mirror of
https://github.com/20kdc/OC-KittenOS.git
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139 lines
6.4 KiB
Markdown
139 lines
6.4 KiB
Markdown
# KittenOS NEO
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As per usual, no warranty, not my responsibility if this breaks, or if you somehow try to run it on an actual (non-OpenComputers) computer.
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## Description
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At least in theory: "efficient. multi-tasking. clean. security-oriented".
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KittenOS NEO is an OpenComputers operating system designed for Tier 1 hardware.
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This means, among other things, it has an operating overhead limit of 192KiB real-world (on 32-bit or 64-bit).
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Unlike the original KittenOS (now in the "legacy" branch), it is also designed with some attempt at cleanliness.
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## User Guide
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It is recommended that you take out your OpenComputers CPU, and shift-right-click until it says "Architecture: Lua 5.3", if possible.
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Then simply download the installer from inst.lua here, rename it to "init.lua" and put it on a blank disk.
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Finally, remove all other disks and reboot.
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KittenOS NEO will install itself.
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(This does not account for custom EEPROMs.)
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NOTE: Attempting to run the KittenOS NEO installer as a program in an OS will fail,
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giving you instructions as shown here.
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## Authors & Licensing
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Disclaimer: I Am Not A Lawyer. I probably screwed something up in this.
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It would be really nice if, if I have screwed up, that you tell me how.
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Preferably with a solution that fits the technological constraints.
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Licensing in this project is rather fluid,
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but everything in code/ is unconditionally under the following license:
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This is released into the public domain.
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No warranty is provided, implied or otherwise.
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This will be referred to as "Public Domain".
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It should be considered equivalent to CC0, and this is the intent,
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but it is smaller, which is somewhat important when optimizing for size.
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At this time, the majority of the code/ folder is by 20kdc, but exceptions may occur.
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These exceptions must be documented below.
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```
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No exceptions exist at this time.
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```
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The repository folder is much more complex, as the structure represents places in a running system,
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so licensing information cannot be directly bundled with the files that require it.
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The contents of the repository/docs/licensing files represent a "full text" for a given license,
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used in order to ensure legal compliance with a given license's "distribute with the program" clauses.
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It is assumed that this is sufficient.
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A separate package is used for each license such that the user must go out of their way to not download the license.
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The limitations of OpenComputers affect the available choices here, and having separate license copies for each package is not an available choice.
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Nor is having a separate license package for each individual license, unless you would prefer an unbrowsable repository.
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The contents of the repository/docs/repoauthors folder
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is a human-readable per-package manifest of all files and their
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licenses.
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If you find this uncompliant with the license of a package,
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please request the removal of the affected packages.
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## About NOTE-TO-MS.asc
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It exists because it needs to exist.
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It does not represent the opinions of those who have contributed to the repository,
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only those of the person who digitally signed it (20kdc).
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## Known Issues (That Aren't KittenOS NEO's Fault)
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Touch calibration could be off if the setPrecise support mess didn't work properly.
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Wide character support *may* encounter issues due to performance-saving tricks (?) in some old OC versions.
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The 1.12.2 version being used at LimboCon doesn't have the issue, so it's been dealt with. Point is, not a KittenOS NEO bug if it happens.
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## Known Issues (That Are KittenOS NEO's Fault But Aren't Really Fixable)
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Having a window around that uses the palette-setting interface can cause funky graphical issues on
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a window that does not receive or lose focus when the palette changes.
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The alternative is rerendering all windows on palette change, or attempting to detect this particular case.
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This isn't very fast, so the graphics corruption is considered worth it.
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Critical UI gets protected from this by having a set of 4 reserved colours,
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but this can't be expanded without hurting Tier 2 systems.
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If you move a window over another window, that window has to rerender. The alternative is buffering the window. Since memory is a concern, that is not going to happen. Some windows are more expensive to render than others (`klogo` tries to use less RAM if the system is 192K, at the expense of disk access) - move the most expensive window out of the way, since once a window is top-most, moving it around is usually "free".
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If the system runs out of memory, the kernel could crash, or alternatively the system goes into a limbo state. You're more or less doomed.
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Given that almost everything in Lua causes a memory allocation, I'm not exactly sure how I'd be supposed to fix this properly.
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Any situation where the system fails to boot *may* be fixable with Safe Mode.
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This includes if you copied a sufficiently large bit of text into the persistent clipboard, and now Icecap or Everest won't start.
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The catch is, it wipes your settings. As the settings are always in RAM, and contain just about every *fixable* thing that can break your boot,
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nuking them should bring you to defaults.
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And finally, just because a system can multitask somewhat on 192K doesn't mean it can do the impossible regarding memory usage.
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Lesson learned: Cleaner design -> Higher memory usage.
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So anyone who wants the design to be made even cleaner should probably reread this paragraph.
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(In R0, editing the kernel causes 192K systems to fail to open filedialogs. I've fixed this in R1.
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I don't know if I've screwed this up in R2, because all this focus on usability improvements has probably gone back a step regarding memory use.)
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## Policy regarding updates
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KittenOS NEO's installer, including the full KittenOS NEO base operating system, is 65536 bytes or below.
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As the installer must be loaded in full into RAM, this is not negotiable.
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If it can't be kept this way with the current compressor, then a better compressor will have to be made.
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Frankly I don't even know what policy after that ought to be.
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## Building
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The tools are meant for internal use, so are thus designed to run on some generic Unix.
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The tools that I haven't gotten rid of are the ones that still work properly.
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Firstly, for an uncompressed installer (just to test installer basecode), you use `mkucinst.lua`.
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Secondly, for a compressed installer, you use `package.sh`.
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That rebuilds `code.tar` and `inst.lua`, and also prepares the final structure of the repository to upload.
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