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mirror of https://github.com/hsoft/collapseos.git synced 2024-11-27 12:58:09 +11:00

VE: add 't'

This is the first commit I do entirely in VE. It's a habit I'm planning
on taking as it helps a lot to find usability issues.
This commit is contained in:
Virgil Dupras 2020-06-11 18:12:01 -04:00
parent e83d5073ba
commit f6ded7712e
234 changed files with 1232 additions and 6 deletions

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@ -13,3 +13,4 @@ MASTER INDEX

14
blk/004
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@ -1,2 +1,16 @@
21 How blocks are organized 22 Addressed devices 21 How blocks are organized 22 Addressed devices
23 Branching 23 Branching

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@ -10,3 +10,7 @@ binary (example "0b1010"), char literals are single characters
surrounded by ' (example 'X'). Char literals can't be used for surrounded by ' (example 'X'). Char literals can't be used for
whitespaces. whitespaces.

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@ -12,3 +12,5 @@ writes that number as a literal, followed by a reference to
Example: ": foo [COMPILE] bar;" is the equivalent of ": foo bar Example: ": foo [COMPILE] bar;" is the equivalent of ": foo bar
;" if bar is not an immediate. However, ": foo COMPILE bar ;" ;" if bar is not an immediate. However, ": foo COMPILE bar ;"
is the equivalent of ": foo ['] bar , ;". Got it? is the equivalent of ": foo ['] bar , ;". Got it?

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blk/009
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@ -4,3 +4,13 @@ prompt control to a RS-232 device instead of the keyboard.
Interpreter output is unbuffered and only has EMIT. This Interpreter output is unbuffered and only has EMIT. This
word can also be overriden, mostly as a companion to the word can also be overriden, mostly as a companion to the
raison d'etre of your KEY override. raison d'etre of your KEY override.

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@ -6,3 +6,11 @@ Although the usage of absolute LOAD calls are minimally used
(relative LOADs are preferred), they are sometimes unavoidable. (relative LOADs are preferred), they are sometimes unavoidable.
When you span Collapse OS over multiple disks, don't forget to When you span Collapse OS over multiple disks, don't forget to
adjust those absolute LOADs. adjust those absolute LOADs.

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@ -11,3 +11,6 @@ try to strive towards a few goals:
4. B200-B500 are for bootstrapping 4. B200-B500 are for bootstrapping
5. The rest is for recipes. 5. The rest is for recipes.
6. I'm not sure yet how I'll organize multiple arches. 6. I'm not sure yet how I'll organize multiple arches.

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blk/022
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@ -4,3 +4,13 @@ A@ and A! are the indirect versions of C@ and C!. Their target
word is controlled through A@* and A!* and by default point to word is controlled through A@* and A!* and by default point to
C@ and C*. There is also a AMOVE word that is the same as MOVE C@ and C*. There is also a AMOVE word that is the same as MOVE
but using A@ and A!. but using A@ and A!.

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@ -9,3 +9,8 @@ The reasoning behind this intentional limit is that huge
branches are generally a indicator that a logic ought to be branches are generally a indicator that a logic ought to be
simplified. So here's one more constraint for you to help you simplified. So here's one more constraint for you to help you
towards simplicity. towards simplicity.

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@ -13,3 +13,4 @@ to be used directly, but as part of another word.

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blk/044
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@ -3,3 +3,14 @@ INTERPRET -- Get a line from stdin, compile it in tmp memory,
then execute the compiled contents. then execute the compiled contents.
LEAVE -- In a DO..LOOP, exit at the next LOOP call. LEAVE -- In a DO..LOOP, exit at the next LOOP call.
QUIT -- Return to interpreter prompt immediately QUIT -- Return to interpreter prompt immediately

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@ -6,3 +6,11 @@ ROLL Rotate PSP over n items. "1 ROLL" = SWAP,
"2 ROLL" = ROT. 0 is noop. "2 ROLL" = ROT. 0 is noop.

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@ -8,3 +8,9 @@ MOVE a1 a2 u -- Copy u bytes from a1 to a2, starting
MOVE- a1 a2 u -- Copy u bytes from a1 to a2, starting MOVE- a1 a2 u -- Copy u bytes from a1 to a2, starting
with a1+u, going down. with a1+u, going down.
MOVE, a u -- Copy u bytes from a to HERE. MOVE, a u -- Copy u bytes from a to HERE.

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@ -10,3 +10,7 @@ S= a1 a2 -- f Returns whether string a1 == a2.

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blk/076
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@ -4,3 +4,13 @@ prohibitive in terms of costs), PS_ADDR should be set to
at least 6 bytes before its actual limit. 6 bytes because we at least 6 bytes before its actual limit. 6 bytes because we
seldom have words requiring more than 3 items from the stack. seldom have words requiring more than 3 items from the stack.
Then, at each "exit" call we check for stack underflow. Then, at each "exit" call we check for stack underflow.

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@ -13,3 +13,4 @@ FUTURE USES section is unused for now.
DRIVERS section is reserved for recipe-specific drivers. DRIVERS section is reserved for recipe-specific drivers.

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@ -8,3 +8,9 @@
In RAM-only environment, we will typically have a In RAM-only environment, we will typically have a
"CURRENT @ HERE !" line during init to have HERE begin at the "CURRENT @ HERE !" line during init to have HERE begin at the
end of the binary instead of RAMEND. end of the binary instead of RAMEND.

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blk/102
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@ -1,2 +1,16 @@
X ( n -- ): Delete X chars after cursor and place in IBUF. X ( n -- ): Delete X chars after cursor and place in IBUF.
E: Run X with n = length of FBUF. E: Run X with n = length of FBUF.

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@ -12,3 +12,5 @@
ENDCASE ENDCASE
AGAIN AGAIN
; ;

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@ -11,3 +11,6 @@ CREATE FBUF 64 ALLOT0
EMIT EMIT
LOOP ( lno ) 1+ . ; LOOP ( lno ) 1+ . ;
: _zbuf 64 0 FILL ; ( buf -- ) : _zbuf 64 0 FILL ; ( buf -- )

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@ -10,3 +10,7 @@
: _mvln- ( ln -- move ln 1 line up ) : _mvln- ( ln -- move ln 1 line up )
DUP 14 > IF DROP 15 _lpos _zbuf DUP 14 > IF DROP 15 _lpos _zbuf
ELSE 1+ _lpos DUP 64 - 64 MOVE THEN ; ELSE 1+ _lpos DUP 64 - 64 MOVE THEN ;

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blk/109
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@ -3,3 +3,14 @@
14 I - _mvln+ 14 I - _mvln+
LOOP ; LOOP ;
: U _U P ; : U _U P ;

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@ -8,3 +8,9 @@
UNTIL ( a1 a2 ) UNTIL ( a1 a2 )
DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! ELSE DROP THEN ; DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! ELSE DROP THEN ;
: F FBUF _type _F EDPOS @ 64 / _pln ; : F FBUF _type _F EDPOS @ 64 / _pln ;

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@ -11,3 +11,6 @@
ELSE DROP 1+ ( ilen becomes rbuffsize+1 ) THEN ELSE DROP 1+ ( ilen becomes rbuffsize+1 ) THEN
DUP IBUF EDPOS @ _cpos ROT MOVE ( ilen ) EDPOS +! BLK!! ; DUP IBUF EDPOS @ _cpos ROT MOVE ( ilen ) EDPOS +! BLK!! ;
: I IBUF _type _I EDPOS @ 64 / _pln ; : I IBUF _type _I EDPOS @ 64 / _pln ;

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@ -9,3 +9,8 @@
EDPOS @ 64 / _pln ; EDPOS @ 64 / _pln ;
: E FBUF _blen X ; : E FBUF _blen X ;
: Y FBUF _blen icpy ; : Y FBUF _blen icpy ;

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@ -11,6 +11,6 @@ effect.
block. Any change made to the previously selected block is block. Any change made to the previously selected block is
saved beforehand. saved beforehand.
'[' and ']' advances the selected block by "modifier". '[' and ']' advances the selected block by "modifier". 't' opens
the previously opened block.
(cont.) (cont.)

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@ -8,3 +8,9 @@ be sure, then press 'E'.
'R' goes into replace mode at current cursor position. 'R' goes into replace mode at current cursor position.
Following keystrokes replace current character and advance Following keystrokes replace current character and advance
cursor. Press return to return to normal mode. cursor. Press return to return to normal mode.

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blk/125
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@ -1,3 +1,16 @@
'? UPPER NOT [IF] 33 LOAD+ [THEN] DROP ( B158 ) '? UPPER NOT [IF] 33 LOAD+ [THEN] DROP ( B158 )
-20 LOAD+ ( B105, block editor ) -20 LOAD+ ( B105, block editor )
1 6 LOADR+ 1 6 LOADR+

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@ -1,5 +1,5 @@
CREATE CMD 2 C, '$' C, 0 C, CREATE CMD 2 C, '$' C, 0 C,
VARIABLE PREVPOS CREATE PREVPOS 0 , CREATE PREVBLK 0 ,
: acc@ ACC @ 1 MAX ; : acc@ ACC @ 1 MAX ;
: num ACC @ SWAP _pdacc IF DROP ELSE ACC ! THEN ; : num ACC @ SWAP _pdacc IF DROP ELSE ACC ! THEN ;
: nspcs ( n -- , spit n space ) 0 DO SPC LOOP ; : nspcs ( n -- , spit n space ) 0 DO SPC LOOP ;
@ -9,5 +9,8 @@ VARIABLE PREVPOS
: status 0 aty ." BLK" SPC BLK> ? SPC ACC ? : status 0 aty ." BLK" SPC BLK> ? SPC ACC ?
SPC EDPOS @ 64 /MOD . ',' EMIT . 10 nspcs ; SPC EDPOS @ 64 /MOD . ',' EMIT . 10 nspcs ;
: contents 3 aty BLK> @ LIST 3 16 gutter ; : contents 3 aty BLK> @ LIST 3 16 gutter ;
: selblk BLK@ contents ; : selblk BLK> @ PREVBLK ! BLK@ contents ;
: mode! ( c -- ) 63 0 AT-XY ; : mode! ( c -- ) 63 0 AT-XY ;

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@ -8,3 +8,9 @@
( buf ln c ) 63 nspcs SWAP 4 SWAP AT-XY ( buf c ) ( buf ln c ) 63 nspcs SWAP 4 SWAP AT-XY ( buf c )
SWAP DUP _zbuf C!+ DUP 63 + SWAP DO SWAP DUP _zbuf C!+ DUP 63 + SWAP DO
C< DUP 0x0d = IF LEAVE THEN i C! LOOP ; C< DUP 0x0d = IF LEAVE THEN i C! LOOP ;

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@ -1,6 +1,7 @@
: $g ACC @ selblk ; : $g ACC @ selblk ;
: $[ BLK> @ acc@ - selblk ; : $[ BLK> @ acc@ - selblk ;
: $] BLK> @ acc@ + selblk ; : $] BLK> @ acc@ + selblk ;
: $t PREVBLK @ selblk ;
: $I mode! 'I' EMIT IBUF 1 buftype _I contents mode! SPC ; : $I mode! 'I' EMIT IBUF 1 buftype _I contents mode! SPC ;
: $F mode! 'F' EMIT FBUF 2 buftype _F setpos mode! SPC ; : $F mode! 'F' EMIT FBUF 2 buftype _F setpos mode! SPC ;
: $Y Y ; : $Y Y ;
@ -10,3 +11,6 @@
: $H EDPOS @ 0x3c0 AND pos! ; : $H EDPOS @ 0x3c0 AND pos! ;
: $L EDPOS @ 0x3f OR pos! ; : $L EDPOS @ 0x3f OR pos! ;

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@ -10,3 +10,7 @@
: $B EDPOS @ BLK( + acc@ 0 DO : $B EDPOS @ BLK( + acc@ 0 DO
BEGIN C@- WS? UNTIL BEGIN C@- WS? NOT UNTIL LOOP BEGIN C@- WS? UNTIL BEGIN C@- WS? NOT UNTIL LOOP
1+ BLK( - pos! ; 1+ BLK( - pos! ;

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@ -13,3 +13,4 @@
: $D $H 64 icpy : $D $H 64 icpy
acc@ 0 DO 16 EDPOS @ 64 / DO i _mvln- LOOP LOOP acc@ 0 DO 16 EDPOS @ 64 / DO i _mvln- LOOP LOOP
BLK!! contents ; BLK!! contents ;

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@ -12,3 +12,5 @@
clrscr 0 ACC ! 0 PREVPOS ! contents clrscr 0 ACC ! 0 PREVPOS ! contents
BEGIN status bufs setpos KEY handle UNTIL BEGIN status bufs setpos KEY handle UNTIL
0 0x08 RAM+ ! 19 aty ; 0 0x08 RAM+ ! 19 aty ;

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@ -13,3 +13,4 @@ Some programs need them, so they will automatically LOAD them.
Because more than one program can use the same extra words, Because more than one program can use the same extra words,
conditional loaders are recommended. If you want to load all conditional loaders are recommended. If you want to load all
words do "152 LOAD" which conditionally loads all extra words. words do "152 LOAD" which conditionally loads all extra words.

12
blk/152
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@ -2,3 +2,15 @@
'? FILL NOT [IF] 3 LOAD+ [THEN] DROP '? FILL NOT [IF] 3 LOAD+ [THEN] DROP
'? EMPTY NOT [IF] 4 LOAD+ [THEN] DROP '? EMPTY NOT [IF] 4 LOAD+ [THEN] DROP
'? WIPE NOT [IF] 5 LOAD+ [THEN] DROP '? WIPE NOT [IF] 5 LOAD+ [THEN] DROP

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@ -9,3 +9,8 @@
: ENDOF [COMPILE] ELSE ; IMMEDIATE : ENDOF [COMPILE] ELSE ; IMMEDIATE

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@ -9,3 +9,8 @@
; IMMEDIATE ; IMMEDIATE

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blk/155
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@ -3,3 +3,14 @@
DUP I C! DUP I C!
LOOP DROP ; LOOP DROP ;
: ALLOT0 ( n -- ) H@ OVER 0 FILL ALLOT ; : ALLOT0 ( n -- ) H@ OVER 0 FILL ALLOT ;

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blk/156
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@ -2,3 +2,15 @@
LIT< _sys FIND NOT IF ABORT THEN LIT< _sys FIND NOT IF ABORT THEN
DUP HERE ! CURRENT ! ; DUP HERE ! CURRENT ! ;

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@ -3,3 +3,14 @@
( src dst -- ) ( src dst -- )
: COPY SWAP BLK@ BLK> ! BLK! ; : COPY SWAP BLK@ BLK> ! BLK! ;

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blk/158
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@ -1,2 +1,16 @@
: LOWER DUP 'A' 'Z' =><= IF 32 + THEN ; : LOWER DUP 'A' 'Z' =><= IF 32 + THEN ;
: UPPER DUP 'a' 'z' =><= IF 32 - THEN ; : UPPER DUP 'a' 'z' =><= IF 32 - THEN ;

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@ -11,3 +11,6 @@ Z80 Assembler
238 OP3ddnn 240 OP3nn 238 OP3ddnn 240 OP3nn
242 Specials 246 Flow 242 Specials 246 Flow
249 Macros 249 Macros

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@ -1,3 +1,16 @@
On top of that, you have the very nice BREAK, instruction, On top of that, you have the very nice BREAK, instruction,
which must also be preceeded by a JRxx, and will jump to the which must also be preceeded by a JRxx, and will jump to the
PC following the next AGAIN, PC following the next AGAIN,

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@ -9,3 +9,8 @@ JR [, Z, NZ, C, NC]
DI EI EXDEHL EXX HALT DI EI EXDEHL EXX HALT
NOP RET RETI RETN SCF NOP RET RETI RETN SCF

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blk/212
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@ -1 +1,16 @@
1 37 LOADR+ 1 37 LOADR+

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@ -6,3 +6,11 @@ VARIABLE L1 VARIABLE L2 VARIABLE L3 VARIABLE L4
: BC 0 ; : DE 1 ; : HL 2 ; : AF 3 ; : SP AF ; : BC 0 ; : DE 1 ; : HL 2 ; : AF 3 ; : SP AF ;
: CNZ 0 ; : CZ 1 ; : CNC 2 ; : CC 3 ; : CNZ 0 ; : CZ 1 ; : CNC 2 ; : CC 3 ;
: CPO 4 ; : CPE 5 ; : CP 6 ; : CM 7 ; : CPO 4 ; : CPE 5 ; : CP 6 ; : CM 7 ;

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@ -10,3 +10,7 @@
0x1f OP1 RRA, 0x0f OP1 RRCA, 0x1f OP1 RRA, 0x0f OP1 RRCA,
0x37 OP1 SCF, 0x37 OP1 SCF,

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@ -9,3 +9,8 @@
0x28 OP1 JRZ, 0x20 OP1 JRNZ, 0x28 OP1 JRZ, 0x20 OP1 JRNZ,

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@ -10,3 +10,7 @@
0x04 OP1r INCr, 0x05 OP1r DECr, 0x04 OP1r INCr, 0x05 OP1r DECr,
: INC(IXY+), INCr, A, ; : INC(IXY+), INCr, A, ;
: DEC(IXY+), DECr, A, ; : DEC(IXY+), DECr, A, ;

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@ -12,3 +12,5 @@
0xb0 OP1r0 ORr, 0x90 OP1r0 SUBr, 0xb0 OP1r0 ORr, 0x90 OP1r0 SUBr,
0x98 OP1r0 SBCr, 0xa8 OP1r0 XORr, 0x98 OP1r0 SBCr, 0xa8 OP1r0 XORr,
: CP(IXY+), CPr, A, ; : CP(IXY+), CPr, A, ;

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@ -13,3 +13,4 @@
: ADDIXss, 0xdd A, ADDHLss, ; : ADDIXIX, HL ADDIXss, ; : ADDIXss, 0xdd A, ADDHLss, ; : ADDIXIX, HL ADDIXss, ;
: ADDIYss, 0xfd A, ADDHLss, ; : ADDIYIY, HL ADDIYss, ; : ADDIYss, 0xfd A, ADDHLss, ; : ADDIYIY, HL ADDIYss, ;

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@ -12,3 +12,5 @@
_1rr _1rr
; ;
0x40 OP1rr LDrr, 0x40 OP1rr LDrr,

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@ -11,3 +11,6 @@
SWAP ( ixy+- rd HL ) SWAP ( ixy+- rd HL )
LDIXYr, LDIXYr,
; ;

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@ -7,3 +7,10 @@
0xeda8 OP2 LDD, 0xedb8 OP2 LDDR, 0xeda8 OP2 LDD, 0xedb8 OP2 LDDR,
0xed44 OP2 NEG, 0xed44 OP2 NEG,
0xed4d OP2 RETI, 0xed45 OP2 RETN, 0xed4d OP2 RETI, 0xed45 OP2 RETN,

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@ -13,3 +13,4 @@
0xee OP2n XORn, 0xee OP2n XORn,
0xfe OP2n CPn, 0xfe OP2n CPn,

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@ -9,3 +9,8 @@
; ;
0x06 OP2rn LDrn, 0x06 OP2rn LDrn,

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@ -12,3 +12,5 @@
0x80 OP2br RESbr, 0x80 OP2br RESbr,
0x40 OP2br BITbr, 0x40 OP2br BITbr,

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@ -12,3 +12,5 @@
0xed41 OP2r OUT(C)r, 0xed41 OP2r OUT(C)r,
0xed40 OP2r INr(C), 0xed40 OP2r INr(C),

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@ -10,3 +10,7 @@
0x4a OP2ss ADCHLss, 0x4a OP2ss ADCHLss,
0x42 OP2ss SBCHLss, 0x42 OP2ss SBCHLss,

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@ -9,3 +9,8 @@
A,, A,,
; ;
0x01 OP3ddnn LDddnn, 0x01 OP3ddnn LDddnn,

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@ -9,3 +9,8 @@
0xc3 OP3nn JPnn, 0xc3 OP3nn JPnn,
0x22 OP3nn LD(nn)HL, 0x22 OP3nn LD(nn)HL,
0x2a OP3nn LDHL(nn), 0x2a OP3nn LDHL(nn),

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@ -12,3 +12,5 @@
: JP(IX), IX DROP JP(HL), ; : JP(IX), IX DROP JP(HL), ;
: JP(IY), IY DROP JP(HL), ; : JP(IY), IY DROP JP(HL), ;

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@ -13,3 +13,4 @@
; ;
: ;CODE JPNEXT, ; : ;CODE JPNEXT, ;

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@ -6,3 +6,11 @@
THEN ; THEN ;
: AGAIN, BREAK?, PC - 1- A, ; : AGAIN, BREAK?, PC - 1- A, ;
: BWR @ AGAIN, ; : BWR @ AGAIN, ;

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@ -10,3 +10,7 @@
: LDDE(HL), E (HL) LDrr, HL INCss, D (HL) LDrr, ; : LDDE(HL), E (HL) LDrr, HL INCss, D (HL) LDrr, ;
: OUTHL, DUP A H LDrr, OUTnA, A L LDrr, OUTnA, ; : OUTHL, DUP A H LDrr, OUTnA, A L LDrr, OUTnA, ;
: OUTDE, DUP A D LDrr, OUTnA, A E LDrr, OUTnA, ; : OUTDE, DUP A D LDrr, OUTnA, A E LDrr, OUTnA, ;

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@ -7,3 +7,10 @@ See example in /emul/xcomp.fs
Why limit ourselves to icore? Oh, I've tried cross-compiling Why limit ourselves to icore? Oh, I've tried cross-compiling
the whole shebang. I tried. And failed. Too dynamic. the whole shebang. I tried. And failed. Too dynamic.

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blk/262
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@ -1 +1,16 @@
1 LOAD+ 3 LOAD+ 6 LOAD+ 1 LOAD+ 3 LOAD+ 6 LOAD+

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@ -13,3 +13,4 @@ VARIABLE XCURRENT
XCON ' _xapply LITA XCON ' _xapply LITA
LIT< , FIND DROP _xapply , XCOFF ; LIT< , FIND DROP _xapply , XCOFF ;
: X[COMPILE] XCON ' _xapply , XCOFF ; : X[COMPILE] XCON ' _xapply , XCOFF ;

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@ -12,3 +12,5 @@ never supposed to encounter an immediate at this point.
If not found, we try the same word on system dict (RAM+02). If not found, we try the same word on system dict (RAM+02).
If found and is immediate, execute. If founf and not immediate, If found and is immediate, execute. If founf and not immediate,
error. If not found, try number. error. If not found, try number.

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@ -12,3 +12,5 @@
THEN THEN
AGAIN AGAIN
; ;

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@ -9,3 +9,8 @@
CURRENT @ XCURRENT ! CURRENT @ XCURRENT !

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@ -10,3 +10,7 @@ up until 0x67, the (?br) wordref, pretty much everything has
to stay put. to stay put.
To assemble, run "282 LOAD". To assemble, run "282 LOAD".

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@ -1 +1,16 @@
1 53 LOADR+ 1 53 LOADR+

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@ -13,3 +13,4 @@ NOP, NOP, ( 24, addrWord ) NOP, NOP, ( 26, unused )
0 JPnn, ( RST 30 ) 0 JPnn, ( RST 30 )
0 JPnn, ( 33, execute ) NOP, NOP, ( unused ) 0 JPnn, ( 33, execute ) NOP, NOP, ( unused )
0 JPnn, ( RST 38 ) 0 JPnn, ( RST 38 )

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@ -13,3 +13,4 @@ CODE (loop) ( 0x77 )
A 1 IX+ LDrIXY, 1 IX- CP(IXY+), JRNZ, L2 BWR ( branch ) A 1 IX+ LDrIXY, 1 IX- CP(IXY+), JRNZ, L2 BWR ( branch )
( don't branch ) ( don't branch )
IX DECss, IX DECss, IX DECss, IX DECss, JR, L1 BWR IX DECss, IX DECss, IX DECss, IX DECss, JR, L1 BWR

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@ -12,3 +12,5 @@ PC ORG @ 0x24 + ! ( addrWord )
IY INCss, IY INCss,
DE PUSHqq, DE PUSHqq,
JPNEXT, JPNEXT,

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@ -8,3 +8,9 @@ PC ORG @ 0x22 + ! ( litWord, 0xf7, tight on the 0x100 limit )
DE ADDIYss, DE ADDIYss,
HL PUSHqq, HL PUSHqq,
JPNEXT, JPNEXT,

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@ -13,3 +13,4 @@ PC ORG @ 1 + ! ( main )
Forth. ) Forth. )
BIN( @ 0x08 + LDHL(nn), BIN( @ 0x08 + LDHL(nn),
RAMSTART 0x02 + LD(nn)HL, ( RAM+02 == CURRENT cont. ) RAMSTART 0x02 + LD(nn)HL, ( RAM+02 == CURRENT cont. )

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@ -2,3 +2,15 @@
HL L1 @ LDddnn, HL L1 @ LDddnn,
0x03 BCALL, ( 03 == find ) 0x03 BCALL, ( 03 == find )
0x33 BJP, ( 33 == execute ) 0x33 BJP, ( 33 == execute )

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@ -13,3 +13,4 @@ PC ORG @ 4 + ! ( find )
C A LDrr, B 0 LDrn, ( C holds our length ) C A LDrr, B 0 LDrn, ( C holds our length )
BC ADDHLss, HL INCss, ( HL points to after-last-char ) BC ADDHLss, HL INCss, ( HL points to after-last-char )
( cont . ) ( cont . )

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@ -6,3 +6,11 @@
LDA(DE), LDA(DE),
0x7f ANDn, ( remove IMMEDIATE flag ) 0x7f ANDn, ( remove IMMEDIATE flag )
C CPr, ( cont. ) C CPr, ( cont. )

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@ -13,3 +13,4 @@
DJNZ, AGAIN, DJNZ, AGAIN,
THEN, THEN,
( cont. ) ( cont. )

10
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@ -4,3 +4,13 @@
L2 FSET ( end ) L2 FSET ( end )
HL POPqq, HL POPqq,
RET, RET,

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@ -11,3 +11,6 @@ PC ORG @ 0x15 + ! ( popRS )
IX DECss, IX DECss,
IX DECss, IX DECss,
RET, RET,

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@ -5,3 +5,12 @@ L2 BSET ( abortUnderflow )
0x03 BCALL, ( find ) 0x03 BCALL, ( find )
0x33 BJP, ( 33 == execute ) 0x33 BJP, ( 33 == execute )

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@ -11,3 +11,6 @@ PC ORG @ 0x1e + ! ( chkPS )
CNC RETcc, ( PS_ADDR >= SP? good ) CNC RETcc, ( PS_ADDR >= SP? good )
JR, L2 BWR ( abortUnderflow-B298 ) JR, L2 BWR ( abortUnderflow-B298 )

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@ -13,3 +13,4 @@ L3 BSET PC ORG @ 0x34 + ! ( execute )
( DE points to PFA ) ( DE points to PFA )
JP(HL), JP(HL),

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@ -10,3 +10,7 @@ L1 BSET PC ORG @ 0x0f + ! ( compiledWord )
HL INCss, HL INCss,
HL PUSHqq, IY POPqq, ( --> IP ) HL PUSHqq, IY POPqq, ( --> IP )
JR, L3 BWR ( execute-B301 ) JR, L3 BWR ( execute-B301 )

11
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@ -3,3 +3,14 @@ PC ORG @ 0x0c + ! ( cellWord )
DE PUSHqq, DE PUSHqq,
JPNEXT, JPNEXT,

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@ -7,3 +7,10 @@ CODE EXECUTE
DE POPqq, DE POPqq,
chkPS, chkPS,
JR, L3 BWR ( execute-B301 ) JR, L3 BWR ( execute-B301 )

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@ -9,3 +9,8 @@ CODE ROT
BC PUSHqq, ( A ) BC PUSHqq, ( A )
;CODE ;CODE

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@ -8,3 +8,9 @@ CODE SWAP
;CODE ;CODE

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@ -9,3 +9,8 @@ CODE OVER
;CODE ;CODE

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@ -13,3 +13,4 @@ CODE PICK
CC L2 @ JPccnn, ( abortUnderflow-B298 ) CC L2 @ JPccnn, ( abortUnderflow-B298 )
BC PUSHqq, BC PUSHqq,
;CODE ;CODE

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@ -13,3 +13,4 @@ CODE (roll)
HL DECss, HL DECss,
LDDR, LDDR,
;CODE ;CODE

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@ -12,3 +12,5 @@ CODE 2DUP
DE PUSHqq, HL PUSHqq, DE PUSHqq, HL PUSHqq,
;CODE ;CODE

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@ -9,3 +9,8 @@ CODE 'S
HL PUSHqq, HL PUSHqq,
;CODE ;CODE

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@ -12,3 +12,5 @@ CODE AND
;CODE ;CODE

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@ -10,3 +10,7 @@ CODE OR
H A LDrr, H A LDrr,
HL PUSHqq, HL PUSHqq,
;CODE ;CODE

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