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zasm: allow .org to be specified from command line
Also important for upcoming mega commit...
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@ -3,6 +3,21 @@
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This is probably the most critical part of the Collapse OS project because it
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ensures its self-reproduction.
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## Invocation
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`zasm` is invoked with 2 mandatory arguments and an optional one. The mandatory
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arguments are input blockdev id and output blockdev id. For example, `zasm 0 1`
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reads source code from blockdev 0, assembles it and spit the result in blockdev
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1.
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Input blockdev needs to be seek-able, output blockdev doesn't need to (zasm
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writes in one pass, sequentially.
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The 3rd argument, optional, is the initial `.org` value. It's the high byte of
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the value. For example, `zasm 0 1 4f` assembles source in blockdev 0 as if it
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started with the line `.org 0x4f00`. This also means that the initial value of
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the `@` symbol is `0x4f00`.
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## Running on a "modern" machine
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To be able to develop zasm efficiently, [libz80][libz80] is used to run zasm
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@ -8,14 +8,17 @@
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; whether we're in "local pass", that is, in local label scanning mode. During
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; this special pass, ZASM_FIRST_PASS will also be set so that the rest of the
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; code behaves as is we were in the first pass.
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.equ ZASM_LOCAL_PASS ZASM_FIRST_PASS+1
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.equ ZASM_LOCAL_PASS @+1
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; What IO_PC was when we started our context
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.equ ZASM_CTX_PC ZASM_LOCAL_PASS+1
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.equ ZASM_CTX_PC @+1
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; current ".org" offset, that is, what we must offset all our label by.
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.equ ZASM_ORG ZASM_CTX_PC+2
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.equ ZASM_RAMEND ZASM_ORG+2
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.equ ZASM_ORG @+2
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.equ ZASM_RAMEND @+2
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; Takes 2 byte arguments, blkdev in and blkdev out, expressed as IDs.
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; Can optionally take a 3rd argument which is the high byte of the initial
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; .org. For example, passing 0x42 to this 3rd arg is the equivalent of beginning
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; the unit with ".org 0x4200".
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; Read file through blkdev in and outputs its upcodes through blkdev out.
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; HL is set to the last lineno to be read.
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; Sets Z on success, unset on error. On error, A contains an error code (ERR_*)
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@ -23,7 +26,7 @@ zasmMain:
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; Parse args. HL points to string already
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; We don't allocate memory just to hold this. Because this happens
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; before initialization, we don't really care where those args are
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; parsed.
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; parsed. That's why we borrow zasm's RAMSTART for a little while.
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ld de, .argspecs
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ld ix, ZASM_RAMSTART
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call parseArgs
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@ -44,11 +47,18 @@ zasmMain:
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ld de, IO_OUT_BLK
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call blkSel
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; Init modules
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; Init .org
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; This is the 3rd argument, optional, will be zero if not given.
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; Save in "@" too
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ld a, (ZASM_RAMSTART+2)
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ld (ZASM_ORG+1), a ; high byte of .org
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ld (DIREC_LASTVAL+1), a
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xor a
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ld (ZASM_ORG), a ; low byte zero in all cases
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ld (DIREC_LASTVAL), a
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; And then the rest.
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ld (ZASM_LOCAL_PASS), a
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ld (ZASM_ORG), a
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ld (ZASM_ORG+1), a
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call ioInit
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call symInit
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@ -73,7 +83,7 @@ zasmMain:
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jp ioLineNo ; --> HL, --> DE, returns
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.argspecs:
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.db 0b001, 0b001, 0
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.db 0b001, 0b001, 0b101
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.sFirstPass:
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.db "First pass", 0
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.sSecondPass:
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@ -56,13 +56,20 @@ init:
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ld de, BLOCKDEV_SEL
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call blkSel
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call fsOn
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; There's a special understanding between zasm.c and this unit: The
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; addresses 0xff00 and 0xff01 contain the two ascii chars to send to
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; zasm as the 3rd argument.
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ld a, (0xff00)
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ld (.zasmArgs+4), a
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ld a, (0xff01)
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ld (.zasmArgs+5), a
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ld hl, .zasmArgs
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call USER_CODE
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; signal the emulator we're done
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halt
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.zasmArgs:
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.db "0 1", 0
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.db "0 1 XX", 0
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; *** I/O ***
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emulGetB:
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Binary file not shown.
Binary file not shown.
@ -1,5 +1,6 @@
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include "../libz80/z80.h"
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#include "kernel-bin.h"
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#include "zasm-bin.h"
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@ -8,8 +9,11 @@
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* in another specified blkdev. In our emulator layer, we use stdin and stdout
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* as those specified blkdevs.
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*
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* This executable takes one argument: the path to a .cfs file to use for
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* includes.
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* This executable takes two arguments. Both are optional, but you need to
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* specify the first one if you want to get to the second one.
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* The first one is the value to send to z80-zasm's 3rd argument (the initial
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* .org). Defaults to '00'.
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* The second one is the path to a .cfs file to use for includes.
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*
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* Because the input blkdev needs support for Seek, we buffer it in the emulator
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* layer.
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@ -155,7 +159,7 @@ static void mem_write(int unused, uint16_t addr, uint8_t val)
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int main(int argc, char *argv[])
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{
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if (argc > 2) {
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if (argc > 3) {
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fprintf(stderr, "Too many args\n");
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return 1;
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}
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@ -166,9 +170,19 @@ int main(int argc, char *argv[])
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for (int i=0; i<sizeof(USERSPACE); i++) {
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mem[i+USER_CODE] = USERSPACE[i];
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}
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char *init_org = "00";
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if (argc >= 2) {
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init_org = argv[1];
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if (strlen(init_org) != 2) {
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fprintf(stderr, "Initial org must be a two-character hex string");
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}
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}
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// glue.asm knows that it needs to fetch these arguments at this address.
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mem[0xff00] = init_org[0];
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mem[0xff01] = init_org[1];
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fsdev_size = 0;
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if (argc == 2) {
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FILE *fp = fopen(argv[1], "r");
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if (argc == 3) {
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FILE *fp = fopen(argv[2], "r");
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if (fp == NULL) {
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fprintf(stderr, "Can't open file %s\n", argv[1]);
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return 1;
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@ -1,9 +1,30 @@
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#!/usr/bin/env bash
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# Calls tools/emul/zasm/zasm in a convenient manner by wrapping specified
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# paths to include in a single CFS file and then pass that file to zasm.
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# Additionally, it takes a "-o" argument to set the initial ".org" of the
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# binary. For example, "zasm.sh -o 4f < foo.asm" assembles foo.asm as if it
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# started with the line ".org 0x4f00".
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# readlink -f doesn't work with macOS's implementation
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# so, if we can't get readlink -f to work, try python with a realpath implementation
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ABS_PATH=$(readlink -f "$0" || python -c "import os; print(os.path.realpath('$0'))")
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usage() { echo "Usage: $0 [-o <hexorg>] <paths-to-include>..." 1>&2; exit 1; }
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org='00'
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while getopts ":o:" opt; do
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case "${opt}" in
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o)
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org=${OPTARG}
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;;
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*)
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usage
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;;
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esac
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done
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shift $((OPTIND-1))
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# wrapper around ./emul/zasm/zasm that prepares includes CFS prior to call
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DIR=$(dirname "${ABS_PATH}")
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ZASMBIN="${DIR}/emul/zasm/zasm"
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@ -16,7 +37,7 @@ for p in "$@"; do
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"${CFSPACK}" "${p}" "*.bin" >> "${INCCFS}"
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done
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"${ZASMBIN}" "${INCCFS}"
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"${ZASMBIN}" "${org}" "${INCCFS}"
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RES=$?
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rm "${INCCFS}"
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exit $RES
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