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There are many situations where it can be useful. Worth it.
285 lines
11 KiB
Plaintext
285 lines
11 KiB
Plaintext
# Dictionary
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List of words defined in arch-specific boot code (for example,
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B280 for Z80), Core words (B350) and Extra words (B150).
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# Glossary
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Stack notation: "<stack before> -- <stack after>". Rightmost is
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top of stack (TOS). For example, in "a b -- c d", b is TOS
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before, d is TOS after. "R:" means that the Return Stack is
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modified.
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Word references (wordref): When we say we have a "word
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reference", it's a pointer to a word's *entry type field*. For
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example, the address that "' DUP" puts on the stack is a
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wordref, that is, a reference to the entry type field of the
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word DUP. See impl.txt for details.
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PF: Parameter field. The area following the entry type field of
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a word. For example, "' H@ 1+" points to the PF of the word H@.
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Words between "()" are "support words" that aren't really meant
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to be used directly, but as part of another word.
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"*I*" in description indicates an IMMEDIATE word.
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# Symbols
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Throughout words, different symbols are used in different
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contexts, but we try to been consistent in their use. Here's
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their definitions:
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! - Store
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@ - Fetch
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$ - Initialize
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^ - Arguments in their opposite order
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< - Input
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> - 1. Pointer in a buffer 2. Opposite of "<".
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( - Lower boundary
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) - Upper boundary
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* - Word indirection (pointer to word)
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? - Is it ...? (example: IMMED?)
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# Entry management
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'? x -- a f Find x it in dict. If found, f=1 and
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a = wordref. If not found, f=0 and
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a = string addr.
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' x -- a Push addr of word x to a. If not found,
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aborts.
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['] x -- *I* Like "'", but spits the addr as a number
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literal. If not found, aborts.
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, n -- Write n in HERE and advance it.
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ALLOT n -- Move HERE by n bytes
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A, b -- Indirect C,
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C, b -- Write byte b in HERE and advance it.
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FIND w -- a f Like '?, but for w.
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EMPTY -- Rewind HERE and CURRENT where they were at
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system initialization.
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FORGET x -- Rewind the dictionary (both CURRENT and HERE)
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up to x's previous entry.
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PREV a -- a Return a wordref's previous entry.
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WORD( a -- a Get wordref's beginning addr.
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# Defining words
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: x ... ; -- Define a new word
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:* x a -- Define a new alias
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:** x a -- Define a new switch
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CREATE x -- Create cell named x. Doesn't allocate a PF.
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[COMPILE] x -- *I* Compile word x and write it to HERE.
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IMMEDIATE words are *not* executed.
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COMPILE x -- *I* Meta compiles: write wordrefs that will
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compile x when executed.
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CONSTANT x n -- Creates cell x that when called pushes its
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value.
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DOES> -- See primer.txt
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IMMED? a -- f Checks whether wordref at a is immediate.
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IMMEDIATE -- Flag the latest defined word as immediate.
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LITN n -- Write number n as a literal.
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VARIABLE c -- Creates cell x with 2 bytes allocation.
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# Flow
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Note that flow words can only be used in definitions. In the
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INTERPRET loop, they don't have the desired effect because each
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word from the input stream is executed immediately. In this
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context, branching doesn't work.
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f IF A ELSE B THEN: if f is true, execute A, if false, execute
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B. ELSE is optional.
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[IF] .. [THEN]: Meta-IF. Works outside definitions. No [ELSE].
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BEGIN .. f UNTIL: if f is false, branch to BEGIN.
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BEGIN .. AGAIN: Always branch to BEGIN.
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x y DO .. LOOP: LOOP increments y. if y != x, branch to DO.
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x CASE y OF A ENDOF z OF B ENDOF C ENDCASE: If x == y, execute
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A, if x == z, execute B. Otherwise, execute C. x is dropped
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in case of an OF match, *but it is kept if it reaches C*. You
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have to consume it to avoid PSP leak.
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(br) -- Branches by the number specified in the 2
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following bytes. Can be negative.
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(?br) f -- Branch if f is false.
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( -- *I* Comment. Ignore input until ")" is read.
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[ -- *I* Begin interpretative mode. In a definition,
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execute words instead of compiling them.
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] -- End interpretative mode.
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ABORT -- Resets PS and RS and returns to interpreter.
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ABORT" x" -- *I* Compiles a ." followed by a ABORT.
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ERR a -- Prints a and ABORT. Defined early and used by
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drivers.
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EXECUTE a -- Execute wordref at addr a
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INTERPRET -- Main interpret loop.
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LEAVE -- In a DO..LOOP, exit at the next LOOP call.
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QUIT -- Return to interpreter prompt immediately.
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# Parameter Stack
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DROP a --
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DUP a -- a a
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?DUP DUP if a is nonzero
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NIP a b -- b
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OVER a b -- a b a
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ROT a b c -- b c a
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ROT> a b c -- c a b
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SWAP a b -- b a
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TUCK a b -- b a b
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2DROP a a --
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2DUP a b -- a b a b
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2OVER a b c d -- a b c d a b
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2SWAP a b c d -- c d a b
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'S Returns current stack pointer, not counting the
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push it's making right now.
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S0 Returns address of PSP TOS. When PSP is empty,
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'S == S0
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PICK Pick nth item from stack. "0 PICK" = DUP,
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"1 PICK" = OVER.
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ROLL Rotate PSP over n items. "1 ROLL" = SWAP,
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"2 ROLL" = ROT. 0 is noop.
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# Return Stack
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>R n -- R:n Pops PS and push to RS
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2>R x y -- R:x y Equivalent to SWAP >R >R
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R> R:n -- n Pops RS and push to PS
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2R> R:x y -- x y Equivalent to R> R> SWAP
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I -- n Copy RS TOS to PS
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I' -- n Copy RS second item to PS
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J -- n Copy RS third item to PS
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# Memory
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@ a -- n Set n to value at address a
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! n a -- Store n in address a
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? a -- Print value of addr a
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+! n a -- Increase value of addr a by n
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A@ a -- c Indirect C@
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A! c a -- Indirect C!
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C@ a -- c Set c to byte at address a
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C@+ a -- a+1 c Fetch c from a and inc a.
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C@- a -- a-1 c Fetch c from a and dec a.
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C! c a -- Store byte c in address a
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C!+ c a -- a+1 Store byte c in a and inc a.
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C!- c a -- a-1 Store byte c in a and dec a.
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*! a al -- Change alias al's addr to a.
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**! a sw -- Change switch sw's addr to a.
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CURRENT -- a Set a to wordref of last added entry.
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CURRENT* -- a A pointer to active CURRENT*. Useful
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when we have multiple active dicts.
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FILL a n b -- Fill n bytes at addr a with val b.
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HERE -- a Push HERE's address
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H@ -- a HERE @
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MOVE a1 a2 u -- Copy u bytes from a1 to a2, starting
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with a1, going up.
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MOVE- a1 a2 u -- Copy u bytes from a1 to a2, starting
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with a1+u, going down.
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MOVE, a u -- Copy u bytes from a to HERE.
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MOVEW src dst u -- Same as MOVE, but with words
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Important note: MOVE* use A@ and A! instead of C@ and C! See
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"Addressed devices" in usage.txt.
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MOVEW notes: this word's purpose is to interface with word-
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based systems. src and dst are addressed as *bytes* but u is a
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*word* count. Every iteration increases src and dst by 2. This
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shouldn't be used on regular memory, it will yield weird
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results. Use it with A! switch pointing to a word-based target.
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# Arithmetic / Bits
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+ a b -- c a + b -> c
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- a b -- c a - b -> c
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-^ a b -- c b - a -> c
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* a b -- c a * b -> c
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/ a b -- c a / b -> c
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MOD a b -- c a % b -> c
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/MOD a b -- r q r:remainder q:quotient
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AND a b -- c a & b -> c
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OR a b -- c a | b -> c
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XOR a b -- c a ^ b -> c
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LSHIFT a u -- c a << u -> c
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RSHIFT a u -- c a >> u -> c
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Shortcuts: 1+ 2+ 1- 2-
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# Logic
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= n1 n2 -- f Push true if n1 == n2
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< n1 n2 -- f Push true if n1 < n2
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> n1 n2 -- f Push true if n1 > n2
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>< n l h -- f Push true if l < n < h
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=><= n l h -- f Push true if l <= n <= h
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CMP n1 n2 -- n Compare n1 and n2 and set n to -1, 0, or 1.
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n=0: a1=a2. n=1: a1>a2. n=-1: a1<a2.
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MIN a b -- n Returns the lowest of a and b
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MAX a b -- n Returns the highest of a and b
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NOT f -- f Push the logical opposite of f
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# Strings
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LIT" x" -- Read following characters and write to HERE
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as a string literal.
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S= a1 a2 -- f Returns whether string a1 == a2.
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# I/O
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(parse) a -- n Parses string at a as a number and push the
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result in n as well as whether parsing was a
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success in f (false = failure, true =
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success)
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(print) a -- Print string at addr a. Stops at 0x0 or 0xd.
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. n -- Print n in its decimal form
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.x n -- Print n's LSB in hex form. Always 2
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characters.
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.X n -- Print n in hex form. Always 4 characters.
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Numbers are never considered negative.
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"-1 .X" --> ffff
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," xxx" -- Write xxx to HERE
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." xxx" -- *I* Compiles string literal xxx followed by a
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call to (print).
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C<? -- f Returns whether there's a char waiting in buf.
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C< -- c Read one char from buffered input.
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EMIT c -- Spit char c to output stream
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IN> -- a Address of variable containing current pos in
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input buffer.
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KEY -- c Get char c from direct input
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PC! c a -- Spit c to port a
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PC@ a -- c Fetch c from port a
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WORD -- a Read one word from buffered input and push its
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addr. Always null terminated. If ASCII EOT is
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encountered, a will point to it (it is cons-
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idered a word).
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There are also ascii const emitters:
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BS CR LF SPC CRLF
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NL is an indirect word (see SYSVARS in impl.txt) that aliases to
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CRLF by default and that should generally be used when we want
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to emit a newline.
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# Disk
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BLK> -- a Address of the current block variable.
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BLK( -- a Beginning addr of blk buf.
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BLK) -- a Ending addr of blk buf.
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COPY s d -- Copy contents of s block to d block.
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FLUSH -- Write current block to disk if dirty.
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LIST n -- Prints the contents of the block n on screen
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in the form of 16 lines of 64 columns.
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LOAD n -- Interprets Forth code from block n
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LOAD+ n -- Relative load. Loads active block + n.
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LOADR n1 n2 -- Load block range between n1 and n2, inclusive.
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LOADR+ n1 n2 -- Relative ranged load.
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WIPE -- Empties current block
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WIPED? -- f Whether current block is empty
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# Other
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DUMP n a -- Prints n bytes at addr a in a hexdump format.
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Prints in chunks of 8 bytes. Doesn't do partial
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lines. Output is designed to fit in 32 columns.
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TICKS n -- Wait for approximately 0.1 millisecond. Don't
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use with n=0.
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