# Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading. [range: 0.0 ~ 1.0, default: 0.2]
S:"Mutation Chance"=0.2
# True means any crop that is not considered a valid parent will affect stat gain negatively. [default: true]
B:"Non parent crops affect stats negatively"=true
# Set this to true to make only mature crops drop seeds (to encourage trowel usage). [default: false]
B:"Only mature crops drop seeds"=false
# Set to false if you wish to disable drops from raking weeds. [default: true]
B:"Raking weeds drops items"=true
# Set to false if you wish to disable seed drops from raking weeds. [default: false]
B:"Raking weeds drops seeds"=false
# Set to true to warn that vanilla farming is disabled when trying to plant vanilla plant. [default: true]
B:"Show Disabled Vanilla Farming Warning"=true
# Set to true to allow crops that spread from one single crop to increase stats. [default: false]
B:"Single spread stat increase"=false
# What are considered valid parents for stat increasing: 1 = Any. 2 = Mutation parents and identical crops. 3 = Only identical crops. [range: 1 ~ 3, default: 2]
I:"Valid parents"=2
I:"Weed Growth Rate"=50
# Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage). [default: false]
B:"Weeds destroy crop sticks"=false
# Determines if AgriCraft should completeley override grass drops with those confiured in the JSON files. [default: false]
B:"Wipe Grass Drops"=false
}
irrigation {
# The amount of water in mB that an irrigation channel can hold. [range: 100 ~ 2000, default: 500]
I:"Channel Capacity"=500
# Set to true if you want to enable irrigation systems. [default: true]
B:"Enable Irrigation"=true
# Set to true to let tanks fill up when water flows above them. [default: false]
B:"Fill tank from flowing water"=false
# Set to true to let tanks fill up when water falls from the sky. [default: true]
B:"Fill tank from rainfall"=true
# Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler. [range: 0 ~ 100, default: 20]
I:"Sprinkler growth chance"=20
# The minimum number of ticks between successive starts of irrigation. No effect if it's less than the number required to actually finish. [range: 1 ~ 1200, default: 100]
I:"Sprinkler growth interval"=100
# Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water. [range: 0 ~ 10000, default: 10]
I:"Sprinkler water usage"=10
}
logging {
# Set to true to enable logging on the agricore channel. [default: true]