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collapseos/recipes/rc2014/ps2/glue.asm
Virgil Dupras 019d05f64c Make the shell a userspace app
That's my mega-commit you've all been waiting for.

The code for the shell share more routines with userspace apps than with kernel
units, because, well, its behavior is that of a userspace app, not a device
driver.

This created a weird situation with libraries and jump tables. Some routine
belonging to the `kernel/` directory felt weird there.

And then comes `apps/basic`, which will likely share even more code with the
shell. I was seeing myself creating huge jump tables to reuse code from the
shell. It didn't feel right.

Moreover, we'll probably want basic-like apps to optionnally replace the shell.

So here I am with this huge change in the project structure. I didn't test all
recipes on hardware yet, I will do later. I might have broken some...

But now, the structure feels better and the line between what belongs to
`kernel` and what belongs to `apps` feels clearer.
2019-11-15 15:37:49 -05:00

48 lines
737 B
NASM

.equ RAMSTART 0x8000
.equ RAMEND 0xffff
.equ ACIA_CTL 0x80 ; Control and status. RS off.
.equ ACIA_IO 0x81 ; Transmit. RS on.
.equ KBD_PORT 0x08
jp init
.inc "err.h"
.inc "ascii.h"
.inc "core.asm"
.inc "str.asm"
.equ ACIA_RAMSTART RAMSTART
.inc "acia.asm"
.equ KBD_RAMSTART ACIA_RAMEND
.inc "kbd.asm"
.equ STDIO_RAMSTART KBD_RAMEND
.equ STDIO_GETC kbdGetC
.equ STDIO_PUTC aciaPutC
.inc "stdio.asm"
; *** Shell ***
.inc "lib/util.asm"
.inc "lib/parse.asm"
.inc "lib/args.asm"
.inc "lib/stdio.asm"
.equ SHELL_RAMSTART STDIO_RAMEND
.equ SHELL_EXTRA_CMD_COUNT 0
.inc "shell/main.asm"
init:
di
; setup stack
ld hl, RAMEND
ld sp, hl
call aciaInit
call kbdInit
call shellInit
jp shellLoop
KBD_FETCHKC:
in a, (KBD_PORT)
ret