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mirror of https://github.com/hsoft/collapseos.git synced 2024-11-23 16:38:06 +11:00

Adjust Grid subsystem

Rename ROWS to LINES (it's what VE uses). Also, don't use COLS and
LINES as immediates in the Grid subsystem: we expect those words to
be available at runtime.
This commit is contained in:
Virgil Dupras 2020-11-10 19:06:39 -05:00
parent b97e761942
commit e0bcf3473e
7 changed files with 11 additions and 15 deletions

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@ -6,3 +6,6 @@
( sprite, inverted colors ) 0x3f _data 15 _zero ( sprite, inverted colors ) 0x3f _data 15 _zero
0x4000 _ctl 0x5e 0 DO ~FNT I 7 * + _sfont LOOP 0x4000 _ctl 0x5e 0 DO ~FNT I 7 * + _sfont LOOP
( bit 6, enable display, bit 7, ?? ) 0x81c0 _ctl ; ( bit 6, enable display, bit 7, ?? ) 0x81c0 _ctl ;
: COLS 32 ;
: LINES 24 ;

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@ -7,8 +7,6 @@ RS_ADDR 0x80 - CONSTANT SYSVARS
0xbf CONSTANT VDP_CTLPORT 0xbf CONSTANT VDP_CTLPORT
0xbe CONSTANT VDP_DATAPORT 0xbe CONSTANT VDP_DATAPORT
SYSVARS 0x70 + CONSTANT GRID_MEM SYSVARS 0x70 + CONSTANT GRID_MEM
32 CONSTANT COLS
24 CONSTANT ROWS
SYSVARS 0x72 + CONSTANT CPORT_MEM SYSVARS 0x72 + CONSTANT CPORT_MEM
0x3f CONSTANT CPORT_CTL 0x3f CONSTANT CPORT_CTL
0xdc CONSTANT CPORT_D1 0xdc CONSTANT CPORT_D1

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@ -8,8 +8,6 @@ RS_ADDR 0x80 - CONSTANT SYSVARS
0xbf CONSTANT VDP_CTLPORT 0xbf CONSTANT VDP_CTLPORT
0xbe CONSTANT VDP_DATAPORT 0xbe CONSTANT VDP_DATAPORT
SYSVARS 0x70 + CONSTANT GRID_MEM SYSVARS 0x70 + CONSTANT GRID_MEM
32 CONSTANT COLS
24 CONSTANT ROWS
SYSVARS 0x72 + CONSTANT CPORT_MEM SYSVARS 0x72 + CONSTANT CPORT_MEM
0x3f CONSTANT CPORT_CTL 0x3f CONSTANT CPORT_CTL
0xdc CONSTANT CPORT_D1 0xdc CONSTANT CPORT_D1

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@ -9,8 +9,6 @@ RS_ADDR 0x80 - CONSTANT SYSVARS
0xbf CONSTANT VDP_CTLPORT 0xbf CONSTANT VDP_CTLPORT
0xbe CONSTANT VDP_DATAPORT 0xbe CONSTANT VDP_DATAPORT
SYSVARS 0x70 + CONSTANT GRID_MEM SYSVARS 0x70 + CONSTANT GRID_MEM
32 CONSTANT COLS
24 CONSTANT ROWS
SYSVARS 0x72 + CONSTANT CPORT_MEM SYSVARS 0x72 + CONSTANT CPORT_MEM
0x3f CONSTANT CPORT_CTL 0x3f CONSTANT CPORT_CTL
0xdc CONSTANT CPORT_D1 0xdc CONSTANT CPORT_D1

10
blk/402
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@ -1,10 +1,10 @@
: XYPOS [ GRID_MEM LITN ] ; : XYPOS [ GRID_MEM LITN ] ;
: AT-XY ( x y -- ) [ ROWS LITN ] * + : _cl* COLS LINES * ;
[ COLS ROWS * LITN ] MOD XYPOS ! ; : AT-XY ( x y -- ) LINES * + _cl* MOD XYPOS ! ;
: _lf : _lf
XYPOS @ BEGIN ( pos ) XYPOS @ BEGIN ( pos )
0 ( blank ) SWAP TUCK CELL! 0 ( blank ) SWAP TUCK CELL!
1+ DUP [ COLS LITN ] MOD NOT UNTIL 1+ DUP COLS MOD NOT UNTIL
[ COLS ROWS * LITN ] MOD XYPOS ! ; _cl* MOD XYPOS ! ;
: _bs 0 ( blank ) XYPOS @ TUCK CELL! ( pos ) 1- : _bs 0 ( blank ) XYPOS @ TUCK CELL! ( pos ) 1-
[ COLS ROWS * LITN ] MOD XYPOS ! ; _cl* MOD XYPOS ! ;

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@ -3,5 +3,4 @@
DUP 0x0d = IF DROP _lf EXIT THEN DUP 0x0d = IF DROP _lf EXIT THEN
0x20 - DUP 0< IF DROP EXIT THEN 0x20 - DUP 0< IF DROP EXIT THEN
XYPOS @ CELL! XYPOS @ CELL!
XYPOS @ 1+ DUP [ COLS ROWS * LITN ] XYPOS @ 1+ _cl* MOD XYPOS ! ;
= IF DROP 0 THEN XYPOS ! ;

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@ -43,11 +43,11 @@ A grid is a device that shows as a grid of ASCII characters and
allows random access to it. allows random access to it.
COLS -- n Number of columns in the device COLS -- n Number of columns in the device
ROWS -- n Number of rows in the device LINES -- n Number of lines in the device
CELL! g pos -- Set glyph at pos CELL! g pos -- Set glyph at pos
"pos" is a simple number (y * cols) + x. For example, if we "pos" is a simple number (y * cols) + x. For example, if we
have 40 columns per row, the position (x, y) (12, 10) is 412. have 40 columns per line, the position (x, y) (12, 10) is 412.
A glyph is ASCII-0x20. If the resulting glyph number exceeds the A glyph is ASCII-0x20. If the resulting glyph number exceeds the
number of glyphs in the font, it's up to CELL! to ignore it. number of glyphs in the font, it's up to CELL! to ignore it.