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That's my mega-commit you've all been waiting for. The code for the shell share more routines with userspace apps than with kernel units, because, well, its behavior is that of a userspace app, not a device driver. This created a weird situation with libraries and jump tables. Some routine belonging to the `kernel/` directory felt weird there. And then comes `apps/basic`, which will likely share even more code with the shell. I was seeing myself creating huge jump tables to reuse code from the shell. It didn't feel right. Moreover, we'll probably want basic-like apps to optionnally replace the shell. So here I am with this huge change in the project structure. I didn't test all recipes on hardware yet, I will do later. I might have broken some... But now, the structure feels better and the line between what belongs to `kernel` and what belongs to `apps` feels clearer.
45 lines
702 B
NASM
45 lines
702 B
NASM
; *** Requirements ***
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; BLOCKDEV_SIZE
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; FS_HANDLE_SIZE
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; _blkGetB
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; _blkPutB
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; _blkSeek
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; _blkTell
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; fsFindFN
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; fsOpen
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; fsGetB
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; fsPutB
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; fsSetSize
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; printstr
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; printcrlf
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; stdioReadLine
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; stdioPutC
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;
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.inc "user.h"
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; *** Overridable consts ***
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; Maximum number of lines allowed in the buffer.
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.equ ED_BUF_MAXLINES 0x800
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; Size of our scratchpad
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.equ ED_BUF_PADMAXLEN 0x1000
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; ******
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.inc "err.h"
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.inc "fs.h"
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.inc "blkdev.h"
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jp edMain
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.inc "core.asm"
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.inc "lib/util.asm"
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.inc "lib/parse.asm"
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.equ IO_RAMSTART USER_RAMSTART
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.inc "ed/io.asm"
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.equ BUF_RAMSTART IO_RAMEND
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.inc "ed/buf.asm"
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.equ CMD_RAMSTART BUF_RAMEND
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.inc "ed/cmd.asm"
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.equ ED_RAMSTART CMD_RAMEND
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.inc "ed/main.asm"
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USER_RAMSTART:
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