret that same source code, but from a ROM offset. But
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how are we going to do that? After all, ROM is called ROM for a reason.
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Memory maps.
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What we're going to do is to set up a memory map targeting our ROM and point it
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to our RAM. Then we can recompile the source as if we were in ROM, right after
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our boot binary. Forth won't ever notice it's actually in RAM.
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Alright, let's do this. First, let's have a look around. Where is the end of
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our boot binary? To know, find the word ";", which is the last word of icore:
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> ' ; .X
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097d>
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> 64 0x0970 DUMP
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:70 0035 0958 00da ff43 .5.X...C
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:78 003b 3500 810e 0020 .;5....
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...1
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:90 3132 2052 414d 2b20 12 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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See that `_` at 0x98b? That's the name of our hook word. 4 bytes later is its
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wordref. That's the end of our boot binary. 0x98f, that's an address to write
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down.
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Right after that is our appended source code. The first part is `pre.fs` and
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can be ignored. What we want starts at the definition of the `H@` word, which
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is at 0x9a0. Another address to write down.
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So our memory map will target 0x98f. Where will we place it? It doesn't matter
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much, we have plenty of RAM. Where's `HERE`?
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> H@ .X
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8c3f>
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Alright, let's go wide and use 0xa000 as our map destination. But before we do,
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let's copy the content of our ROM into RAM because there's our source code
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there and if we don't copy it before setting up the memory map, we'll shadow it.
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Let's be lazy and don't even check where the source stop. Let's assume it stops
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at 0x1fff, the end of the ROM.
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> 0x98f 0xa000 0x2000 0x98f - MOVE
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> 64 0xa000 DUMP
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:00 3131 3220 5241 4d2b 112 RAM+
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:08 2048 4552 4520 210a HERE !.
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:10 203a 2048 4020 4845 : H@ HE
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:18 5245 2040 203b 0a20 RE @ ;.
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:20 3a20 2d5e 2053 5741 : -^ SWA
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:28 5020 2d20 3b0a 203a P - ;. :
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:30 205b 2049 4e54 4552 [ INTER
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:38 5052 4554 2031 2046 PRET 1 F
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Looks fine. Now, let's create a memory map. A memory map word is rather simple.
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It is called before each `@/C@/!/C!` operation and is given the opportunity to
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tweak the address on PSP's TOS. Let's go with our map:
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> : MMAP
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DUP 0x98f < IF EXIT THEN
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DUP 0x1fff > IF EXIT THEN
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[ 0xa000 0x98f - LITN ] +
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;
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> 0x98e MMAP .X
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098e> 0x98f MMAP .X
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a000> 0xabc MMAP .X
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a12b> 0x1fff MMAP .X
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b66e> 0x2000 MMAP .X
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2000>
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This looks good. Let's apply it for real:
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> ' MMAP (mmap*) !
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> 64 0x980 DUMP
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...1
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:90 3132 2052 414d 2b20 12 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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:b0 202d 5e20 5357 4150 -^ SWAP
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:b8 202d 203b 0a20 3a20 - ;. :
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But how do we know that it really works? Because we can write in ROM!
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> 'X' 0x98f !
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> 64 0x980 DUMP
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...X
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:90 0032 2052 414d 2b20 .2 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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:b0 202d 5e20 5357 4150 -^ SWAP
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:b8 202d 203b 0a20 3a20 - ;. :
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> 64 0xa000 DUMP
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:00 5800 3220 5241 4d2b X.2 RAM+
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:08 2048 4552 4520 210a HERE !.
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:10 203a 2048 4020 4845 : H@ HE
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:18 5245 2040 203b 0a20 RE @ ;.
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:20 3a20 2d5e 2053 5741 : -^ SWA
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:28 5020 2d20 3b0a 203a P - ;. :
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:30 205b 2049 4e54 4552 [ INTER
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:38 5052 4554 2031 2046 PRET 1 F
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2020-04-08 23:13:46 +10:00
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We're now ready for a re-bootstrap. Here's what we're gonna do:
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1. Bring `CURRENT` and `HERE` back to `0x98f`.
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2. Set `CINPTR` to `icore`'s `(c<)`.
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`(c<)` word is the main input of the interpreter. Right now, your `(c<)` comes
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from the `readln` unit, which makes the main `INTERPRET` loop wait for your
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keystrokes before interpreting your words.
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But this can be changed. At the moment where we change `CINPTR`, the interpret
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loop will start reading from it, so we'll lose control. That is why we must
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prepare things carefully before that. We'll re-gain control at the end of the
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bootstrap source, in `run.fs`, where `(c<)` is set to `readln`'s `(c<)`
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`(c<)` word is the main input of the interpreter. Right now, your `(c<)` comes
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from the `readln` unit, which makes the main `INTERPRET` loop wait for your
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keystrokes before interpreting your words.
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But this can be changed. At the moment where we change `CINPTR`, the interpret
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loop will start reading from it, so we'll lose control. That is why we must
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prepare things carefully before that. We'll re-gain control at the end of the
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bootstrap source, in `run.fs`, where `(c<)` is set to `readln`'s `(c<)`.
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At this moment, `icore`'s `(c<)` is shadowed by `readln`, but at the moment
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`CURRENT` changes, it will be accessible again. However, this all has to change
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in one shot, so we need to prepare a compiled word for it if we don't want to
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lose access to our interpret loop in the middle of our operation.
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> : KAWABUNGA!
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( 60 == (c<) pointer )
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0x9a0 0x60 RAM+ !
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0x98f CURRENT !
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0x98f HERE !
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( 0c == CINPTR )
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(find) (c<) DROP 0x0c RAM+ !
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;
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Ready? Set? KAWABUNGA!
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TODO: make this work...
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2019-04-13 05:16:12 +10:00
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[rc2014]: https://rc2014.co.uk
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[romwrite]: https://github.com/hsoft/romwrite
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2020-04-05 08:10:00 +10:00
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[stage2]: ../../emul
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2019-04-13 05:16:12 +10:00
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[screen]: https://www.gnu.org/software/screen/
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