mirror of
https://github.com/hsoft/collapseos.git
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4327153ffd
That was an interesting bug. It didn't cause a problem in emulation, but in an RC2014 on an SD card, an include that didn't end with two newlines would cause an infinite loop.
556 lines
13 KiB
NASM
556 lines
13 KiB
NASM
; fs
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;
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; Collapse OS filesystem (CFS) is not made to be convenient, but to be simple.
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; This is little more than "named storage blocks". Characteristics:
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;
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; * a filesystem sits upon a blockdev. It needs GetC, PutC, Seek.
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; * No directory. Use filename prefix to group.
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; * First block of each file has metadata. Others are raw data.
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; * No FAT. Files are a chain of blocks of a predefined size. To enumerate
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; files, you go through metadata blocks.
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; * Fixed allocation. File size is determined at allocation time and cannot be
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; grown, only shrunk.
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; * New allocations try to find spots to fit in, but go at the end if no spot is
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; large enough.
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; * Block size is 0x100, max block count per file is 8bit, that means that max
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; file size: 64k - metadata overhead.
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;
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; *** Selecting a "source" blockdev
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;
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; This unit exposes "fson" shell command to "mount" CFS upon the currently
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; selected device, at the point where its seekptr currently sits. This checks
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; if we have a valid first block and spits an error otherwise.
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;
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; "fson" takes an optional argument which is a number. If non-zero, we don't
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; error out if there's no metadata: we create a new CFS fs with an empty block.
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;
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; The can only be one "mounted" fs at once. Selecting another blockdev through
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; "bsel" doesn't affect the currently mounted fs, which can still be interacted
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; with (which is important if we want to move data around).
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;
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; *** Block metadata
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;
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; At the beginning of the first block of each file, there is this data
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; structure:
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;
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; 3b: Magic number "CFS"
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; 1b: Allocated block count, including the first one. Except for the "ending"
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; block, this is never zero.
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; 2b: Size of file in bytes (actually written). Little endian.
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; 26b: file name, null terminated. last byte must be null.
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;
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; That gives us 32 bytes of metadata for first first block, leaving a maximum
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; file size of 0xffe0.
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;
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; *** Last block of the chain
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;
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; The last block of the chain is either a block that has no valid block next to
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; it or a block that reports a 0 allocated block count.
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;
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; However, to simplify processing, whenever fsNext encounter a chain end of the
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; first type (a valid block with > 0 allocated blocks), it places an empty block
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; at the end of the chain. This makes the whole "end of chain" processing much
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; easier: we assume that we always have a 0 block at the end.
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;
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; *** Deleted files
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;
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; When a file is deleted, its name is set to null. This indicates that the
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; allocated space is up for grabs.
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;
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; *** File "handles"
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;
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; Programs will not typically open files themselves. How it works with CFS is
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; that it exposes an API to plug target files in a blockdev ID. This all
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; depends on how you glue parts together, but ideally, you'll have two
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; fs-related blockdev IDs: one for reading, one for writing.
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;
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; Being plugged into the blockdev system, programs will access the files as they
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; would with any other block device.
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;
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; *** Creating a new FS
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;
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; A valid Collapse OS filesystem is nothing more than the 3 bytes 'C', 'F', 'S'
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; next to each other. Placing them at the right place is all you have to do to
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; create your FS.
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; *** DEFINES ***
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; Number of handles we want to support
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; FS_HANDLE_COUNT
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; *** CONSTS ***
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.equ FS_MAX_NAME_SIZE 0x1a
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.equ FS_BLOCKSIZE 0x100
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.equ FS_METASIZE 0x20
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.equ FS_META_ALLOC_OFFSET 3
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.equ FS_META_FSIZE_OFFSET 4
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.equ FS_META_FNAME_OFFSET 6
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; Size in bytes of a FS handle:
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; * 4 bytes for starting offset of the FS block
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; * 2 bytes for file size
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.equ FS_HANDLE_SIZE 6
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.equ FS_ERR_NO_FS 0x5
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.equ FS_ERR_NOT_FOUND 0x6
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; *** VARIABLES ***
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; A copy of BLOCKDEV_SEL when the FS was mounted. 0 if no FS is mounted.
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.equ FS_BLK FS_RAMSTART
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; Offset at which our FS start on mounted device
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; This pointer is 32 bits. 32 bits pointers are a bit awkward: first two bytes
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; are high bytes *low byte first*, and then the low two bytes, same order.
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; When loaded in HL/DE, the four bytes are loaded in this order: E, D, L, H
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.equ FS_START FS_BLK+BLOCKDEV_SIZE
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; This variable below contain the metadata of the last block we moved
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; to. We read this data in memory to avoid constant seek+read operations.
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.equ FS_META FS_START+4
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.equ FS_HANDLES FS_META+FS_METASIZE
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.equ FS_RAMEND FS_HANDLES+FS_HANDLE_COUNT*FS_HANDLE_SIZE
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; *** DATA ***
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P_FS_MAGIC:
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.db "CFS", 0
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; *** CODE ***
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fsInit:
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xor a
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ld hl, FS_BLK
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ld b, FS_RAMEND-FS_BLK
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call fill
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ret
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; *** Navigation ***
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; Seek to the beginning. Errors out if no FS is mounted.
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; Sets Z if success, unset if error
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fsBegin:
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call fsIsOn
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ret nz
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push hl
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push de
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push af
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ld de, (FS_START)
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ld hl, (FS_START+2)
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ld a, BLOCKDEV_SEEK_ABSOLUTE
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call fsblkSeek
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pop af
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pop de
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pop hl
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call fsReadMeta
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jp fsIsValid ; sets Z, returns
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; Change current position to the next block with metadata. If it can't (if this
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; is the last valid block), doesn't move.
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; Sets Z according to whether we moved.
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fsNext:
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push bc
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push hl
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ld a, (FS_META+FS_META_ALLOC_OFFSET)
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or a ; cp 0
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jr z, .error ; if our block allocates 0 blocks, this is the
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; end of the line.
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ld b, a ; we will seek A times
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.loop:
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ld a, BLOCKDEV_SEEK_FORWARD
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ld hl, FS_BLOCKSIZE
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call fsblkSeek
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djnz .loop
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call fsReadMeta
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jr nz, .createChainEnd
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call fsIsValid
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jr nz, .createChainEnd
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; We're good! We have a valid FS block.
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; Meta is already read. Nothing to do!
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cp a ; ensure Z
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jr .end
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.createChainEnd:
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; We are on an invalid block where a valid block should be. This is
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; the end of the line, but we should mark it a bit more explicitly.
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; Let's initialize an empty block
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call fsInitMeta
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call fsWriteMeta
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; continue out to error condition: we're still at the end of the line.
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.error:
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call unsetZ
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.end:
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pop hl
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pop bc
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ret
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; Reads metadata at current fsblk and place it in FS_META.
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; Returns Z according to whether the operation succeeded.
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fsReadMeta:
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push bc
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push hl
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ld b, FS_METASIZE
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ld hl, FS_META
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call fsblkRead ; Sets Z
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pop hl
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pop bc
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ret nz
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; Only rewind on success
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jr _fsRewindAfterMeta
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; Writes metadata in FS_META at current fsblk.
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; Returns Z according to whether the fsblkWrite operation succeeded.
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fsWriteMeta:
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push bc
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push hl
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ld b, FS_METASIZE
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ld hl, FS_META
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call fsblkWrite ; Sets Z
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pop hl
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pop bc
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ret nz
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; Only rewind on success
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jr _fsRewindAfterMeta
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_fsRewindAfterMeta:
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; return back to before the read op
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push af
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push hl
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ld a, BLOCKDEV_SEEK_BACKWARD
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ld hl, FS_METASIZE
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call fsblkSeek
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pop hl
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pop af
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ret
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; Initializes FS_META with "CFS" followed by zeroes
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fsInitMeta:
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push af
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push bc
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push de
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push hl
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ld hl, P_FS_MAGIC
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ld de, FS_META
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ld bc, 3
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ldir
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xor a
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ld hl, FS_META+3
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ld b, FS_METASIZE-3
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call fill
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pop hl
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pop de
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pop bc
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pop af
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ret
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; Create a new file with A blocks allocated to it and with its new name at
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; (HL).
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; Before doing so, enumerate all blocks in search of a deleted file with
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; allocated space big enough. If it does, it will either take the whole space
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; if the allocated space asked is exactly the same, or of it isn't, split the
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; free space in 2 and create a new deleted metadata block next to the newly
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; created block.
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; Places fsblk to the newly allocated block. You have to write the new
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; filename yourself.
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fsAlloc:
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push bc
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push de
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ld c, a ; Let's store our A arg somewhere...
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call fsBegin
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jr nz, .end ; not a valid block? hum, something's wrong
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; First step: find last block
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push hl ; keep HL for later
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.loop1:
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call fsNext
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jr nz, .found ; end of the line
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call fsIsDeleted
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jr nz, .loop1 ; not deleted? loop
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; This is a deleted block. Maybe it fits...
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ld a, (FS_META+FS_META_ALLOC_OFFSET)
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cp c ; Same as asked size?
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jr z, .found ; yes? great!
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; TODO: handle case where C < A (block splitting)
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jr .loop1
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.found:
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; We've reached last block. Two situations are possible at this point:
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; 1 - the block is the "end of line" block
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; 2 - the block is a deleted block that we we're re-using.
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; In both case, the processing is the same: write new metadata.
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; At this point, the blockdev is placed right where we want to allocate
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; But first, let's prepare the FS_META we're going to write
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call fsInitMeta
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ld a, c ; C == the number of blocks user asked for
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ld (FS_META+FS_META_ALLOC_OFFSET), a
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pop hl ; now we want our HL arg
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; TODO: stop after null char. we're filling meta with garbage here.
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ld de, FS_META+FS_META_FNAME_OFFSET
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ld bc, FS_MAX_NAME_SIZE
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ldir
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; Good, FS_META ready.
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; Ok, now we can write our metadata
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call fsWriteMeta
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.end:
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pop de
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pop bc
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ret
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; Place fsblk to the filename with the name in (HL).
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; Sets Z on success, unset when not found.
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fsFindFN:
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push de
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call fsBegin
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jr nz, .end ; nothing to find, Z is unset
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ld a, FS_MAX_NAME_SIZE
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.loop:
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ld de, FS_META+FS_META_FNAME_OFFSET
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call strncmp
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jr z, .end ; Z is set
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call fsNext
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jr z, .loop
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; End of the chain, not found
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call unsetZ
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.end:
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pop de
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ret
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; *** Metadata ***
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; Sets Z according to whether the current block in FS_META is valid.
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; Don't call other FS routines without checking block validity first: other
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; routines don't do checks.
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fsIsValid:
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push hl
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push de
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ld a, 3
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ld hl, FS_META
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ld de, P_FS_MAGIC
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call strncmp
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; The result of Z is our result.
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pop de
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pop hl
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ret
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; Returns wheter current block is deleted in Z flag.
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fsIsDeleted:
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ld a, (FS_META+FS_META_FNAME_OFFSET)
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cp 0 ; Z flag is our answer
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ret
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; *** blkdev methods ***
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; When "mounting" a FS, we copy the current blkdev's routine privately so that
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; we can still access the FS even if blkdev selection changes. These routines
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; below mimic blkdev's methods, but for our private mount.
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fsblkGetC:
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push ix
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ld ix, FS_BLK
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call _blkGetC
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pop ix
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ret
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fsblkRead:
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push ix
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ld ix, FS_BLK
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call _blkRead
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pop ix
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ret
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fsblkPutC:
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push ix
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ld ix, FS_BLK
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call _blkPutC
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pop ix
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ret
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fsblkWrite:
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push ix
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ld ix, FS_BLK
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call _blkWrite
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pop ix
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ret
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fsblkSeek:
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push ix
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ld ix, FS_BLK
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call _blkSeek
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pop ix
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ret
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fsblkTell:
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push ix
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ld ix, FS_BLK
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call _blkTell
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pop ix
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ret
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; *** Handling ***
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; Open file at current position into handle at (IX)
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fsOpen:
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push hl
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push af
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; Starting pos
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ld a, (FS_BLK+4)
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ld (ix), a
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ld a, (FS_BLK+5)
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ld (ix+1), a
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ld a, (FS_BLK+6)
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ld (ix+2), a
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ld a, (FS_BLK+7)
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ld (ix+3), a
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; file size
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ld hl, (FS_META+FS_META_FSIZE_OFFSET)
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ld (ix+4), l
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ld (ix+5), h
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pop af
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pop hl
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ret
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; Place FS blockdev at proper position for file handle in (IX) at position HL.
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fsPlaceH:
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push af
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push de
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push hl
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; Move fsdev to beginning of block
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ld e, (ix)
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ld d, (ix+1)
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ld l, (ix+2)
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ld h, (ix+3)
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ld a, BLOCKDEV_SEEK_ABSOLUTE
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call fsblkSeek
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; skip metadata
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ld a, BLOCKDEV_SEEK_FORWARD
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ld hl, FS_METASIZE
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call fsblkSeek
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pop hl
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pop de
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; go to specified pos
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ld a, BLOCKDEV_SEEK_FORWARD
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call fsblkSeek
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pop af
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ret
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; Advance file handle in (IX) by one byte
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; Sets Z according to whether HL is within bounds for file handle at (IX), that
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; is, if it is smaller than file size.
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fsWithinBounds:
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push de
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; file size
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ld e, (ix+4)
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ld d, (ix+5)
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call cpHLDE
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pop de
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jr nc, .outOfBounds ; HL >= DE
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cp a ; ensure Z
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ret
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.outOfBounds:
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jp unsetZ ; returns
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; Adjust, if needed, file size of handle (IX) to HL+1.
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; This adjustment only happens if this makes file size grow.
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fsAdjustBounds:
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call fsWithinBounds
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ret z
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; Not within bounds? let's increase them
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push hl
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ld hl, 0
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call fsPlaceH ; fs blkdev is now at beginning of content
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; we need the blkdev to be on filesize's offset
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ld hl, FS_METASIZE-FS_META_FSIZE_OFFSET
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ld a, BLOCKDEV_SEEK_BACKWARD
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call fsblkSeek
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pop hl
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; blkdev is at the right spot, HL is back to its original value, let's
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; write it.
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push hl
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inc hl ; We write HL+1, remember
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; now let's write our new filesize both in blkdev and in file handle's
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; cache.
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ld a, l
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ld (ix+4), a
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call fsblkPutC
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ld a, h
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ld (ix+5), a
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call fsblkPutC
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pop hl
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xor a ; ensure Z
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ret
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; Read a byte in handle at (IX) at position HL and put it into A.
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; Z is set on success, unset if handle is at the end of the file.
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fsGetC:
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call fsWithinBounds
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jr z, .proceed
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; We want to unset Z, but also return 0 to ensure that a GetC that
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; doesn't check Z doesn't end up with false data.
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xor a
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jp unsetZ ; returns
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.proceed:
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push hl
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call fsPlaceH
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call fsblkGetC
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cp a ; ensure Z
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pop hl
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ret
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; Write byte A in handle (IX) and advance the handle's position.
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; Z is set on success, unset if handle is at the end of the file.
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; TODO: detect end of block alloc
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fsPutC:
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push hl
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call fsPlaceH
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call fsblkPutC
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pop hl
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jp fsAdjustBounds ; returns
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; Mount the fs subsystem upon the currently selected blockdev at current offset.
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; Verify is block is valid and error out if its not, mounting nothing.
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; Upon mounting, copy currently selected device in FS_BLK.
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fsOn:
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push hl
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push de
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push bc
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; We have to set blkdev routines early before knowing whether the
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; mounting succeeds because methods like fsReadMeta uses fsblk* methods.
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ld hl, BLOCKDEV_SEL
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ld de, FS_BLK
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ld bc, BLOCKDEV_SIZE
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ldir ; copy!
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call fsblkTell
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ld (FS_START), de
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ld (FS_START+2), hl
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call fsReadMeta
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jr nz, .error
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call fsIsValid
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jr nz, .error
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; success
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xor a
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jr .end
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.error:
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; couldn't mount. Let's reset our variables.
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xor a
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ld b, FS_META-FS_BLK ; reset routine pointers and FS ptrs
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ld hl, FS_BLK
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call fill
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ld a, FS_ERR_NO_FS
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.end:
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pop bc
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pop de
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pop hl
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ret
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; Sets Z according to whether we have a filesystem mounted.
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fsIsOn:
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; check whether (FS_BLK) is zero
|
|
push hl
|
|
push de
|
|
ld hl, (FS_BLK)
|
|
ld de, 0
|
|
call cpHLDE
|
|
jr nz, .mounted
|
|
; if equal, it means our FS is not mounted
|
|
call unsetZ
|
|
jr .end
|
|
.mounted:
|
|
cp a ; ensure Z
|
|
.end:
|
|
pop de
|
|
pop hl
|
|
ret
|