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OC-KittenOS/repository/docs/us-evrst

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-- x.neo.pub.window @ sys-everest --
This API is the reference definition
of how the windowing system works in
KittenOS NEO.
Implementing this API, by definition,
makes your process the controller of
windowing on the system, which means
you control Icecap security dialogs.
...and that's why r.neo.* access is
heavily restricted unless the user
uses the Advanced Settings panel.
The API gives you a function:
(w, h, title) -> window
This function creates a window.
Window fields:
id: Window ID.
setSize(w, h): Changes the size of
the window, and sends the line
events (even if the size doesn't
change)
getDepth(): Returns the depth of the
screen the window is on.
span(x, y, text, bg, fg): Draws a
span onto the screen.
This function will error if the
Everest instance is dead.
(Others won't.)
recommendPalette(pal): If the window
is focused, sets the first #pal
palette entries to the given RGB
values.
This is meant only as a hint to
Everest, and may be ignored.
2018-04-12 23:17:30 +10:00
Returns the amount of entries set.
NOTE: Up to 4 colours may be used
by the implementation as "base"
colours, and thus cannot be set as
past of a palette to prevent any
use of the application-controlled
indexes in the major UI.
This is because the palette-setting
interface leads to graphics issues
with multi-tasking, even in those
programs not using the interface,
so a set of reliable colours is
required to keep a multitasking
system usable in these edge cases.
close(): Close the window.
Events:
api, id, "key", ka, kc, down
api, id, "touch"/"drag"/"drop",
lx, ly, ix, iy, button
api, id, "scroll",
lx, ly, ix, iy, amount
api, id, "clipboard", text
api, id, "close"
api, id, "focus", hasFocus
api, id, "line", lineIndex
2018-04-12 23:17:30 +10:00
Palette advice for artists:
*Use 16-colour images*, and ensure
the viewer software uses the palette
functions. Always use a 2x4 grid to
check cell colour limits. If your
palette contains any reserved
colour, make it last in the palette,
so that they are not wasted if not
used.
Notes on UI design:
The UI design is heavily monochrome.
core (neoux supported):
"[textheretext]": This means a text
field. It should preferably right-
align text if too much is inside,
ensuring that what is being written
can be read.
The enter button should do nothing,
and the backspace/delete buttons
should both remove the last Unicode
character.
"<texthere>": This means a button.
Space or enter should activate it.
additional:
"◢": Resize widget. Drag-dropping
should cause a resize. This
need not occur until the drop
is completed.
Standardized by Izaya.
The non-GUI way to do this is
for ctrl-arrows to resize
the window.
-- This is released into
the public domain.
-- No warranty is provided,
implied or otherwise.