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OC-KittenOS/repository/docs/ul-neoux

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The "neoux" (aka NeoUX) library is a
UI framework for KittenOS NEO, meant
to provide a consistent set of
controls and a consistent way to
navigate the UI in any given case.
Thus, it's not used by text editing
programs such as Neolithic.
To get ahold of NeoUX in your app,
use code similar to:
local event, neoux
event = require("event")(neo)
neoux = require("neoux")(event, neo)
The neo table is used for retrieving
the required accesses for APIs.
The NeoUX API is divided into three
parts - the part that connects it to
Everest & utility functions, the UI
framework's "tcwindow" root, and the
basic set of controls.
The most reliable reference on the
API a control implements is given
at the top of libs/neoux.lua, and
for updatability reasons will not
be repeated here, except with the
note that "xI"/"yI" is within-char
position from 0 to 1.
Main functions:
fileDialog(mode[, callback]):
Creates a file dialog, returning a
file wrapper (see ul-fwrap) on
success, or nil on failure.
If a callback is given, then nil is
always returned immediately, and
the callback is called when the
dialog has shown.
mode is the mode used for the file,
so see ul-fwrap for values.
neoux.create(w, h, title, callback):
Creates a window,
including a NeoUX window wrapper.
The parameter list is compatible
with the window "reset" function,
and it is intended that you use
this to simplify your code where
possible.
The callback is of the kind:
function(window, evt, ...)
Where window is the window wrapper,
and everything else is the Everest
event with API and Window ID gone.
It is recommended that you use this
in the form shown:
local stopping = false
local function genWindow()
return 8, 8, "mainwin",
neoux.tcwindow(8, 8, {
-- you can have as many
-- controls as you want,
-- but don't be deliberately
-- wasteful
neoux.tcrawview(1, 1, {
"Each day",
"shall en",
"d as it ",
"begins, ",
"and thou",
"gh you'r",
"e far aw",
"ay from "
})
}, function (w)
w.close()
stopping = true
end, 0xFFFFFF, 0)
end
local w = neoux.create(genWindow())
while not stopping do
event.pull()
end
pad: See ul-fmttx, but loaded on
demand and unloaded after use.
fmtText: See ul-fmttx, but loaded on
demand and unloaded after use.
neoux.tcwindow(w, h, controls,
closing, bg, fg[, selIndex]):
Creates a neoux.create-compatible
callback for a NeoUX GUI framework
window.
W/H is the width/height of the
window, for background drawing.
controls is an ipairsable table
containing UI framework controls.
(The definition of a UI framework
control is noted at the top of the
neoux.lua library file, so that it
does not become out of date.)
closing is a function (window) used
when a close request occurs.
bg/fg sets the application's colour
scheme for controls that care.
selIndex, if provided, is the index
of the control that should start
out selected.
startDialog(fmt, title, wait):
Shows a text dialog.
fmt is some un-safeTextFormat'd
text for the dialog.
title can be nil, or more un-STF'd
text for the dialog title.
wait can be nil/false to not wait,
and otherwise.
UI framework window API (TODO):
reset(...): For parameters, see the
neoux.create function. Resets the
window without closing/reopening,
essentially reusing the window yet
changing its contents. Choose over
destroying and then creating a
window - it acts better with
shutdown, for example.
Implicitly performs a setSize,
so a refresh will occur.
getSize(): Returns width, height.
setSize(w, h): Changes the width and
height. Like in the API this wraps,
this is guaranteed to refresh all
the lines of your window.
getDepth(...): Read the note
in us-evrst for details.
span(...): Read the relevant note in
us-evrst for details.
recommendPalette(...): Read the note
in us-evrst for details.
close(): Closes the window, freeing
both Everest and NeoUX resources
associated with it.
UI framework controls (TODO):
(X/Y positions are 1-based, as usual
in OpenComputers)
neoux.tcrawview(x, y, lines)
Creates a UI element that displays
some raw lines, in the format from
the fmtText function.
This format is essentially raw span
text, pre-STF'd, immediately
ready to submit to Everest.
neoux.tchdivider(x, y, w)
Creates a UI element that displays
a 1-high horizontal divider.
The used characters are a detail of
the implementation.
neoux.tcvdivider(x, y, h)
Creates a UI element that displays
a 1-wide vertical divider.
The used characters are a detail of
the implementation.
neoux.tcbutton(x, y, text, callback)
Creates a UI element for a button.
The text is not run through
safeTextFormat automatically, so
you must do it yourself if wide
characters are expected.
The width is thus always equal to:
unicode.len(text) + 2
The height is always 1.
The callback is a function (window)
where window is the NeoUX wrapped
window.
neoux.tcfield(x, y, w, textprop)
Creates a UI element for a text
field.
textprop is a function, which
can be called in two ways:
textprop(newval) -> nil
Writes a string.
textprop() -> val
Reads a string. The string must
NOT be safeTextFormatted, as this
is done internally (in contrast to
tcbutton) only for display, as the
textfield has to edit the string.
-- This is released into
the public domain.
-- No warranty is provided,
implied or otherwise.