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Fix missing NeoUX docs, start work on "nbox2018", more logo cleanup
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120
repository/apps/app-nbox2018.lua
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120
repository/apps/app-nbox2018.lua
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-- This is released into the public domain.
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-- No warranty is provided, implied or otherwise.
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-- app-nbox2018.lua : NODEBOX 2018
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-- Authors: 20kdc
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-- program start
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local window = neo.requireAccess("x.neo.pub.window", "window")(40, 13)
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-- ["A"] = {
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-- tex = "",
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-- -- numbers are 0 to 15:
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-- minX = 0, minY = 0, minZ = 0,
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-- maxX = 0, maxY = 0, maxZ = 0
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-- }
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local boxes = {
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["A"] = {},
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["B"] = {},
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["C"] = {},
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["D"] = {},
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["E"] = {},
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["F"] = {},
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["G"] = {},
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["H"] = {},
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["I"] = {},
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}
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local selectedBox
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local workingOnBox = false
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local workingOnBoxSt2 = nil
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local workingOnBoxSt3 = nil
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local function cirno(line)
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if line < 9 then
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local textA, textB = "", ""
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for i = 1, 16 do
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-- ▄▀█ and space
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textA = textA .. "▄"
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textB = textB .. "▄"
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end
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window.span(1, line, "|" .. textA .. "|" .. textB .. "| ", 0, 0xFFFFFF)
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for i = 1, 5 do
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local boxId = string.char(i + ((line - 1) * 5) + 64)
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if boxes[boxId] then
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if selectedBox == boxId then
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window.span(35 + i, line, boxId, 0xFFFFFF, 0)
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else
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window.span(35 + i, line, boxId, 0, 0xFFFFFF)
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end
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end
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end
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elseif line == 9 then
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window.span(1, line, "+XZ Ortho--------+XY Ortho-----+-+Boxes", 0, 0xFFFFFF)
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elseif line > 9 then
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local text = {
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"Nothing selected. |F1 New ",
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"Enter starts a new box, while |F3 Load",
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" the A-Z keys select a box that |F4 Save",
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" is already on the board. |F5 XYXZ"
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}
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if selectedBox then
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text = {
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"Box " .. selectedBox .. " selected. |F1 New ",
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"Enter deselects the box, while |F3 Load",
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" Delete deletes the box, and the|F4 Save",
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" A-Z keys select another box. |F5 XYXZ"
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}
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elseif workingOnBox then
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if not workingOnBoxSt1 then
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text = {
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"Creating box: Placing Point A. |F1 New ",
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"Arrows to move around. Use F5 to|F3 Load",
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" swap from XY to XZ or back. |F4 Save",
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"Enter confirms, Delete cancels. |F5 XYXZ"
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}
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elseif not workingOnBoxSt2 then
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text = {
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"Creating box: Placing Point B. |F1 New ",
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"Arrows to move around. Use F5 to|F3 Load",
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" swap from XY to XZ or back. |F4 Save",
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"Enter confirms, Delete cancels. |F5 XYXZ"
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}
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else
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local tex = require("fmttext").pad(unicode.safeTextFormat(workingOnBoxSt2.tex), 30, false, true)
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text = {
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"Box Texture Entry: Type & press |F1 New ",
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" Enter to confirm, or use the |F3 Load",
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" out-of-game clipboard. |F4 Save",
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"[" .. tex .. "]|F5 XYXZ"
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}
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end
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end
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window.span(1, line, text[line - 9] or "", 0, 0xFFFFFF)
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end
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end
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local function refresh()
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for i = 1, 14 do
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cirno(i)
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end
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end
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while true do
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local event, a, b, c, d, e = coroutine.yield()
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if event == "x.neo.pub.window" then
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if b == "line" then
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cirno(c)
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end
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if b == "key" then
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if e then
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workingOnBox = not workingOnBox
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refresh()
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end
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end
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if b == "close" then
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return
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end
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end
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end
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@ -6,7 +6,7 @@
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return {
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["app-eeprog"] = {
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desc = "EEPROM programmer / copier",
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desc = "Example program: EEPROM programmer / copier",
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v = 0,
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deps = {
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"neo"
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@ -45,5 +45,18 @@ return {
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"docs/ul-bmp__",
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"docs/gp-pedan"
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},
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}
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},
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["app-nbox2018"] = {
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desc = "NBOX-2018, a 3D printing toolbox",
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v = 0,
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deps = {
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"neo"
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},
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dirs = {
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"apps"
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},
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files = {
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"apps/app-nbox2018.lua"
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},
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},
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}
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@ -44,9 +44,49 @@ Main functions:
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mode is the mode used for the file,
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so see ul-fwrap for values.
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neoux.create = TODO
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function (w, h, title, callback)
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callback(window, evt, ...)
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neoux.create(w, h, title, callback):
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Creates a window,
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including a NeoUX window wrapper.
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The parameter list is compatible
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with the window "reset" function,
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and it is intended that you use
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this to simplify your code where
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possible.
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The callback is of the kind:
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function(window, evt, ...)
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Where window is the window wrapper,
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and everything else is the Everest
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event with API and Window ID gone.
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It is recommended that you use this
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in the form shown:
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local stopping = false
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local function genWindow()
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return 8, 8, "mainwin",
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neoux.tcwindow(8, 8, {
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-- you can have as many
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-- controls as you want,
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-- but don't be deliberately
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-- wasteful
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neoux.tcrawview(1, 1, {
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"Each day",
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"shall en",
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"d as it ",
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"begins, ",
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"and thou",
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"gh you'r",
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"e far aw",
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"ay from "
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})
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}, function (w)
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w.close()
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stopping = true
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end, 0xFFFFFF, 0)
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end
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local w = neoux.create(genWindow())
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while not stopping do
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event.pull()
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end
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pad: See ul-fmttx, but loaded on
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demand and unloaded after use.
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@ -54,9 +94,26 @@ Main functions:
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fmtText: See ul-fmttx, but loaded on
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demand and unloaded after use.
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neoux.tcwindow = TODO
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function (w, h, controls, closing,
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bg, fg, selIndex)
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neoux.tcwindow(w, h, controls,
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closing, bg, fg[, selIndex]):
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Creates a neoux.create-compatible
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callback for a NeoUX GUI framework
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window.
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W/H is the width/height of the
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window, for background drawing.
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controls is an ipairsable table
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containing UI framework controls.
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(The definition of a UI framework
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control is noted at the top of the
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neoux.lua library file, so that it
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does not become out of date.)
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closing is a function (window) used
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when a close request occurs.
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bg/fg sets the application's colour
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scheme for controls that care.
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selIndex, if provided, is the index
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of the control that should start
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out selected.
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startDialog(fmt, title, wait):
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Shows a text dialog.
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@ -67,22 +124,87 @@ Main functions:
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wait can be nil/false to not wait,
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and otherwise.
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UI framework window API (TODO):
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reset(...): For parameters, see the
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neoux.create function. Resets the
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window without closing/reopening,
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essentially reusing the window yet
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changing its contents. Choose over
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destroying and then creating a
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window - it acts better with
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shutdown, for example.
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Implicitly performs a setSize,
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so a refresh will occur.
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getSize(): Returns width, height.
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setSize(w, h): Changes the width and
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height. Like in the API this wraps,
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this is guaranteed to refresh all
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the lines of your window.
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getDepth(...): Read the note
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in us-evrst for details.
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span(...): Read the relevant note in
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us-evrst for details.
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recommendPalette(...): Read the note
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in us-evrst for details.
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close(): Closes the window, freeing
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both Everest and NeoUX resources
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associated with it.
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UI framework controls (TODO):
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neoux.tcrawview =
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function (x, y, lines)
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table of lines not STF'd
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neoux.tchdivider =
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function (x, y, w)
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neoux.tcvdivider =
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function (x, y, h)
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neoux.tcbutton =
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function (x, y, text, callback)
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callback(window)
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neoux.tcfield =
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function (x, y, w, textprop)
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textprop(newval) -> nil
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textprop() -> val
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(X/Y positions are 1-based, as usual
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in OpenComputers)
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neoux.tcrawview(x, y, lines)
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Creates a UI element that displays
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some raw lines, in the format from
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the fmtText function.
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This format is essentially raw span
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text, pre-STF'd, immediately
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ready to submit to Everest.
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neoux.tchdivider(x, y, w)
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Creates a UI element that displays
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a 1-high horizontal divider.
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The used characters are a detail of
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the implementation.
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neoux.tcvdivider(x, y, h)
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Creates a UI element that displays
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a 1-wide vertical divider.
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The used characters are a detail of
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the implementation.
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neoux.tcbutton(x, y, text, callback)
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Creates a UI element for a button.
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The text is not run through
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safeTextFormat automatically, so
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you must do it yourself if wide
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characters are expected.
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The width is thus always equal to:
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unicode.len(text) + 2
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The height is always 1.
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The callback is a function (window)
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where window is the NeoUX wrapped
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window.
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neoux.tcfield(x, y, w, textprop)
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Creates a UI element for a text
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field.
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textprop is a function, which
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can be called in two ways:
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textprop(newval) -> nil
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Writes a string.
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textprop() -> val
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Reads a string. The string must
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NOT be safeTextFormatted, as this
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is done internally (in contrast to
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tcbutton) only for display, as the
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textfield has to edit the string.
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-- This is released into
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the public domain.
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