mirror of
https://github.com/hsoft/collapseos.git
synced 2024-12-26 18:38:05 +11:00
74de1c92cf
Still a bit rough around the edges, but still, works rather well.
167 lines
3.6 KiB
NASM
167 lines
3.6 KiB
NASM
; pad - read input from MD controller
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;
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; Conveniently expose an API to read the status of a MD pad A. Moreover,
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; implement a mechanism to input arbitrary characters from it. It goes as
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; follow:
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;
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; * Direction pad select characters. Up/Down move by one, Left/Right move by 5\
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; * Start acts like Return
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; * A acts like Backspace
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; * B changes "character class": lowercase, uppercase, numbers, special chars.
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; The space character is the first among special chars.
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; * C confirms letter selection
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;
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; *** Consts ***
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;
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.equ PAD_CTLPORT 0x3f
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.equ PAD_D1PORT 0xdc
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.equ PAD_UP 0
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.equ PAD_DOWN 1
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.equ PAD_LEFT 2
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.equ PAD_RIGHT 3
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.equ PAD_BUTB 4
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.equ PAD_BUTC 5
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.equ PAD_BUTA 6
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.equ PAD_START 7
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; *** Variables ***
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;
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; Button status of last padUpdateSel call. Used for debouncing.
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.equ PAD_SELSTAT PAD_RAMSTART
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; Button status of last padGetC call.
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.equ PAD_GETCSTAT PAD_SELSTAT+1
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; Current selection "class". 0 = lowcase, 1 = upcase, 2 = num, 3 = symbols
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.equ PAD_SELCLASS PAD_GETCSTAT+1
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; Current selected character
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.equ PAD_SELCHR PAD_SELCLASS+1
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; Whether current sel is "new", that is, that its value has never been fetched
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; though padUpdateSel. This flag is set when "avancing" in GetC and also on
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; module init.
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.equ PAD_SELNEW PAD_SELCHR+1
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.equ PAD_RAMEND PAD_SELNEW+1
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; *** Code ***
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padInit:
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ld a, 0xff
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ld (PAD_SELSTAT), a
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ld (PAD_GETCSTAT), a
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ld (PAD_SELNEW), a
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xor a
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ld (PAD_SELCLASS), a
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ld a, 'a'
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ld (PAD_SELCHR), a
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ret
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; Put status for port A in register A. Bits, from MSB to LSB:
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; Start - A - C - B - Right - Left - Down - Up
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; Each bit is high when button is unpressed and low if button is pressed. For
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; example, when no button is pressed, 0xff is returned.
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padStatus:
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; This logic below is for the Genesis controller, which is modal. TH is
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; an output pin that swiches the meaning of TL and TR. When TH is high
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; (unselected), TL = Button B and TR = Button C. When TH is low
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; (selected), TL = Button A and TR = Start.
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push bc
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ld a, 0b11111101 ; TH output, unselected
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out (PAD_CTLPORT), a
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in a, (PAD_D1PORT)
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and 0x3f ; low 6 bits are good
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ld b, a ; let's store them
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; Start and A are returned when TH is selected, in bits 5 and 4. Well
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; get them, left-shift them and integrate them to B.
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ld a, 0b11011101 ; TH output, selected
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out (PAD_CTLPORT), a
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in a, (PAD_D1PORT)
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and 0b00110000
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sla a
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sla a
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or b
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pop bc
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ret
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; From a pad status in A, update current char selection and return it.
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; Returns the same Z as padStatus: set if unchanged, unset if changed
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padUpdateSel:
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; special case: when selnew is set, always return current sel and
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; disable selnew
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ld a, (PAD_SELNEW)
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or a
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jr z, .notnew
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; selection is new, return it
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xor a
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ld (PAD_SELNEW), a
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ld a, (PAD_SELCHR)
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jp unsetZ
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.notnew:
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call padStatus
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push hl
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ld hl, PAD_SELSTAT
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cp (hl)
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ld (hl), a
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pop hl
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jr z, .nothing ; nothing changed
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bit PAD_UP, a
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jr z, .up
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bit PAD_DOWN, a
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jr z, .down
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bit PAD_LEFT, a
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jr z, .left
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bit PAD_RIGHT, a
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jr z, .right
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jr .nothing
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.up:
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ld a, (PAD_SELCHR)
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inc a
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jr .setchr
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.down:
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ld a, (PAD_SELCHR)
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dec a
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jr .setchr
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.left:
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ld a, (PAD_SELCHR)
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dec a \ dec a \ dec a \ dec a \ dec a
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jr .setchr
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.right:
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ld a, (PAD_SELCHR)
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inc a \ inc a \ inc a \ inc a \ inc a
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jr .setchr
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.setchr:
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ld (PAD_SELCHR), a
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jp unsetZ
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.nothing:
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cp a ; ensure Z
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ld a, (PAD_SELCHR)
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ret
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padGetC:
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call padStatus
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push hl
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ld hl, PAD_GETCSTAT
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cp (hl)
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ld (hl), a
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pop hl
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jp z, unsetZ ; nothing changed
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bit PAD_BUTC, a
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jr z, .advance
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bit PAD_BUTA, a
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jr z, .backspace
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bit PAD_START, a
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jr z, .return
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jp unsetZ
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.advance:
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ld a, 1
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ld (PAD_SELNEW), a
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ld a, (PAD_SELCHR)
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cp a
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ret
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.backspace:
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ld a, ASCII_BS
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cp a
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ret
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.return:
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ld a, ASCII_LF
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cp a
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ret
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