167 lines
6.2 KiB
INI
167 lines
6.2 KiB
INI
# Configuration file
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client {
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# Set to true to disable particles for the sprinklers. [default: false]
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B:"Disable particles"=false
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# This defines how to display the stats of plants. [default: §a- {0}: [{1}/{2}]]
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S:"Stat Display"=§a- {0}: [{1}/{2}]
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}
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core {
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# The maximum attainable value of the stats on a crop. [range: 1 ~ 10, default: 10]
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I:"Crop Stat Cap"=10
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# The number of crops you get per crafting operation. [range: 1 ~ 4, default: 4]
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I:"Crops per Craft"=4
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# Set to false to disable automatic JSON writeback. [default: true]
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B:"Enable JSON Writeback"=true
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# Uses a boring one-line alpha warning message instead of the more interesting default ones. [default: false]
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B:"Use boring alpha warning messages"=false
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}
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debug {
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# Set to true to add NBT info to itemstack tooltips. [default: false]
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B:"Display NBT Tooltips"=false
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# Set to true to add OreDict info to itemstack tooltips. [default: false]
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B:"Display OreDict Tooltips"=false
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# Set to true to add Registry information to itemstack tooltips. [default: false]
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B:"Display Registry ToolTips"=false
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# Set to true to enable the AgriCraft Bauble. [default: false]
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B:"Enable AgriCraft Bauble"=false
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# The radius of the grass breaking tool. [range: 1 ~ 50, default: 10]
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I:"Grass Breaker Radius"=10
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# Set to true to enable debug mode. [default: false]
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B:debug=false
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}
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decoration {
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# Set to false to disable the decorative custom wood grates. [default: true]
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B:"Enable Grates"=true
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}
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farming {
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# For when a mod uses the IGrowable interface, instead of registering its own fertilizer with AgriCraft.
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# Note: This does not restrict generic update ticks. [default: true]
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B:"Allow other mods to apply bonemeal"=true
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# On a mutation the stats on the crop will be divided by this number. [range: 1 ~ 3, default: 2]
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I:"Crop Stat Divisor"=2
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# The base chance for a crossover to occur during any given tick. Setting this 95% is of questionable morality. [range: 0.05 ~ 0.95, default: 0.15]
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S:"Crossover Chance"=0.15
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# Set to true to disable vanilla farming, meaning you can only grow plants on crops. [default: false]
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B:"Disable Vanilla Farming"=false
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# Set to false if you wish to disable using fertilizers on a cross crop to force a mutation. [default: false]
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B:"Fertilizer Mutations"=false
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# This is a global growth rate multiplier. [range: 0.0 ~ 2.0, default: 1.0]
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S:"Growth rate multiplier"=1.0
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# Set to true to enable hardcore mode for stat increasing: 1 parent: 3/4 decrement, 1/4 nothing.
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# 2 parents: 2/4 decrement, 1/4 nothing, 1/4 increment.
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# 3 parents: 1/4 decrement, 1/2 nothing, 1/4 increment.
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# 4 parents: 1/4 decrement, 1/4 nothing, 1/2 increment. [default: false]
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B:"Hardcore stats"=false
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# Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading. [range: 0.0 ~ 1.0, default: 0.2]
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S:"Mutation Chance"=0.2
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# True means any crop that is not considered a valid parent will affect stat gain negatively. [default: true]
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B:"Non parent crops affect stats negatively"=true
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# Set this to true to make only mature crops drop seeds (to encourage trowel usage). [default: false]
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B:"Only mature crops drop seeds"=false
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# Set to false if you wish to disable drops from raking weeds. [default: true]
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B:"Raking weeds drops items"=true
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# Set to false if you wish to disable seed drops from raking weeds. [default: false]
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B:"Raking weeds drops seeds"=false
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# Set to true to warn that vanilla farming is disabled when trying to plant vanilla plant. [default: true]
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B:"Show Disabled Vanilla Farming Warning"=true
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# Set to true to allow crops that spread from one single crop to increase stats. [default: false]
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B:"Single spread stat increase"=false
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# What are considered valid parents for stat increasing: 1 = Any. 2 = Mutation parents and identical crops. 3 = Only identical crops. [range: 1 ~ 3, default: 2]
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I:"Valid parents"=2
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I:"Weed Growth Rate"=50
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# Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage). [default: false]
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B:"Weeds destroy crop sticks"=false
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# Determines if AgriCraft should completeley override grass drops with those confiured in the JSON files. [default: false]
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B:"Wipe Grass Drops"=false
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}
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irrigation {
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# The amount of water in mB that an irrigation channel can hold. [range: 100 ~ 2000, default: 500]
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I:"Channel Capacity"=500
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# Set to true if you want to enable irrigation systems. [default: true]
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B:"Enable Irrigation"=true
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# Set to true to let tanks fill up when water flows above them. [default: false]
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B:"Fill tank from flowing water"=false
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# Set to true to let tanks fill up when water falls from the sky. [default: true]
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B:"Fill tank from rainfall"=true
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# Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler. [range: 0 ~ 100, default: 20]
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I:"Sprinkler growth chance"=20
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# The minimum number of ticks between successive starts of irrigation. No effect if it's less than the number required to actually finish. [range: 1 ~ 1200, default: 100]
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I:"Sprinkler growth interval"=100
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# Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water. [range: 0 ~ 10000, default: 10]
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I:"Sprinkler water usage"=10
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}
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logging {
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# Set to true to enable logging on the agricore channel. [default: true]
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B:agricore_logging=true
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# Set to true to enable logging on the agricraft-net channel. [default: true]
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B:agricraft-net_logging=true
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# Set to true to enable logging on the agricraft-plugins channel. [default: true]
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B:agricraft-plugins_logging=true
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# Set to true to enable logging on the agricraft channel. [default: true]
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B:agricraft_logging=true
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}
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storage {
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# Set to true to disable the seed storage systems. [default: false]
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B:"Disable seed storage system"=false
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# Set to true to disable the seed storage warehouse blocks. [default: false]
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B:"Disable seed storage warehouses"=false
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}
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tools {
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# Set to false to disable the Clipper. [default: true]
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B:"Enable Clipper"=true
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}
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