58 lines
1.4 KiB
Markdown
58 lines
1.4 KiB
Markdown
# skex2
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## interactive line editor
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skex2 is a simple but functional line editor for MultICE.
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### invocation
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To start skex2, simply run skex(filename) from the Lua prompt.
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### usage
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Generally, commands and arguments are entered in the form of `command argument1 argument2 argument3` with the exception of inline execution, which is in the form of `!lua code here`.
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If skex does not understand what you mean, it will output a line with a question mark.
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### commands
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#### q - quit skex2
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Exits the program.
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#### l \[start\] \[end\] - list contents
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Output the lines from start to end, inclusive.
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#### f \[filename\] - set the filename
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This sets the filename to be used for I/O, or prints the current one.
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#### r \[filename\] - load file
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Reads from *filename* or the current set via **f**
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#### w \[filename\] - write to file
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Writes to *filename* or the current set via **f**
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#### p \[line\] - print or set current line
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As skex2 is a line editor, your pointer is a line, and this either prints the current one or sets a new one.
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#### a \[line\] - append to buffer
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Appends lines after the current line or *line* until a line with only . is entered.
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#### i \[line\] - insert into buffer
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Inserts lines before the current line or *line* until a line with only . is entered.
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#### s \[line\] - replace line
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Removes the current line or *line* and enters insert mode
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#### e - executes the contents of the buffer
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Basically converts it into one big string and loads it.
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