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11 changed files with 87 additions and 58 deletions

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@ -1,4 +1,4 @@
CREATE ACC 0 , VARIABLE ACC
: _LIST ." Block " DUP . NL LIST ; : _LIST ." Block " DUP . NL LIST ;
: _NUM : _NUM
ACC @ SWAP _pdacc ACC @ SWAP _pdacc

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@ -1,7 +1,7 @@
( Cursor position in buffer. EDPOS/64 is line number ) ( Cursor position in buffer. EDPOS/64 is line number )
CREATE EDPOS 0 , VARIABLE EDPOS
CREATE IBUF 64 ALLOT0 CREATE IBUF 64 ALLOT
CREATE FBUF 64 ALLOT0 CREATE FBUF 64 ALLOT
: _cpos BLK( + ; : _cpos BLK( + ;
: _lpos 64 * _cpos ; : _lpos 64 * _cpos ;
: _pln ( lineno -- ) : _pln ( lineno -- )

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@ -6,9 +6,7 @@
( user-facing lines are 1-based ) ( user-facing lines are 1-based )
: T 1- DUP 64 * EDPOS ! _pln ; : T 1- DUP 64 * EDPOS ! _pln ;
: P IBUF _type IBUF EDPOS @ _cpos 64 MOVE BLK!! ; : P IBUF _type IBUF EDPOS @ _cpos 64 MOVE BLK!! ;
: _mvln+ ( ln -- move ln 1 line down ) : _mvln+ ( ln -- move ln 1 line further )
DUP 14 > IF DROP EXIT THEN DUP 14 > IF DROP EXIT THEN
_lpos DUP 64 + 64 MOVE ; _lpos DUP 64 + 64 MOVE
: _mvln- ( ln -- move ln 1 line up ) ;
DUP 14 > IF DROP 15 _lpos _zbuf
ELSE 1+ _lpos DUP 64 - 64 MOVE THEN ;

12
blk/122
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@ -8,9 +8,9 @@ Block Editor (B100). Refer to documentation there.
'o' inserts a blank line after the cursor. 'O', before. 'o' inserts a blank line after the cursor. 'O', before.
'D' deletes "modifier" lines at the cursor. 'f' puts the contents of your previous cursor movement into the
find buffer. If that movement was a forward movement, it brings
the cursor back where it was. This allows for an efficient
combination of movements and 'E'. For example, if you want to
delete the next word, you type 'w', then 'f', then check your
(cont.) "F" buffer to be sure, then press 'E'. (cont.)

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@ -1,10 +1,3 @@
'f' puts the contents of your previous cursor movement into the
find buffer. If that movement was a forward movement, it brings
the cursor back where it was. This allows for an efficient
combination of movements and 'E'. For example, if you want to
delete the next word, you type 'w', then 'f', then check your
"F" buffer to be sure, then press 'E'.
'X' deletes "modifier" characters following cursor. 'X' deletes "modifier" characters following cursor.
'R' goes into replace mode at current cursor position. 'R' goes into replace mode at current cursor position.

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@ -8,7 +8,5 @@
EDPOS @ _cpos C! 1 EDPOS +! BLK!! 0 EDPOS @ _cpos C! 1 EDPOS +! BLK!! 0
THEN UNTIL mode! SPC contents ; THEN UNTIL mode! SPC contents ;
: $O EDPOS @ 0x3c0 ( 15 * 64 ) >= IF EXIT THEN : $O EDPOS @ 0x3c0 ( 15 * 64 ) >= IF EXIT THEN
_U EDPOS @ 0x3c0 AND DUP pos! _cpos _zbuf BLK!! contents ; _U EDPOS @ 0x3c0 AND DUP pos! _cpos _zbuf contents ;
: $o EDPOS @ 64 < IF EXIT THEN EDPOS @ 64 + EDPOS ! $O ; : $o EDPOS @ 64 < IF EXIT THEN EDPOS @ 64 + EDPOS ! $O ;
: $D acc@ 0 DO 16 EDPOS @ 64 / DO i _mvln- LOOP LOOP
BLK!! contents ;

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@ -3,12 +3,14 @@
DUP CMD 2+ C! CMD FIND IF EXECUTE ELSE DROP THEN DUP CMD 2+ C! CMD FIND IF EXECUTE ELSE DROP THEN
UPPER 'Q' = ; UPPER 'Q' = ;
: bufp ( buf -- ) : bufp ( buf -- )
DUP 64 + SWAP DO i C@ 0x20 MAX EMIT LOOP ; DUP 64 + SWAP DO
i C@ DUP 0x20 < IF DROP 0x20 THEN EMIT
LOOP ;
: bufs : bufs
1 aty ." I: " IBUF bufp 1 aty ." I: " IBUF bufp
2 aty ." F: " FBUF bufp ; 2 aty ." F: " FBUF bufp ;
: c<over KEY DUP EMIT DUP 0x0a = IF DROP 0x0d THEN ; : c<over KEY DUP EMIT DUP 0x0a = IF DROP 0x0d THEN ;
: VE ['] c<over 0x08 ( C< override ) RAM+ ! : VE ['] c<over 0x08 ( C< override ) RAM+ !
clrscr 0acc 0 PREVPOS ! contents clrscr 0acc 0 EDPOS ! 0 PREVPOS ! contents
BEGIN status bufs setpos KEY handle UNTIL BEGIN status bufs setpos KEY handle UNTIL
0 0x08 RAM+ ! 19 aty ; 0 0x08 RAM+ ! 19 aty ;

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@ -2,4 +2,3 @@
SWAP 2 PICK + ( a b a+n ) ROT ( b a+n a ) DO ( b ) SWAP 2 PICK + ( a b a+n ) ROT ( b a+n a ) DO ( b )
DUP I C! DUP I C!
LOOP DROP ; LOOP DROP ;
: ALLOT0 ( n -- ) H@ OVER 0 FILL ALLOT ;

14
blk/493
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@ -1,16 +1,16 @@
CODE (key) CODE (key)
A 0x01 LDrn, ( @KEY ) A 0x01 LDrn, ( @KEY )
0x28 RSTn, 0x28 RSTn,
PUSHA, L A LDrr, H 0 LDrn,
HL PUSHqq,
;CODE ;CODE
CODE (emit) CODE (emit)
BC POPqq, ( c == @DSP arg ) chkPS, BC POPqq, ( c == @DSP arg )
chkPS,
A 0x02 LDrn, ( @DSP ) A 0x02 LDrn, ( @DSP )
0x28 RSTn, 0x28 RSTn,
;CODE ;CODE
CODE AT-XY CODE BYE
DE POPqq, H E LDrr, ( Y ) HL 0 LDddnn,
DE POPqq, L E LDrr, ( X ) chkPS, A 0x16 LDrn, ( @EXIT )
A 0x0f LDrn, ( @VDCTL ) B 3 LDrn, ( setcur )
0x28 RSTn, 0x28 RSTn,
;CODE

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@ -1,8 +1,3 @@
: LINES 24 ; : COLS 80 ;
CODE BYE
HL 0 LDddnn,
A 0x16 LDrn, ( @EXIT )
0x28 RSTn,
CODE @DCSTAT ( drv -- f ) CODE @DCSTAT ( drv -- f )
BC POPqq, BC POPqq,
chkPS, chkPS,

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@ -212,12 +212,69 @@ session on the other, type a few characters, and try `pingpong` again.
## Saving to disk ## Saving to disk
If everything went well, you could run Collapse OS with `g3000<return>`. If everything went well, you could run Collapse OS with `g3000<return>`. You
But instead of doing that, why not save it to disk? would get a usable Collapse OS prompt. But don't do that just yet. That
executable bootstraps itself from code and it takes a while to do that every
time you launch it. You don't want that right? Let's save a compiled version of
it to disk.
dump cos/cmd:1 (start=x'5000',end=x'7000',tra='5000') Turn off the debugger (which can mess up some things) and save your sent
content as-is by following the instructions you had for the `RECV` program.
This way, if you mess up a step below, you can quickly start over. Now you can
launch Collapse OS. Then, we need to:
And there we go! A Collapse OS launchable from floppy! * Reclaim wasted memory
* Create hook entry
* Update LATEST
* Write down initialization code
* Write memory to floppy
### Reclaim wasted memory
During initialization, `RDLN$` allocated memory in `HERE` for its input buffer.
If you don't reclaim that space, that will be dead space in your binary.
You can reclaim that space with `FORGET _` which will rewind to before we
defined our initialization routine (see xcomp.fs).
However, that is not enough. If you only do that, there will be a conflict
between the rdln input buffer and your `HERE` space! So we need to go put that
input buffer somewhere else first. Therefore, your commands will be:
500 ALLOT RDLN$ FORGET _
### Create hook entry
That one is easy:
(entry) _
### Update LATEST
At this point, both `HERE` and `CURRENT` point to your future `LATEST`.
H@ 0x08 BIN+ !
Done.
### Write down initialization code
You'll do something similar to what we do in xcomp, except you'll have to add
"HERE rewinding" code because by default, `HERE` starts at RAMSTART+0x80. So:
," CURRENT @ HERE ! (ok) RDLN$ "
As soon as `RDLN$` is called, the `C<` pointer changes and gives control to
keyboard, giving us our full forth interpreter.
### Write memory to floppy
What you currently have in memory is gold. You want that on floppy. First, run
`H@ .X` to know your upper bound (and `0 BIN+ .X` to know your lower one, but
you're already supposed to know that one). Then, run `BYE` to return to TRSDOS
(the TRSDOS driver overrides `BYE` so that it calls the proper SVC instead of
just halting). Then, you can dump memory to floppy as you already did for
`RECV`.
## Sending blkfs to floppy ## Sending blkfs to floppy
@ -237,12 +294,7 @@ prompt:
' *CL< 0x55 RAM+ ! ' *CL< 0x55 RAM+ !
See B80 for details about those RAM offsets. Your serial link now has the See B80 for details about those RAM offsets. Your serial link now has the
prompt. You will also have to make your newlines CRLF. The TRS-80 wants CR prompt. Now, you can use `/tools/blkup` to send a disk's contents. First,
only, but serial communications (and `blkup`) expect CRLF:
' CRLF 0x0a RAM+ !
Now, you can use `/tools/blkup` to send a disk's contents. First,
extract the first 100 blocks from blkfs: extract the first 100 blocks from blkfs:
dd if=emul/blkfs bs=1024 count=100 > d1 dd if=emul/blkfs bs=1024 count=100 > d1
@ -260,14 +312,6 @@ Making blkfs span multiple disk is a bit problematic with regards to absolute
block references in the code. You'll need to work a bit to design your very block references in the code. You'll need to work a bit to design your very
own Collapse OS floppy set. See Usage guide (B3) for details. own Collapse OS floppy set. See Usage guide (B3) for details.
## Coming back to keyboard
Once you're done, you will want to go back to local control:
' CR 0x0a RAM+ !
0 0x55 RAM+ !
0 0x53 RAM+ !
## Self-hosting ## Self-hosting
As it is, your installment of Collapse OS is self-hosting using instructions As it is, your installment of Collapse OS is self-hosting using instructions