mirror of
https://github.com/hsoft/collapseos.git
synced 2024-11-05 15:20:56 +11:00
2f1e635b9d
Pushed all words directly interfacing with ports and memory offsets to low level layers. This saves us the need for keeping those variables in runtime memory.
14 lines
475 B
Plaintext
14 lines
475 B
Plaintext
( Current Y position on the LCD, that is, where we're going to
|
|
spit our next glyph. )
|
|
: LCD_CURY 0 _mem+ ;
|
|
: LCD_CURX 1 _mem+ ;
|
|
( two pixel buffers that are 8 pixels wide (1b) by FNTH
|
|
pixels high. This is where we compose our resulting pixels
|
|
blocks when spitting a glyph. )
|
|
: LCD_BUF 2 _mem+ ;
|
|
: _cmd 0x10 ( CMD ) PC! _wait ;
|
|
: _data! 0x11 ( DATA ) PC! _wait ;
|
|
: _data@ 0x11 ( DATA ) PC@ _wait ;
|
|
: LCDOFF 0x02 ( CMD_DISABLE ) _cmd ;
|
|
: LCDON 0x03 ( CMD_ENABLE ) _cmd ;
|