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That's my mega-commit you've all been waiting for. The code for the shell share more routines with userspace apps than with kernel units, because, well, its behavior is that of a userspace app, not a device driver. This created a weird situation with libraries and jump tables. Some routine belonging to the `kernel/` directory felt weird there. And then comes `apps/basic`, which will likely share even more code with the shell. I was seeing myself creating huge jump tables to reuse code from the shell. It didn't feel right. Moreover, we'll probably want basic-like apps to optionnally replace the shell. So here I am with this huge change in the project structure. I didn't test all recipes on hardware yet, I will do later. I might have broken some... But now, the structure feels better and the line between what belongs to `kernel` and what belongs to `apps` feels clearer.
14 lines
338 B
C
14 lines
338 B
C
.equ FS_MAX_NAME_SIZE 0x1a
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.equ FS_BLOCKSIZE 0x100
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.equ FS_METASIZE 0x20
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.equ FS_META_ALLOC_OFFSET 3
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.equ FS_META_FSIZE_OFFSET 4
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.equ FS_META_FNAME_OFFSET 6
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; Size in bytes of a FS handle:
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; * 4 bytes for starting offset of the FS block
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; * 2 bytes for file size
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.equ FS_HANDLE_SIZE 6
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.equ FS_ERR_NO_FS 0x5
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.equ FS_ERR_NOT_FOUND 0x6
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