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28 changed files with 199 additions and 155 deletions

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@ -64,9 +64,3 @@ and make post-collapse users much happier.
It is frequently asked by would-be contributors whether I have tips for an It is frequently asked by would-be contributors whether I have tips for an
optimal ramping up of skills. [I've put together a little document to answer optimal ramping up of skills. [I've put together a little document to answer
that question](https://collapseos.org/skills.html). that question](https://collapseos.org/skills.html).
## No typo pull requests please
Please, don't open pull requests to fix typos. See [issue #3][GH-3] for details.
[GH-3]: https://github.com/hsoft/collapseos/pull/3

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@ -12,5 +12,5 @@ block, it means that the next block continues the same kind of
contents. Block numbers are abbreviated with prefix "B". "BX" contents. Block numbers are abbreviated with prefix "B". "BX"
means "block X". means "block X".
The master index of this filesystem is at B1. You can navi- The master index of this filesystem is at B1. The Block editor
gate and edit blocks with the Visual Editor at B120. at B100 is a convenient way to navigate blocks.

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@ -12,5 +12,5 @@ Contents
5 Number literals 6 Compilation vs meta-comp. 5 Number literals 6 Compilation vs meta-comp.
8 Interpreter I/O 11 Signed-ness 8 Interpreter I/O 11 Signed-ness
17 DOES> 18 Disk blocks 14 Addressed devices 17 DOES>
(cont.) 18 Disk blocks (cont.)

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@ -1,8 +1,8 @@
Number literals Number literals
Traditional Forth often uses HEX/DEC switches to go from deci- Traditional Forth often use HEX/DEC switches to go from decimal
mal to hexadecimal parsing. Collapse OS parses literals in a to hexadecimal parsing. Collapse OS parses literals in a way
way that is closer to C. that is closer to C.
Straight numbers are decimals, numbers starting with "0x" Straight numbers are decimals, numbers starting with "0x"
are hexadecimals (example "0x12ef"), "0b" prefixes indicate are hexadecimals (example "0x12ef"), "0b" prefixes indicate

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@ -1,8 +1,8 @@
Compilation vs meta-compilation Compilation vs meta-compilation
Compilation vs meta-compilation. When you compile a word with Compilation vs meta-compilation. When you compile a word with
"[COMPILE] foo", it's straightforward: It writes the address "[COMPILE] foo", its straightforward: It writes down to HERE
of word foo to HERE. wither the address of the word or a number literal.
When you *meta* compile, it's a bit more mind blowing. It When you *meta* compile, it's a bit more mind blowing. It
fetches the address of the word specified by the caller, then fetches the address of the word specified by the caller, then
@ -12,3 +12,5 @@ writes that number as a literal, followed by a reference to
Example: ": foo [COMPILE] bar;" is the equivalent of ": foo bar Example: ": foo [COMPILE] bar;" is the equivalent of ": foo bar
;" if bar is not an immediate. However, ": foo COMPILE bar ;" ;" if bar is not an immediate. However, ": foo COMPILE bar ;"
is the equivalent of ": foo ['] bar , ;". Got it? is the equivalent of ": foo ['] bar , ;". Got it?
Meta-compile only works with real words, not number literals.

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@ -8,7 +8,7 @@ During normal operations, C< is simply a buffered layer over
KEY, which has the same behavior (but unbuffered). Before KEY, which has the same behavior (but unbuffered). Before
yielding any character, the C< routine fetches a whole line yielding any character, the C< routine fetches a whole line
from KEY, puts it in a buffer, then yields the buffered line, from KEY, puts it in a buffer, then yields the buffered line,
one character at a time. one character at once.
Both C< and KEY can be overridden by setting an alternate Both C< and KEY can be overridden by setting an alternate
routine at the proper RAM offset (see B80). For example, C< routine at the proper RAM offset (see B80). For example, C<

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Addressed devices
The adev unit provides a simple but powerful abstraction over
C@ and C!: A@ and A!. These work the same way as C@ and C! (but
for performance reasons, aren't used in core words), but are
indirect calls.
Upon initialization, the default to C@ and C!, but can be set
to any word through A@* and A!*.
On top of that, it provides a few core-like words such as
AMOVE.
Let's demonstrate its use through a toy example:
(cont.)

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(cont.)
> : F! SWAP 1 + SWAP C! ;
> 8 H@ DUMP
:54 0000 0000 0000 0000 ........
> 9 H@ A!
> 8 H@ DUMP
:54 0900 0000 0000 0000 ........
> ' F! A!* !
> 9 H@ 1 + A!
> 8 H@ DUMP
:54 090a 0000 0000 0000 ........
> H@ H@ 2 + 2 AMOVE
> 8 H@ DUMP
:54 090a 0a0b 0000 0000 ........
>
(cont.)

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(cont.) Of course, you might want to end up using adev in this
kind of ad-hoc way to have some kind of mapping function, but
what you'll mostly want to to is to plug device drivers into
those words.

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@ -2,7 +2,7 @@ DOES>
Used inside a colon definition that itself uses CREATE, DOES> Used inside a colon definition that itself uses CREATE, DOES>
transforms that newly created word into a "does cell", that is, transforms that newly created word into a "does cell", that is,
a regular cell (when called, puts the cell's addr on PS), but a regular cell ( when called, puts the cell's addr on PS), but
right after that, it executes words that appear after the right after that, it executes words that appear after the
DOES>. DOES>.

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@ -1,7 +1,7 @@
Block editor Block editor
This is an application to conveniently browse the contents of This is an application to conveniently browse the contents of
the disk blocks and edit them. You can load it with "105 LOAD". the disk blocks and edit them. You can load it with "102 LOAD".
Browse mode: If you execute BROWSE, the Forth interpreter is Browse mode: If you execute BROWSE, the Forth interpreter is
replaced by browser's loop. Typing "Q" quits the browser. replaced by browser's loop. Typing "Q" quits the browser.

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There are two buffers, IBUF (insert buffer) and FBUF (find
buffer). They are used as a typing target for the actions
described below. They both have a peculiar logic: when typing
is expected to fill a buffer, an empty value means "reuse
previous value". For example, typing "I foo I " inserts
"foofoo".
T ( n -- ): select line n for editing. T ( n -- ): select line n for editing.
P xxx: put typed IBUF on selected line. P xxx: put typed line on selected line.
U xxx: insert typed IBUF on selected line. U xxx: insert typed line on selected line.
F xxx: find typed FBUF in block, starting from current F xxx: find typed string in block.
position+1. If not found, don't move. I xxx: insert typed string at cursor.
I xxx: insert typed IBUF at cursor. "I" shadows core word. Use E: Delete previously found string.
"i" to access it.
X ( n -- ): Delete X chars after cursor and place in IBUF. Note that "I" shadows core word. Use "i" to access core word.
E: Run X with n = length of FBUF.

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'? CASE NOT [IF] 51 52 LOADR+ [THEN] DROP ( B152-153 )
'? FILL NOT [IF] 53 LOAD+ [THEN] DROP ( B155 )
1 7 LOADR+
: BROWSE
0 ACC ! L
BEGIN
KEY CASE
'Q' OF EXIT ENDOF
'B' OF B ENDOF
'N' OF N ENDOF
_NUM
ENDCASE
AGAIN
;

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CREATE ACC 0 ,
: _LIST ." Block " DUP . NL LIST ;
: _NUM
ACC @ SWAP _pdacc
IF _LIST 0 THEN
ACC !
;
: L BLK> @ _LIST ;
: B BLK> @ 1- BLK@ L ;
: N BLK> @ 1+ BLK@ L ;

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( Cursor position in buffer. EDPOS/64 is line number )
CREATE EDPOS 0 ,
CREATE IBUF 64 ALLOT0
CREATE FBUF 64 ALLOT0
: _cpos BLK( + ;
: _lpos 64 * _cpos ;
: _pln ( lineno -- )
DUP _lpos DUP 64 + SWAP DO ( lno )
I EDPOS @ _cpos = IF '^' EMIT THEN
I C@ DUP 0x20 < IF DROP 0x20 THEN
EMIT
LOOP ( lno ) 1+ . ;
: _zbuf 64 0 FILL ; ( buf -- )

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@ -1,14 +1,12 @@
'? CASE NOT [IF] 48 49 LOADR+ [THEN] DROP ( B153-154 ) : _type ( buf -- )
'? FILL NOT [IF] 50 LOAD+ [THEN] DROP ( B155 ) C< DUP 0xd = IF 2DROP EXIT THEN SWAP DUP _zbuf ( c a )
1 7 LOADR+ BEGIN ( c a ) C!+ C< TUCK 0x0d = UNTIL ( c a ) C! ;
: BROWSE ( user-facing lines are 1-based )
0 ACC ! L : T 1- DUP 64 * EDPOS ! _pln ;
BEGIN : P IBUF _type IBUF EDPOS @ _cpos 64 MOVE BLK!! ;
KEY CASE : _mvln+ ( ln -- move ln 1 line down )
'Q' OF EXIT ENDOF DUP 14 > IF DROP EXIT THEN
'B' OF B ENDOF _lpos DUP 64 + 64 MOVE ;
'N' OF N ENDOF : _mvln- ( ln -- move ln 1 line up )
_NUM DUP 14 > IF DROP 15 _lpos _zbuf
ENDCASE ELSE 1+ _lpos DUP 64 - 64 MOVE THEN ;
AGAIN
;

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@ -1,16 +1,5 @@
CREATE ACC 0 , : _U ( U without P, used in VE )
: _LIST ." Block " DUP . NL LIST ; 15 EDPOS @ 64 / - 0 DO
: _NUM 14 I - _mvln+
ACC @ SWAP _pdacc LOOP ;
IF _LIST 0 THEN : U _U P ;
ACC !
;
: L BLK> @ _LIST ;
: B BLK> @ 1- BLK@ L ;
: N BLK> @ 1+ BLK@ L ;

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@ -1,13 +1,10 @@
( Cursor position in buffer. EDPOS/64 is line number ) : _F ( F without _type and _pln. used in VE )
CREATE EDPOS 0 , FBUF EDPOS @ _cpos ( a1 a2 )
CREATE IBUF 64 ALLOT0 BEGIN
CREATE FBUF 64 ALLOT0 C@+ ROT ( a2+1 c2 a1 ) C@+ ROT ( a2+1 a1+1 c1 c2 )
: _cpos BLK( + ; = NOT IF DROP FBUF THEN ( a2 a1 )
: _lpos 64 * _cpos ; TUCK C@ 0xd = ( a1 a2 f1 )
: _pln ( lineno -- ) OVER BLK) = OR ( a1 a2 f1|f2 )
DUP _lpos DUP 64 + SWAP DO ( lno ) UNTIL ( a1 a2 )
I EDPOS @ _cpos = IF '^' EMIT THEN DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! ELSE DROP THEN ;
I C@ DUP 0x20 < IF DROP 0x20 THEN : F FBUF _type _F EDPOS @ 64 / _pln ;
EMIT
LOOP ( lno ) 1+ . ;
: _zbuf 64 0 FILL ; ( buf -- )

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@ -1,12 +1,15 @@
: _type ( buf -- ) : _blen ( buf -- length of str in buf )
C< DUP 0xd = IF 2DROP EXIT THEN SWAP DUP _zbuf ( c a ) DUP BEGIN C@+ EOL? UNTIL -^ 1- ;
BEGIN ( c a ) C!+ C< TUCK 0x0d = UNTIL ( c a ) C! ; : _rbufsz ( size of linebuf to the right of curpos )
( user-facing lines are 1-based ) EDPOS @ 64 MOD 63 -^ ;
: T 1- DUP 64 * EDPOS ! _pln ; : i COMPILE I ; IMMEDIATE ( save overshadowed )
: P IBUF _type IBUF EDPOS @ _cpos 64 MOVE BLK!! ; : _I ( I without _pln and _type. used in VE )
: _mvln+ ( ln -- move ln 1 line down ) _rbufsz IBUF _blen 2DUP > IF
DUP 14 > IF DROP EXIT THEN TUCK - ( ilen chars-to-move )
_lpos DUP 64 + 64 MOVE ; SWAP EDPOS @ _cpos 2DUP + ( ctm ilen a a+ilen )
: _mvln- ( ln -- move ln 1 line up ) 3 PICK MOVE- ( ctm ilen )
DUP 14 > IF DROP 15 _lpos _zbuf NIP ( ilen )
ELSE 1+ _lpos DUP 64 - 64 MOVE THEN ; ELSE DROP ( ilen becomes rbuffsize )
THEN
DUP IBUF EDPOS @ _cpos ROT MOVE ( ilen ) EDPOS +! BLK!! ;
: I IBUF _type _I EDPOS @ 64 / _pln ;

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@ -1,5 +1,9 @@
: _U ( U without P, used in VE ) : X ( len -- , delete len chars after curpos )
15 EDPOS @ 64 / - 0 DO EDPOS @ _cpos 2DUP + ( l a1 a1+l )
14 I - _mvln+ SWAP _rbufsz MOVE ( l )
LOOP ; ( get to next line - l )
: U _U P ; DUP EDPOS @ 0xffc0 AND 0x40 + -^ _cpos ( l a )
SWAP 0 FILL
EDPOS @ 64 / _pln ;
: E FBUF _blen X ;

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@ -1,10 +0,0 @@
: _F ( F without _type and _pln. used in VE )
FBUF EDPOS @ _cpos 1+ ( a1 a2 )
BEGIN
C@+ ROT ( a2+1 c2 a1 ) C@+ ROT ( a2+1 a1+1 c1 c2 )
= NOT IF DROP FBUF THEN ( a2 a1 )
TUCK C@ 0xd = ( a1 a2 f1 )
OVER BLK) = OR ( a1 a2 f1|f2 )
UNTIL ( a1 a2 )
DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! ELSE DROP THEN ;
: F FBUF _type _F EDPOS @ 64 / _pln ;

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: _blen ( buf -- length of str in buf )
DUP BEGIN C@+ EOL? UNTIL -^ 1- ;
: _rbufsz ( size of linebuf to the right of curpos )
EDPOS @ 64 MOD 63 -^ ;
: i COMPILE I ; IMMEDIATE ( save overshadowed )
: _I ( I without _pln and _type. used in VE )
_rbufsz IBUF _blen 2DUP > IF
TUCK - ( ilen chars-to-move )
SWAP EDPOS @ _cpos 2DUP + ( ctm ilen a a+ilen )
3 PICK MOVE- ( ctm ilen )
NIP ( ilen )
ELSE DROP ( ilen becomes rbuffsize )
THEN
DUP IBUF EDPOS @ _cpos ROT MOVE ( ilen ) EDPOS +! BLK!! ;
: I IBUF _type _I EDPOS @ 64 / _pln ;

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@ -1,11 +0,0 @@
: icpy ( n -- copy n chars from cursor to IBUF )
IBUF _zbuf EDPOS @ _cpos IBUF ( n a buf ) ROT MOVE ;
: X ( n -- )
DUP icpy EDPOS @ _cpos 2DUP + ( n a1 a1+n )
SWAP _rbufsz MOVE ( n )
( get to next line - n )
DUP EDPOS @ 0xffc0 AND 0x40 + -^ _cpos ( n a )
SWAP 0 FILL
EDPOS @ 64 / _pln ;
: E FBUF _blen X ;

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@ -2,15 +2,15 @@ Visual Editor
This editor, unlike the Block Editor (B100), is grid-based This editor, unlike the Block Editor (B100), is grid-based
instead of being command-based. It requires the AT-XY, COLS instead of being command-based. It requires the AT-XY, COLS
and LINES words to be implemented. If you don't have those, and LINES words to be implemented.
use the Block Editor.
It is loaded with "125 LOAD" and invoked with "VE". Note that It is loaded with "125 LOAD" and invoked with "VE". Note that
this also fully loads the Block Editor. this also fully loads the Block Editor (B100).
This editor uses 19 lines. The top line is the status line and This editor uses 17 lines. The top line is the status line and
it's followed by 2 lines showing the contents of IBUF and the 16 others are contents lines. The content shown is that
FBUF (see B100). There are then 16 contents lines. The contents of the currently selected block.
shown is that of the currently selected block.
All keystrokes are directly interpreted by VE and have the
effect described below.
(cont.) (cont.)

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All keystrokes are directly interpreted by VE and have the
effect described below.
Pressing a 0-9 digit accumulates that digit into what is named Pressing a 0-9 digit accumulates that digit into what is named
the "modifier". That modifier affects the behavior of many the "modifier". That modifier affects the behavior of many
keystokes described below. The modifier starts at zero, but keystokes described below. The modifier starts at zero, but
@ -8,9 +5,12 @@ most commands interpret a zero as a 1 so that they can have an
effect. effect.
'g' selects the block specified by the modifier as the current 'g' selects the block specified by the modifier as the current
block. Any change made to the previously selected block is block. Any change madde to the previously selected block is
saved beforehand. saved beforehand.
'[' and ']' advances the selected block by "modifier". '[' and ']' advance the selected block by modifier.
';' resets the modifier. 'q' quits. (cont.) ';' resets the modifier. 'q' quits.
'h' and 'l' move the cursor by "modifier" characters. 'j' and
'k', by lines. (cont.)

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'h' and 'l' move the cursor by "modifier" characters. 'j' and
'k', by lines.
'H' goes to the beginning of the line, 'L' to the end. 'H' goes to the beginning of the line, 'L' to the end.
'w' moves forward by "modifier" words. 'b' moves backward. 'w' moves forward by a word. 'b' moves backward by a word.
'W' moves to end-of-word. 'B', backwards. 'W' moves to end-of-word. 'B' moves backward to end-of-word.
'I', 'F', 'X' and 'E' invoke the corresponding command from the 'I', 'F' and 'E' invoke the corresponding command from the
Block Editor (B100). Refer to documentation there. Block Editor (B100). Refer to documentation there.
'o' inserts a blank line after the cursor. 'O', before. 'o' inserts a blank line after the cursor. 'O', before.
'D' deletes "modifier" lines at the cursor. 'D' deletes "modifier" lines at the cursor.
(cont.) (cont.)

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'f' puts the contents of your previous cursor movement into 'f' puts the contents of your previous cursor movement into the
FBUF. If that movement was a forward movement, it brings the find buffer. If that movement was a forward movement, it brings
cursor back where it was. This allows for an efficient combi- the cursor back where it was. This allows for an efficient
nation of movements and 'E'. For example, if you want to delete combination of movements and 'E'. For example, if you want to
the next word, you type 'w', then 'f', then check your FBUF to delete the next word, you type 'w', then 'f', then check your
be sure, then press 'E'. "F" buffer to be sure, then press 'E'.
'X' deletes "modifier" characters following cursor.
'R' goes into replace mode at current cursor position. 'R' goes into replace mode at current cursor position.
Following keystrokes replace current character and advance Following keystrokes replace current character and advance

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@ -1,3 +1,3 @@
'? UPPER NOT [IF] 33 LOAD+ [THEN] DROP ( B158 ) '? UPPER NOT [IF] 33 LOAD+ [THEN] DROP ( B158 )
-20 LOAD+ ( B105, block editor ) -23 LOAD+ ( B102, block editor )
1 6 LOADR+ 1 6 LOADR+