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279f6e0ad8
This facilitates debugging. To know the value of `A` at any point, you can do `out (0), a`. The number of bytes in the output will be the value of `A`.
82 lines
1.7 KiB
C
82 lines
1.7 KiB
C
#include <stdint.h>
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#include <stdio.h>
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#include "libz80/z80.h"
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#include "kernel.h"
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#include "zasm.h"
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/* zasm is a "pure memory" application. It starts up being told memory location
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* to read and memory location to write.
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*
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* This program works be writing stdin in a specific location in memory, run
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* zasm in a special wrapper, wait until we receive the stop signal, then
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* spit the contents of the dest memory to stdout.
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*/
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// in sync with glue.asm
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#define READFROM 0xa000
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#define WRITETO 0xd000
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#define ZASM_CODE_OFFSET 0x8000
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static Z80Context cpu;
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static uint8_t mem[0xffff];
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static int running;
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// Number of bytes written to WRITETO
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// We receive that result from an OUT (C), A call. C contains LSB, A is MSB.
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static uint16_t written;
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static uint8_t io_read(int unused, uint16_t addr)
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{
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return 0;
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}
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static void io_write(int unused, uint16_t addr, uint8_t val)
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{
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written = ((addr & 0xff) << 8) + (val & 0xff);
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running = 0;
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}
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static uint8_t mem_read(int unused, uint16_t addr)
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{
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return mem[addr];
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}
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static void mem_write(int unused, uint16_t addr, uint8_t val)
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{
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mem[addr] = val;
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}
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int main()
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{
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// initialize memory
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for (int i=0; i<sizeof(KERNEL); i++) {
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mem[i] = KERNEL[i];
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}
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for (int i=0; i<sizeof(ZASM); i++) {
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mem[i+ZASM_CODE_OFFSET] = ZASM[i];
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}
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int ptr = READFROM;
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int c = getchar();
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while (c != EOF) {
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mem[ptr] = c;
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ptr++;
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c = getchar();
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}
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// Run!
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running = 1;
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Z80RESET(&cpu);
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cpu.ioRead = io_read;
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cpu.ioWrite = io_write;
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cpu.memRead = mem_read;
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cpu.memWrite = mem_write;
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while (running) {
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Z80Execute(&cpu);
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}
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for (int i=0; i<written; i++) {
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putchar(mem[WRITETO+i]);
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}
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return 0;
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}
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