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Author SHA1 Message Date
Virgil Dupras
8f1d942e5f basic: add addr command 2019-11-24 15:39:36 -05:00
Virgil Dupras
381d57a513 basic: make variable A the only input variable
Mechanism for assigning inputs to the specified variable is clumsy and uses
binary space. Always using A is much simpler and doesn't seem very limiting to
me. I do that because there's many more "input" commands I'd like to add.
2019-11-24 14:55:50 -05:00
Virgil Dupras
e1df320d44 basic: add ldbas command 2019-11-24 14:26:32 -05:00
Virgil Dupras
13f935aa88 basic: add fls command
Also, add the new `bshell` emulated tool. BASIC is on its way to replace the
shell.
2019-11-24 10:24:15 -05:00
12 changed files with 669 additions and 66 deletions

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@ -25,6 +25,22 @@ Because the goal is not to provide a foundation for complex programs, I'm
planning on intentionally crippling this BASIC dialect for the sake of
simplicity.
The idea here is that the system administrator would build herself many little
tools in assembler and BASIC would be the interactive glue to those tools.
If you find yourself writing complex programs in Collapse OS BASIC, you're on a
wrong path. Back off, that program should be in assembler.
## Glueing
The `glue.asm` file in this folder represents the minimal basic system. There
are additional modules that can be added that aren't added by default, such
as `fs.asm` because they require kernel options that might not be available.
To include these modules, you'll need to write your own glue file and to hook
extra commands through `BAS_FINDHOOK`. Look for examples in `tools/emul` and
in recipes.
## Usage
Upon launch, a prompt is presented, waiting for a command. There are two types
@ -67,20 +83,32 @@ integer to them. You assign a value to a variable with `=`. For example,
be used in expressions. For example, `print a-6` will print `40`. All variables
are initialized to zero on launch.
### Arguments
Some commands take arguments and there are some common patterns regarding them.
One of them is that all commands that "return" something (`input`, `peek`,
etc.) always to so in variable `A`.
Another is that whenever a number is expected, expressions, including the ones
with variables in it, work fine.
### Commands
There are two types of commands: normal and direct-only. The latter can only
be invoked in direct mode, not through a code listing.
**bye**. Direct-only. Quits BASIC
**bye**: Direct-only. Quits BASIC
**list**. Direct-only. Prints all lines in the code listing, prefixing them
**list**: Direct-only. Prints all lines in the code listing, prefixing them
with their associated line number.
**run**. Direct-only. Runs code from the listing, starting with the first one.
**run**: Direct-only. Runs code from the listing, starting with the first one.
If `goto` was previously called in direct mode, we start from that line instead.
**print**. Prints the result of the specified expression, then CR/LF. Can be
**clear**: Direct-only. Clears the current code listing.
**print**: Prints the result of the specified expression, then CR/LF. Can be
given multiple arguments. In that case, all arguments are printed separately
with a space in between. For example, `print 12 13` prints `12 13<cr><lf>`
@ -88,38 +116,61 @@ Unlike anywhere else, the `print` command can take a string inside a double
quote. That string will be printed as-is. For example, `print "foo" 40+2` will
print `foo 42`.
**goto**. Make the next line to be executed the line number specified as an
**goto**: Make the next line to be executed the line number specified as an
argument. Errors out if line doesn't exist. Argument can be an expression. If
invoked in direct mode, `run` must be called to actually run the line (followed
by the next, and so on).
**if**. If specified condition is true, execute the rest of the line. Otherwise,
**if**: If specified condition is true, execute the rest of the line. Otherwise,
do nothing. For example, `if 2>1 print 12` prints `12` and `if 2<1 print 12`
does nothing. The argument for this command is a "thruth expression".
**input**. Prompts the user for a numerical value and puts that value in the
specified variable. The prompted value is evaluated as an expression and then
stored where specified. For example, `input x` stores the result of the
evaluation in variable `x`. Before the variable name, a quoted string literal
can be specified. In that case, that string will be printed as-is just before
the prompt.
**input**: Prompts the user for a numerical value and puts that value in `A`.
The prompted value is evaluated as an expression and then stored. The command
takes an optional string literal parameter. If present, that string will be
printed before asking for input. Unlike a `print` call, there is no CR/LF after
that print.
**peek/deek**: Put the value at specified memory address into specified
variable. peek is for a single byte, deek is for a word (little endian). For
example, `peek 42 a` puts the byte value contained in memory address 0x002a
into variable `a`. `deek 42 a` does the same as peek, but also puts the value
of 0x002b into `a`'s MSB.
**peek/deek**: Put the value at specified memory address into `A`. peek is for
a single byte, deek is for a word (little endian). For example, `peek 42` puts
the byte value contained in memory address 0x002a into variable `A`. `deek 42`
does the same as peek, but also puts the value of 0x002b into `A`'s MSB.
**poke/doke**: Put the value of specified expression into specified memory
address. For example, `poke 42 0x102+0x40` puts `0x42` in memory address
0x2a (MSB is ignored) and `doke 42 0x102+0x40` does the same as poke, but also
puts `0x01` in memory address 0x2b.
**in**: Same thing as `peek`, but for a I/O port. `in 42 a` generates an input
I/O on port 42 and stores the byte result in `a`.
**in**: Same thing as `peek`, but for a I/O port. `in 42` generates an input
I/O on port 42 and stores the byte result in `A`.
**out**: Same thing as `poke`, but for a I/O port. `out 42 1+2` generates an
output I/O on port 42 with value 3.
**sleep**: Sleep a number of "units" specified by the supplied expression. A
"unit" depends on the CPU clock speed. At 4MHz, it is roughly 8 microseconds.
**addr**: This very handy returns (in `A`), the address you query for. You can
query for two types of things: commands or special stuff.
If you query for a command, type the name of the command as an argument. The
address of the associated routine will be returned.
Then, there's the *special stuff*. This is the list of things you can query for:
* `$`: the scratchpad.
## Optional modules
As explained in "glueing" section abolve, this folder contains optional modules.
Here's the documentation for them.
### fs
`fs.asm` provides those commands:
**fls**: prints the list of files contained in the active filesystem.
**ldbas**: loads the content of the file specified in the argument (as an
unquoted filename) and replace the current code listing with this contents. Any
line not starting with a number is ignored (not an error).

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@ -22,6 +22,7 @@ bufInit:
ld (BUF_LFREE), hl
ld hl, BUF_POOL
ld (BUF_PFREE), hl
cp a ; ensure Z
ret
; Add line at (HL) with line number DE to the buffer. The string at (HL) should

69
apps/basic/fs.asm Normal file
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@ -0,0 +1,69 @@
; FS-related basic commands
; *** Variables ***
; Handle of the target file
.equ BFS_FILE_HDL BFS_RAMSTART
.equ BFS_RAMEND @+FS_HANDLE_SIZE
basFLS:
ld iy, .iter
jp fsIter
.iter:
ld a, FS_META_FNAME_OFFSET
call addHL
call printstr
jp printcrlf
basLDBAS:
call fsFindFN
ret nz
call bufInit
ld ix, BFS_FILE_HDL
call fsOpen
ld hl, 0
ld de, SCRATCHPAD
.loop:
ld ix, BFS_FILE_HDL
call fsGetB
jr nz, .loopend
inc hl
or a ; null? hum, weird. same as LF
jr z, .lineend
cp LF
jr z, .lineend
ld (de), a
inc de
jr .loop
.lineend:
; We've just finished reading a line, writing each char in the pad.
; Null terminate it.
xor a
ld (de), a
; Ok, line ready
push hl ; --> lvl 1. current file position
ld hl, SCRATCHPAD
call parseDecimal
jr nz, .notANumber
push ix \ pop de
call toSep
call rdSep
call bufAdd
pop hl ; <-- lvl 1
ret nz
ld de, SCRATCHPAD
jr .loop
.notANumber:
pop hl ; <-- lvl 1
ld de, SCRATCHPAD
jr .loop
.loopend:
cp a
ret
basFSCmds:
.dw basFLS
.db "fls", 0, 0, 0
.dw basLDBAS
.db "ldbas", 0
.db 0xff, 0xff, 0xff ; end of table

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@ -7,6 +7,7 @@
.inc "user.h"
.inc "err.h"
call basInit
jp basStart
; RAM space used in different routines for short term processing.

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@ -7,16 +7,24 @@
; Important note: this is **not** a line number, it's a pointer to a line index
; in buffer. If it's not zero, its a valid pointer.
.equ BAS_PNEXTLN @+2
; Points to a routine to call when a command isn't found in the "core" cmd
; table. This gives the opportunity to glue code to configure extra commands.
.equ BAS_FINDHOOK @+2
.equ BAS_RAMEND @+2
; *** Code ***
basStart:
basInit:
ld (BAS_INITSP), sp
call varInit
call bufInit
xor a
ld (BAS_PNEXTLN), a
ld (BAS_PNEXTLN+1), a
ld hl, unsetZ
ld (BAS_FINDHOOK), hl
ret
basStart:
ld hl, .welcome
call printstr
call printcrlf
@ -48,10 +56,35 @@ basLoop:
.sPrompt:
.db "> ", 0
; Tries to find command specified in (DE) (must be null-terminated) in cmd
; table in (HL). If found, sets IX to point to the associated routine. If
; not found, calls BAS_FINDHOOK so that we look through extra commands
; configured by glue code.
; Destroys HL.
; Z is set if found, unset otherwise.
basFindCmd:
; cmd table starts with routine pointer, skip
inc hl \ inc hl
.loop:
call strcmp
jr z, .found
ld a, 8
call addHL
ld a, (hl)
cp 0xff
jr nz, .loop
jp unsetZ
.found:
dec hl \ dec hl
call intoHL
push hl \ pop ix
ret
; Call command in (HL) after having looked for it in cmd table in (DE).
; If found, jump to it. If not found, unset Z. We expect commands to set Z
; on success. Therefore, when calling basCallCmd results in NZ, we're not sure
; where the error come from, but well...
; If found, jump to it. If not found, try (BAS_FINDHOOK). If still not found,
; unset Z. We expect commands to set Z on success. Therefore, when calling
; basCallCmd results in NZ, we're not sure where the error come from, but
; well...
basCallCmd:
; let's see if it's a variable assignment.
call varTryAssign
@ -64,24 +97,17 @@ basCallCmd:
; cmd table in the stack, which we want in HL and we have the rest of
; the cmdline in (HL), which we want in the stack!
ex (sp), hl
inc hl \ inc hl
.loop:
call strcmp
jr z, .found
ld a, 8
call addHL
ld a, (hl)
cp 0xff
jr nz, .loop
; not found
pop hl ; <-- lvl 1
jp unsetZ
.found:
dec hl \ dec hl
call intoHL
push hl \ pop ix
call basFindCmd
jr z, .skip
; not found, try BAS_FINDHOOK
ld ix, (BAS_FINDHOOK)
call callIX
.skip:
; regardless of the result, we need to balance the stack.
; Bring back rest of the command string from the stack
pop hl ; <-- lvl 1
ret nz
; cmd found, skip whitespace and then jump!
call rdSep
jp (ix)
@ -113,7 +139,7 @@ basBYE:
basLIST:
call bufFirst
ret nz
jr nz, .end
.loop:
ld e, (ix)
ld d, (ix+1)
@ -127,6 +153,7 @@ basLIST:
call printcrlf
call bufNext
jr z, .loop
.end:
cp a ; ensure Z
ret
@ -253,15 +280,9 @@ basINPUT:
; If our first arg is a string literal, spit it
call spitQuoted
call rdSep
ld a, (hl)
call varChk
ret nz ; not in variable range
push af ; --> lvl 1. remember var index
call stdioReadLine
call parseExpr
push ix \ pop de
pop af ; <-- lvl 1. restore var index
call varAssign
ld (VAR_TBL), ix
call printcrlf
cp a ; ensure Z
ret
@ -269,9 +290,9 @@ basINPUT:
basPEEK:
call basDEEK
ret nz
ld d, 0
call varAssign
cp a ; ensure Z
; set MSB to 0
xor a ; sets Z
ld (VAR_TBL+1), a
ret
basPOKE:
@ -294,12 +315,7 @@ basDEEK:
; peek address in IX. Let's peek and put result in DE
ld e, (ix)
ld d, (ix+1)
call rdSep
ld a, (hl)
call varChk
ret nz ; not in variable range
; All good assign
call varAssign
ld (VAR_TBL), de
cp a ; ensure Z
ret
@ -329,13 +345,8 @@ basIN:
push ix \ pop bc
ld d, 0
in e, (c)
call rdSep
ld a, (hl)
call varChk
ret nz ; not in variable range
; All good assign
call varAssign
cp a ; ensure Z
ld (VAR_TBL), de
; Z set from rdExpr
ret
basSLEEP:
@ -349,6 +360,45 @@ basSLEEP:
dec hl ; 6T
jr .loop ; 12T
basADDR:
call rdWord
ex de, hl
ld de, .specialTbl
.loop:
ld a, (de)
or a
jr z, .notSpecial
cp (hl)
jr z, .found
inc de \ inc de \ inc de
jr .loop
.notSpecial:
; not found, find cmd. needle in (HL)
ex de, hl ; now in (DE)
ld hl, basCmds1
call basFindCmd
jr z, .foundCmd
; no core command? let's try the find hook.
ld ix, (BAS_FINDHOOK)
call callIX
ret nz
.foundCmd:
; We have routine addr in IX
ld (VAR_TBL), ix
cp a ; ensure Z
ret
.found:
; found special thing. Put in "A".
inc de
call intoDE
ld (VAR_TBL), de
ret ; Z set from .found jump.
.specialTbl:
.db '$'
.dw SCRATCHPAD
.db 0
; direct only
basCmds1:
.dw basBYE
@ -357,6 +407,8 @@ basCmds1:
.db "list", 0, 0
.dw basRUN
.db "run", 0, 0, 0
.dw bufInit
.db "clear", 0
; statements
basCmds2:
.dw basPRINT
@ -381,4 +433,6 @@ basCmds2:
.db "in", 0, 0, 0, 0
.dw basSLEEP
.db "sleep", 0
.dw basADDR
.db "addr", 0, 0
.db 0xff, 0xff, 0xff ; end of table

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@ -1,4 +1,5 @@
/shell/shell
/bshell/shell
/zasm/zasm
/runbin/runbin
/*/*-bin.h

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@ -1,10 +1,10 @@
CFSPACK = ../cfspack/cfspack
TARGETS = shell/shell zasm/zasm runbin/runbin
TARGETS = shell/shell bshell/shell zasm/zasm runbin/runbin
KERNEL = ../../kernel
APPS = ../../apps
ZASMBIN = zasm/zasm
ZASMSH = ../zasm.sh
SHELLAPPS = $(addprefix cfsin/, zasm ed basic)
SHELLAPPS = $(addprefix cfsin/, zasm ed)
CFSIN_CONTENTS = $(SHELLAPPS) cfsin/user.h
.PHONY: all
@ -17,6 +17,12 @@ shell/shell.bin: $(APPS)/shell/glue.asm $(ZASMBIN)
shell/kernel-bin.h: shell/glue.asm shell/shell.bin $(ZASMBIN)
$(ZASMSH) $(KERNEL) shell/shell.bin < $< | ./bin2c.sh KERNEL | tee $@ > /dev/null
bshell/shell.bin: bshell/glue.asm $(ZASMBIN)
$(ZASMSH) $(KERNEL) bshell/user.h $(APPS) < $< | tee $@ > /dev/null
bshell/shell-bin.h: bshell/shell.bin
./bin2c.sh KERNEL < $< | tee $@ > /dev/null
zasm/kernel-bin.h: zasm/kernel.bin
./bin2c.sh KERNEL < $< | tee $@ > /dev/null
@ -24,6 +30,7 @@ zasm/zasm-bin.h: zasm/zasm.bin
./bin2c.sh USERSPACE < $< | tee $@ > /dev/null
shell/shell: shell/shell.c libz80/libz80.o shell/kernel-bin.h
bshell/shell: bshell/shell.c libz80/libz80.o bshell/shell-bin.h
$(ZASMBIN): zasm/zasm.c libz80/libz80.o zasm/kernel-bin.h zasm/zasm-bin.h $(CFSPACK)
runbin/runbin: runbin/runbin.c libz80/libz80.o
$(TARGETS):
@ -50,4 +57,4 @@ updatebootstrap: $(ZASMBIN) $(INCCFS)
.PHONY: clean
clean:
rm -f $(TARGETS) $(SHELLAPPS) {zasm,shell}/*-bin.h
rm -f $(TARGETS) $(SHELLAPPS) zasm/*-bin.h shell/*-bin.h

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@ -25,6 +25,11 @@ We don't try to emulate real hardware to ease the development of device drivers
because so far, I don't see the advantage of emulation versus running code on
the real thing.
## bshell
The `basic` app is on its way to replace the shell. It is wrapped in the z80
emulator in the same way that the shell is and interacts with `cfsin` similarly.
## zasm
`zasm/zasm` is `apps/zasm` wrapped in an emulator. It is quite central to the

171
tools/emul/bshell/glue.asm Normal file
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@ -0,0 +1,171 @@
.inc "blkdev.h"
.inc "fs.h"
.inc "err.h"
.inc "ascii.h"
.equ RAMSTART 0x4000
.equ STDIO_PORT 0x00
.equ FS_DATA_PORT 0x01
.equ FS_ADDR_PORT 0x02
jp init
; *** JUMP TABLE ***
jp strncmp
jp upcase
jp findchar
jp blkSelPtr
jp blkSel
jp blkSet
jp blkSeek
jp blkTell
jp blkGetB
jp blkPutB
jp fsFindFN
jp fsOpen
jp fsGetB
jp fsPutB
jp fsSetSize
jp fsOn
jp fsIter
jp fsAlloc
jp fsDel
jp fsHandle
jp printstr
jp printnstr
jp _blkGetB
jp _blkPutB
jp _blkSeek
jp _blkTell
jp printcrlf
jp stdioGetC
jp stdioPutC
jp stdioReadLine
.inc "core.asm"
.inc "str.asm"
.equ BLOCKDEV_RAMSTART RAMSTART
.equ BLOCKDEV_COUNT 4
.inc "blockdev.asm"
; List of devices
.dw fsdevGetB, fsdevPutB
.dw stdoutGetB, stdoutPutB
.dw stdinGetB, stdinPutB
.dw mmapGetB, mmapPutB
.equ MMAP_START 0xe000
.inc "mmap.asm"
.equ STDIO_RAMSTART BLOCKDEV_RAMEND
.equ STDIO_GETC emulGetC
.equ STDIO_PUTC emulPutC
.inc "stdio.asm"
.equ FS_RAMSTART STDIO_RAMEND
.equ FS_HANDLE_COUNT 2
.inc "fs.asm"
; *** BASIC ***
; RAM space used in different routines for short term processing.
.equ SCRATCHPAD_SIZE 0x20
.equ SCRATCHPAD FS_RAMEND
.inc "lib/util.asm"
.inc "lib/ari.asm"
.inc "lib/parse.asm"
.inc "lib/fmt.asm"
.equ EXPR_PARSE parseLiteralOrVar
.inc "lib/expr.asm"
.inc "basic/util.asm"
.inc "basic/parse.asm"
.inc "basic/tok.asm"
.equ VAR_RAMSTART SCRATCHPAD+SCRATCHPAD_SIZE
.inc "basic/var.asm"
.equ BUF_RAMSTART VAR_RAMEND
.inc "basic/buf.asm"
.equ BFS_RAMSTART BUF_RAMEND
.inc "basic/fs.asm"
.equ BAS_RAMSTART BFS_RAMEND
.inc "basic/main.asm"
init:
di
; setup stack
ld sp, 0xffff
call fsInit
ld a, 0 ; select fsdev
ld de, BLOCKDEV_SEL
call blkSel
call fsOn
call basInit
ld hl, basFindCmdExtra
ld (BAS_FINDHOOK), hl
jp basStart
basFindCmdExtra:
ld hl, basFSCmds
jp basFindCmd
emulGetC:
; Blocks until a char is returned
in a, (STDIO_PORT)
cp a ; ensure Z
ret
emulPutC:
out (STDIO_PORT), a
ret
fsdevGetB:
ld a, e
out (FS_ADDR_PORT), a
ld a, h
out (FS_ADDR_PORT), a
ld a, l
out (FS_ADDR_PORT), a
in a, (FS_ADDR_PORT)
or a
ret nz
in a, (FS_DATA_PORT)
cp a ; ensure Z
ret
fsdevPutB:
push af
ld a, e
out (FS_ADDR_PORT), a
ld a, h
out (FS_ADDR_PORT), a
ld a, l
out (FS_ADDR_PORT), a
in a, (FS_ADDR_PORT)
cp 2 ; only A > 1 means error
jr nc, .error ; A >= 2
pop af
out (FS_DATA_PORT), a
cp a ; ensure Z
ret
.error:
pop af
jp unsetZ ; returns
.equ STDOUT_HANDLE FS_HANDLES
stdoutGetB:
ld ix, STDOUT_HANDLE
jp fsGetB
stdoutPutB:
ld ix, STDOUT_HANDLE
jp fsPutB
.equ STDIN_HANDLE FS_HANDLES+FS_HANDLE_SIZE
stdinGetB:
ld ix, STDIN_HANDLE
jp fsGetB
stdinPutB:
ld ix, STDIN_HANDLE
jp fsPutB

203
tools/emul/bshell/shell.c Normal file
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@ -0,0 +1,203 @@
#include <stdint.h>
#include <stdio.h>
#include <termios.h>
#include "../libz80/z80.h"
#include "shell-bin.h"
/* Collapse OS shell with filesystem
*
* On startup, if "cfsin" directory exists, it packs it as a afke block device
* and loads it in. Upon halting, unpcks the contents of that block device in
* "cfsout" directory.
*
* Memory layout:
*
* 0x0000 - 0x3fff: ROM code from shell.asm
* 0x4000 - 0x4fff: Kernel memory
* 0x5000 - 0xffff: Userspace
*
* I/O Ports:
*
* 0 - stdin / stdout
* 1 - Filesystem blockdev data read/write. Reads and write data to the address
* previously selected through port 2
*/
//#define DEBUG
#define MAX_FSDEV_SIZE 0x20000
// in sync with shell.asm
#define RAMSTART 0x4000
#define STDIO_PORT 0x00
#define FS_DATA_PORT 0x01
// Controls what address (24bit) the data port returns. To select an address,
// this port has to be written to 3 times, starting with the MSB.
// Reading this port returns an out-of-bounds indicator. Meaning:
// 0 means addr is within bounds
// 1 means that we're equal to fsdev size (error for reading, ok for writing)
// 2 means more than fsdev size (always invalid)
// 3 means incomplete addr setting
#define FS_ADDR_PORT 0x02
static Z80Context cpu;
static uint8_t mem[0x10000] = {0};
static uint8_t fsdev[MAX_FSDEV_SIZE] = {0};
static uint32_t fsdev_size = 0;
static uint32_t fsdev_ptr = 0;
// 0 = idle, 1 = received MSB (of 24bit addr), 2 = received middle addr
static int fsdev_addr_lvl = 0;
static int running;
static uint8_t io_read(int unused, uint16_t addr)
{
addr &= 0xff;
if (addr == STDIO_PORT) {
int c = getchar();
if (c == EOF) {
running = 0;
}
return (uint8_t)c;
} else if (addr == FS_DATA_PORT) {
if (fsdev_addr_lvl != 0) {
fprintf(stderr, "Reading FSDEV in the middle of an addr op (%d)\n", fsdev_ptr);
return 0;
}
if (fsdev_ptr < fsdev_size) {
#ifdef DEBUG
fprintf(stderr, "Reading FSDEV at offset %d\n", fsdev_ptr);
#endif
return fsdev[fsdev_ptr];
} else {
// don't warn when ==, we're not out of bounds, just at the edge.
if (fsdev_ptr > fsdev_size) {
fprintf(stderr, "Out of bounds FSDEV read at %d\n", fsdev_ptr);
}
return 0;
}
} else if (addr == FS_ADDR_PORT) {
if (fsdev_addr_lvl != 0) {
return 3;
} else if (fsdev_ptr > fsdev_size) {
fprintf(stderr, "Out of bounds FSDEV addr request at %d / %d\n", fsdev_ptr, fsdev_size);
return 2;
} else if (fsdev_ptr == fsdev_size) {
return 1;
} else {
return 0;
}
} else {
fprintf(stderr, "Out of bounds I/O read: %d\n", addr);
return 0;
}
}
static void io_write(int unused, uint16_t addr, uint8_t val)
{
addr &= 0xff;
if (addr == STDIO_PORT) {
if (val == 0x04) { // CTRL+D
running = 0;
} else {
putchar(val);
}
} else if (addr == FS_DATA_PORT) {
if (fsdev_addr_lvl != 0) {
fprintf(stderr, "Writing to FSDEV in the middle of an addr op (%d)\n", fsdev_ptr);
return;
}
if (fsdev_ptr < fsdev_size) {
#ifdef DEBUG
fprintf(stderr, "Writing to FSDEV (%d)\n", fsdev_ptr);
#endif
fsdev[fsdev_ptr] = val;
} else if ((fsdev_ptr == fsdev_size) && (fsdev_ptr < MAX_FSDEV_SIZE)) {
// We're at the end of fsdev, grow it
fsdev[fsdev_ptr] = val;
fsdev_size++;
#ifdef DEBUG
fprintf(stderr, "Growing FSDEV (%d)\n", fsdev_ptr);
#endif
} else {
fprintf(stderr, "Out of bounds FSDEV write at %d\n", fsdev_ptr);
}
} else if (addr == FS_ADDR_PORT) {
if (fsdev_addr_lvl == 0) {
fsdev_ptr = val << 16;
fsdev_addr_lvl = 1;
} else if (fsdev_addr_lvl == 1) {
fsdev_ptr |= val << 8;
fsdev_addr_lvl = 2;
} else {
fsdev_ptr |= val;
fsdev_addr_lvl = 0;
}
} else {
fprintf(stderr, "Out of bounds I/O write: %d / %d (0x%x)\n", addr, val, val);
}
}
static uint8_t mem_read(int unused, uint16_t addr)
{
return mem[addr];
}
static void mem_write(int unused, uint16_t addr, uint8_t val)
{
if (addr < RAMSTART) {
fprintf(stderr, "Writing to ROM (%d)!\n", addr);
}
mem[addr] = val;
}
int main()
{
// Setup fs blockdev
FILE *fp = popen("../cfspack/cfspack cfsin", "r");
if (fp != NULL) {
printf("Initializing filesystem\n");
int i = 0;
int c = fgetc(fp);
while (c != EOF) {
fsdev[i] = c & 0xff;
i++;
c = fgetc(fp);
}
fsdev_size = i;
pclose(fp);
} else {
printf("Can't initialize filesystem. Leaving blank.\n");
}
// Turn echo off: the shell takes care of its own echoing.
struct termios termInfo;
if (tcgetattr(0, &termInfo) == -1) {
printf("Can't setup terminal.\n");
return 1;
}
termInfo.c_lflag &= ~ECHO;
termInfo.c_lflag &= ~ICANON;
tcsetattr(0, TCSAFLUSH, &termInfo);
// initialize memory
for (int i=0; i<sizeof(KERNEL); i++) {
mem[i] = KERNEL[i];
}
// Run!
running = 1;
Z80RESET(&cpu);
cpu.ioRead = io_read;
cpu.ioWrite = io_write;
cpu.memRead = mem_read;
cpu.memWrite = mem_write;
while (running && !cpu.halted) {
Z80Execute(&cpu);
}
printf("Done!\n");
termInfo.c_lflag |= ECHO;
termInfo.c_lflag |= ICANON;
tcsetattr(0, TCSAFLUSH, &termInfo);
return 0;
}

35
tools/emul/bshell/user.h Normal file
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@ -0,0 +1,35 @@
.equ SHELL_RAMSTART 0x4100
.equ USER_CODE 0x4200
; *** JUMP TABLE ***
.equ strncmp 0x03
.equ upcase @+3
.equ findchar @+3
.equ blkSelPtr @+3
.equ blkSel @+3
.equ blkSet @+3
.equ blkSeek @+3
.equ blkTell @+3
.equ blkGetB @+3
.equ blkPutB @+3
.equ fsFindFN @+3
.equ fsOpen @+3
.equ fsGetB @+3
.equ fsPutB @+3
.equ fsSetSize @+3
.equ fsOn @+3
.equ fsIter @+3
.equ fsAlloc @+3
.equ fsDel @+3
.equ fsHandle @+3
.equ printstr @+3
.equ printnstr @+3
.equ _blkGetB @+3
.equ _blkPutB @+3
.equ _blkSeek @+3
.equ _blkTell @+3
.equ printcrlf @+3
.equ stdioGetC @+3
.equ stdioPutC @+3
.equ stdioReadLine @+3

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@ -0,0 +1,5 @@
10 print "Count to 10"
20 a=0
30 a=a+1
40 print a
50 if a<10 goto 30