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Author SHA1 Message Date
Virgil Dupras
d6c9ab3f32 tools/stripfc: strip a little bit more 2020-04-12 12:47:50 -04:00
Virgil Dupras
9548514ff0 rc2014: dictionary relinking now works! 2020-04-12 10:24:53 -04:00
Virgil Dupras
06d0a02c12 link: fix LITA processing 2020-04-12 09:36:10 -04:00
3 changed files with 86 additions and 145 deletions

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@ -57,17 +57,19 @@
( a o ol -- a+n ) ( a o ol -- a+n )
: RLATOM : RLATOM
ROT ( o ol a ) ROT ( o ol a )
DUP @ 0x24 = IF
( addrWord? we need to offset it )
2 + ( o ol a+2 )
ROT OVER ( ol a o a )
@ -^ ( ol a n-o )
OVER ! ( ol a )
SWAP DROP ( a )
2 + ( a+2 )
EXIT ( no need for ASKIP )
THEN
DUP @ ( o ol a n ) DUP @ ( o ol a n )
DUP 0x24 = IF
( 0x24 is an addrWord, which should be offsetted in
the same way that a regular word would. To achieve
this, we skip ASKIP and instead of skipping 4 bytes
like a numberWord, we skip only 2, which means that
our number will be treated like a regular wordref.
)
DROP
2 + ( o ol a+2 )
ROT ROT 2DROP ( a )
EXIT
THEN
ROT ( o a n ol ) ROT ( o a n ol )
< IF ( under limit, do nothing ) < IF ( under limit, do nothing )
SWAP DROP ( a ) SWAP DROP ( a )

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@ -67,7 +67,9 @@ stage on the RC2014 itself!
To build your stage 1, run `make` in this folder, this will yield `os.bin`. To build your stage 1, run `make` in this folder, this will yield `os.bin`.
This will contain that tiny core and, appended to it, the Forth source code it This will contain that tiny core and, appended to it, the Forth source code it
needs to run to bootstrap itself. When it's finished bootstrapping, you will needs to run to bootstrap itself. When it's finished bootstrapping, you will
get a prompt to a full Forth interpreter. get a prompt to an almost-full Forth interpreter (there's not enough space in
8K to fit both link.fs and readln.fs, so we ditch readln. Our prompt is raw. No
backspace no buffer. Hardcore mode.)
### Emulate ### Emulate
@ -125,157 +127,92 @@ there are compiled based on a 0x8000-or-so base offset. What we need is a
0xa00-or-so base offset, that is, something suitable to be appended to the boot 0xa00-or-so base offset, that is, something suitable to be appended to the boot
binary, in ROM, in binary form. binary, in ROM, in binary form.
We can't simply adjust offsets. For complicated reasons, that can't be reliably Fortunately, inside the compiled source is the contents of link.fs which will
done. We have to re-interpret that same source code, but from a ROM offset. But allow us to relink our compiled dictionary so that in can be relocated in ROM,
how are we going to do that? After all, ROM is called ROM for a reason. next to our boot binary. I won't go into relinking details. Look at the source.
For now, let's just use it:
Memory maps. RLCORE
What we're going to do is to set up a memory map targeting our ROM and point it That command will take the dict from `' H@` up to `CURRENT`, copy it in free
to our RAM. Then we can recompile the source as if we were in ROM, right after memory and then relocate it. It will print 3 addresses during its processing.
our boot binary. Forth won't ever notice it's actually in RAM.
Alright, let's do this. First, let's have a look around. Where is the end of The first address is the top copied address. The process didn't touch memory
our boot binary? To know, find the word ";", which is the last word of icore: above this point. The second address is the wordref of the last copied entry.
The 3rd is the bottom address of the copied dict. When that last address is
printed, the processing is over (because we don't have a `>` prompt, we don't
have any other indicator that the process is over).
> ' ; .X ### Assembling the stage 2 binary
097d>
> 64 0x0970 DUMP
:70 0035 0958 00da ff43 .5.X...C
:78 003b 3500 810e 0020 .;5....
:80 0043 0093 07f4 03ef .C......
:88 0143 005f 0f00 0131 .C._...1
:90 3132 2052 414d 2b20 12 RAM+
:98 4845 5245 2021 0a20 HERE !.
:a0 3a20 4840 2048 4552 : H@ HER
:a8 4520 4020 3b0a 203a E @ ;. :
See that `_` at 0x98b? That's the name of our hook word. 4 bytes later is its At that point, we have a fully relocated binary in memory. Depending on our
wordref. That's the end of our boot binary. 0x98f, that's an address to write situations, the next steps differ.
down.
Right after that is our appended source code. The first part is `pre.fs` and * If we're on a RC2014 that has writing capabilities to permanent storage,
can be ignored. What we want starts at the definition of the `H@` word, which we'll want to assemble that binary directly on the RC2014 and write it to
is at 0x9a0. Another address to write down. permanent storage.
* If we're on a RC2014 that doesn't have those capabilities, we'll want to dump
memory on our modern environment using `/tools/memdump` and then assemble that
binary there.
* If we're in the emulator, we'll want to dump our memory using `CTRL+E` and
then assemble our stage 2 binary from that dump.
So our memory map will target 0x98f. Where will we place it? It doesn't matter In these instructions, we assume an emulated environment. I'll use actual
much, we have plenty of RAM. Where's `HERE`? offsets of an actual assembling session, but these of course are only examples.
It is very likely that these will not be the same offsets for you.
> H@ .X So you've pressed `CTRL+E` and you have a `memdump` file. Open it with a hex
8c3f> editor (I like `hexedit`) to have a look around and to decide what we'll extract
from that memdump. `RLCORE` already gave you important offsets (in my case,
`9a3c`, `99f6` and `8d60`), but although the beginning of will always be the
same (`8d60`), the end offset depends on the situation.
Alright, let's go wide and use 0xa000 as our map destination. But before we do, If you look at data between `99f6` and `9a3c`, you'll see that this data is not
let's copy the content of our ROM into RAM because there's our source code 100% dictionary entry material. Some of it is buffer data allocated at
there and if we don't copy it before setting up the memory map, we'll shadow it. initialization. To locate the end of a word, look for `0043`, the address for
`EXIT`. In my case, it's at `9a1a` and it's the end of the `INIT` word.
Let's be lazy and don't even check where the source stop. Let's assume it stops Moreover, the `INIT` routine that is in there is not quite what we want,
at 0x1fff, the end of the ROM. because it doesn't contain the `HERE` adjustment that we find in `pre.fs`.
We'll want to exclude it from our binary, so let's go a bit further, at `99cf`,
ending at `99de`.
> 0x98f 0xa000 0x2000 0x98f - MOVE So, the end of our compiled dict is actually `99de`. Alright, let's extract it:
> 64 0xa000 DUMP
:00 3131 3220 5241 4d2b 112 RAM+
:08 2048 4552 4520 210a HERE !.
:10 203a 2048 4020 4845 : H@ HE
:18 5245 2040 203b 0a20 RE @ ;.
:20 3a20 2d5e 2053 5741 : -^ SWA
:28 5020 2d20 3b0a 203a P - ;. :
:30 205b 2049 4e54 4552 [ INTER
:38 5052 4554 2031 2046 PRET 1 F
Looks fine. Now, let's create a memory map. A memory map word is rather simple. dd if=memdump bs=1 skip=36192 count=3198 > dict.bin
It is called before each `@/C@/!/C!` operation and is given the opportunity to
tweak the address on PSP's TOS. Let's go with our map:
> : MMAP `36192` is `8d60` and `3198` is `99de-8d60`. This needs to be prepended by the
DUP 0x98f < IF EXIT THEN boot binary. But that one, we already have. It's `z80c.bin`
DUP 0x1fff > IF EXIT THEN
[ 0xa000 0x98f - LITN ] +
;
> 0x98e MMAP .X
098e> 0x98f MMAP .X
a000> 0xabc MMAP .X
a12b> 0x1fff MMAP .X
b66e> 0x2000 MMAP .X
2000>
This looks good. Let's apply it for real: cat z80c.bin dict.bin > stage2.bin
> ' MMAP (mmap*) ! Is it ready to run yet? no. There are 3 adjustments we need to manually make
> 64 0x980 DUMP using our hex editor.
:80 0043 0093 07f4 03ef .C...... 1. We need to link `H@` to the hook word of the boot binary. In my case, it's
:88 0143 005f 0f00 0131 .C._...1 a matter of writing `02` at `08ec` and `00` at `08ed`, `H@`'s prev field.
:90 3132 2052 414d 2b20 12 RAM+ 2. We need to end our binary with a hook word. It can have a zero-length name
:98 4845 5245 2021 0a20 HERE !. and the prev field needs to properly point to the previous wordref. In my
:a0 3a20 4840 2048 4552 : H@ HER case, that was `RLCORE` at offset `1559` for a `stage2.bin` size of `1568`,
:a8 4520 4020 3b0a 203a E @ ;. : which means that I appended `0F 00 00` at the end of the file.
:b0 202d 5e20 5357 4150 -^ SWAP 3. Finally, we need to adjust `LATEST` which is at offset `08`. This needs to
:b8 202d 203b 0a20 3a20 - ;. : point to the last wordref of the file, which is equal to the length of
`stage2.bin` because we've just added a hook word. This means that we write
`6B` at offset `08` and `15` at offset `09`.
But how do we know that it really works? Because we can write in ROM! Now are we ready yet? ALMOST! There's one last thing we need to do: add runtime
source. In our case, because we have a compiled dict, the only source we need
to include is `pre.fs` and `run.fs`:
> 'X' 0x98f ! cat stage2.bin pre.fs run.fs > stage2r.bin
> 64 0x980 DUMP
:80 0043 0093 07f4 03ef .C...... That's it! our binary is ready to run!
:88 0143 005f 0f00 0131 .C._...X
:90 0032 2052 414d 2b20 .2 RAM+
:98 4845 5245 2021 0a20 HERE !.
:a0 3a20 4840 2048 4552 : H@ HER
:a8 4520 4020 3b0a 203a E @ ;. :
:b0 202d 5e20 5357 4150 -^ SWAP
:b8 202d 203b 0a20 3a20 - ;. :
> 64 0xa000 DUMP
:00 5800 3220 5241 4d2b X.2 RAM+ ../../emul/hw/rc2014/classic stage2r.bin
:08 2048 4552 4520 210a HERE !.
:10 203a 2048 4020 4845 : H@ HE
:18 5245 2040 203b 0a20 RE @ ;.
:20 3a20 2d5e 2053 5741 : -^ SWA
:28 5020 2d20 3b0a 203a P - ;. :
:30 205b 2049 4e54 4552 [ INTER
:38 5052 4554 2031 2046 PRET 1 F
We're now ready for a re-bootstrap. Here's what we're gonna do: And there you have it, a stage2 binary that you've assembled yourself. Now,
here's for your homework: use the same technique to add the contents of
1. Bring `CURRENT` and `HERE` back to `0x98f`. `readln.fs` to stage2 so that you have a full-featured interpreter.
2. Set `CINPTR` to `icore`'s `(c<)`.
`(c<)` word is the main input of the interpreter. Right now, your `(c<)` comes
from the `readln` unit, which makes the main `INTERPRET` loop wait for your
keystrokes before interpreting your words.
But this can be changed. At the moment where we change `CINPTR`, the interpret
loop will start reading from it, so we'll lose control. That is why we must
prepare things carefully before that. We'll re-gain control at the end of the
bootstrap source, in `run.fs`, where `(c<)` is set to `readln`'s `(c<)`
`(c<)` word is the main input of the interpreter. Right now, your `(c<)` comes
from the `readln` unit, which makes the main `INTERPRET` loop wait for your
keystrokes before interpreting your words.
But this can be changed. At the moment where we change `CINPTR`, the interpret
loop will start reading from it, so we'll lose control. That is why we must
prepare things carefully before that. We'll re-gain control at the end of the
bootstrap source, in `run.fs`, where `(c<)` is set to `readln`'s `(c<)`.
At this moment, `icore`'s `(c<)` is shadowed by `readln`, but at the moment
`CURRENT` changes, it will be accessible again. However, this all has to change
in one shot, so we need to prepare a compiled word for it if we don't want to
lose access to our interpret loop in the middle of our operation.
> : KAWABUNGA!
( 60 == (c<) pointer )
0x9a0 0x60 RAM+ !
0x98f CURRENT !
0x98f HERE !
( 0c == CINPTR )
(find) (c<) DROP 0x0c RAM+ !
;
Ready? Set? KAWABUNGA!
TODO: make this work...
[rc2014]: https://rc2014.co.uk [rc2014]: https://rc2014.co.uk
[romwrite]: https://github.com/hsoft/romwrite [romwrite]: https://github.com/hsoft/romwrite

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@ -13,15 +13,17 @@ by more than once space or by a newline. Hackish, but works.
int main() int main()
{ {
int spccnt = 0; int spccnt = 2; // if the first char is a (, consider it a comment opener.
int incomment = 0; int incomment = 0;
int c; int c;
c = getchar(); c = getchar();
while ( c != EOF ) { while ( c != EOF ) {
if (c == '\n') { if (c == '\n') {
// We still spit newlines whenever we see them, Forth interpreter if (!incomment) {
// doesn't like when they're not there... // We still spit newlines whenever we see them, Forth interpreter
putchar(c); // doesn't like when they're not there...
putchar(c);
}
spccnt += 2; spccnt += 2;
} else if (c == ' ') { } else if (c == ' ') {
spccnt++; spccnt++;