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zasm: add support for labels!
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parent
1c17dcb7a2
commit
b87feac785
@ -115,27 +115,23 @@ parseIXY:
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pop hl
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ret
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; Returns length of string at (HL) in A.
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strlen:
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push bc
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push hl
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ld bc, 0
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ld a, 0 ; look for null char
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.loop:
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cpi
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jp z, .found
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jr .loop
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.found:
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; How many char do we have? the (NEG BC)-1, which started at 0 and
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; decreased at each CPI call. In this routine, we stay in the 8-bit
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; realm, so C only.
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ld a, c
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neg
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dec a
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pop hl
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pop bc
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; Parse string in (HL) and return its numerical value whether its a number
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; literal or a symbol. Returns value in IX.
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; Sets Z if number or symbol is valid, unset otherwise.
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parseNumberOrSymbol:
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call parseNumber
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ret z
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; Not a number. Try symbol
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push de
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call symGetVal
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jr nz, .notfound ; Z already unset
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; Found! value in DE. We need it in IX
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ld ixh, d
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ld ixl, e
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; Z already set
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.notfound:
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pop de
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ret
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; find argspec for string at (HL). Returns matching argspec in A.
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; Return value 0xff holds a special meaning: arg is not empty, but doesn't match
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; any argspec (A == 0 means arg is empty). A return value of 0xff means an
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@ -174,7 +170,7 @@ parseArg:
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call enterParens
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jr z, .withParens
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; (HL) has no parens
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call parseNumber
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call parseNumberOrSymbol
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jr nz, .nomatch
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; We have a proper number in no parens. Number in IX.
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ld a, 'N'
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@ -198,7 +194,7 @@ parseArg:
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.notY:
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ld c, 'x'
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.parseNumberInParens:
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call parseNumber
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call parseNumberOrSymbol
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jr nz, .nomatch
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; We have a proper number in parens. Number in IX
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ld a, c ; M, x, or y
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@ -6,9 +6,10 @@ parseDecimal:
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; First, let's see if we have an easy 0-9 case
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cp '0'
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ret c ; if < '0', we have a problem
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cp '9'+1
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; We are in the 0-9 range
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sub a, '0' ; C is clear
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sub a, '0' ; our value now is valid if it's < 10
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cp 10 ; on success, C is set, which is the opposite
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; of what we want
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ccf ; invert C flag
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ret
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; Parses the string at (HL) and returns the 16-bit value in IX.
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@ -2,9 +2,12 @@
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; blockdev
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; JUMP_STRNCMP
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; JUMP_ADDDE
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; JUMP_ADDHL
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; JUMP_UPCASE
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; JUMP_UNSETZ
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; JUMP_INTODE
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; JUMP_FINDCHAR
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; RAMSTART (where we put our variables in RAM)
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; *** Code ***
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; Read file through GetC routine pointer at HL and outputs its upcodes through
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@ -12,6 +15,8 @@
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main:
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ld (ioGetCPtr), hl
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ld (ioPutCPtr), de
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ld hl, 0
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ld (curOutputOffset), hl
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.loop:
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call ioReadLine
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or a ; is A 0?
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@ -28,10 +33,21 @@ main:
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#include "literal.asm"
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#include "instr.asm"
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#include "directive.asm"
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.equ SYM_RAMSTART RAMSTART
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#include "symbol.asm"
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; Parse line in (HL), write the resulting opcode(s) in (DE) and returns the
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; number of written bytes in IXL. Advances HL where tokenization stopped and DE
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; to where we should write the next upcode.
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; Increase (curOutputOffset) by A
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incOutputOffset:
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push de
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ld de, (curOutputOffset)
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call JUMP_ADDDE
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ld (curOutputOffset), de
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pop de
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ret
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; Parse line in (HL), write the resulting opcode(s) in (DE) and increases
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; (curOutputOffset) by the number of bytes written. Advances HL where
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; tokenization stopped and DE to where we should write the next upcode.
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; Sets Z if parse was successful, unset if there was an error or EOF.
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parseLine:
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push bc
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@ -42,6 +58,8 @@ parseLine:
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jr z, .instr
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cp TOK_DIRECTIVE
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jr z, .direc
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cp TOK_LABEL
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jr z, .label
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cp TOK_EMPTY
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jr z, .success ; empty line? do nothing but don't error out.
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jr .error ; token not supported
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@ -50,6 +68,7 @@ parseLine:
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call parseInstruction
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or a ; is zero?
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jr z, .error
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call incOutputOffset
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ld b, a
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ld hl, instrUpcode
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.loopInstr:
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@ -61,6 +80,7 @@ parseLine:
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.direc:
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ld a, c ; D_*
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call parseDirective
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call incOutputOffset
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ld b, a
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ld hl, direcData
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.loopDirec:
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@ -68,15 +88,24 @@ parseLine:
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call ioPutC
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inc hl
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djnz .loopDirec
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jr .success
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.label:
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; The string in (scratchpad) is a label with its trailing ':' removed.
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ld hl, scratchpad
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ld de, (curOutputOffset)
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call symRegister
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jr .success
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.success:
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ld ixl, a
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xor a ; ensure Z
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jr .end
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.error:
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xor ixl
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call JUMP_UNSETZ
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.end:
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pop bc
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ret
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; *** Variables ***
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; The offset where we currently are with regards to outputting opcodes
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curOutputOffset:
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.fill 2
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@ -1,6 +1,7 @@
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; *** Consts ***
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TOK_INSTR .equ 0x01
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TOK_DIRECTIVE .equ 0x02
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TOK_LABEL .equ 0x03
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TOK_EMPTY .equ 0xfe ; not a bad token, just an empty line
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TOK_BAD .equ 0xff
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@ -34,6 +35,34 @@ isSepOrLineEnd:
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call isLineEndOrComment
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ret
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; Checks whether string at (HL) is a label, that is, whether it ends with a ":"
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; Sets Z if yes, unset if no.
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;
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; If it's a label, we change the trailing ':' char with a null char. It's a bit
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; dirty, but it's the easiest way to proceed.
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isLabel:
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push hl
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ld a, ':'
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call JUMP_FINDCHAR
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ld a, (hl)
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cp ':'
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jr nz, .nomatch
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; We also have to check that it's our last char.
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inc hl
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ld a, (hl)
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or a ; cp 0
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jr nz, .nomatch ; not a null char following the :. no match.
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; We have a match!
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; Remove trailing ':'
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xor a ; Z is set
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ld (hl), a
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jr .end
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.nomatch:
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call JUMP_UNSETZ
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.end:
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pop hl
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ret
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; read word in (HL) and put it in (scratchpad), null terminated, for a maximum
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; of SCRATCHPAD_SIZE-1 characters. As a result, A is the read length. HL is
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; advanced to the next separator char.
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@ -90,6 +119,8 @@ tokenize:
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call readWord
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push hl ; Save advanced HL for later
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ld hl, scratchpad
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call isLabel
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jr z, .label
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call getInstID
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jr z, .instr
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call getDirectiveID
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@ -102,6 +133,9 @@ tokenize:
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jr .end
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.direc:
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ld b, TOK_DIRECTIVE
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jr .end
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.label:
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ld b, TOK_LABEL
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.end:
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ld c, a
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pop hl
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184
apps/zasm/symbol.asm
Normal file
184
apps/zasm/symbol.asm
Normal file
@ -0,0 +1,184 @@
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; Manages both constants and labels within a same namespace and registry.
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; *** Constants ***
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; Duplicate symbol in registry
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.equ SYM_ERR_DUPLICATE 0x01
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; Symbol registry buffer is full
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.equ SYM_ERR_FULLBUF 0x02
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; Maximum number of symbols we can have in the registry
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.equ SYM_MAXCOUNT 0x100
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; Size of the symbol name buffer size. This is a pool. There is no maximum name
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; length for a single symbol, just a maximum size for the whole pool.
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.equ SYM_BUFSIZE 0x1000
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; *** Variables ***
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; Each symbol is mapped to a word value saved here.
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.equ SYM_VALUES SYM_RAMSTART
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; A list of symbol names separated by null characters. When we encounter a
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; symbol name and want to get its value, we search the name here, retrieve the
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; index of the name, then go get the value at that index in SYM_VALUES.
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.equ SYM_NAMES SYM_VALUES+(SYM_MAXCOUNT*2)
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.equ SYM_RAMEND SYM_NAMES+SYM_BUFSIZE
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; *** Code ***
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; Place HL at the end of SYM_NAMES end (that is, at the point where we have two
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; consecutive null chars. We return the index of that new name in A.
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; If we're within bounds, Z is set, otherwise unset.
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symNamesEnd:
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push bc
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push de
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ld b, 0
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ld hl, SYM_NAMES
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ld de, SYM_NAMES+SYM_BUFSIZE
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.loop:
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ld a, (hl)
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or a ; cp 0
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jr z, .success ; We've reached the end, Z is set, all good
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xor a
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call JUMP_FINDCHAR ; find next null char
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; go to the char after it.
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inc hl
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; Are we out of bounds?
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call cpHLDE
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jr nc, .outOfBounds ; HL >= DE
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djnz .loop
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; exhausted djnz? out of bounds
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.outOfBounds:
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call JUMP_UNSETZ
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jr .end
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.success:
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; Our index is 0 - B (if B is, for example 0xfd, A is 0x3)
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xor a
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sub b
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cp a ; ensure Z
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.end:
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pop de
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pop bc
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ret
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; Register label in (HL) (minus the ending ":") into the symbol registry and
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; set its value in that registry to DE.
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; If successful, Z is set and A is the symbol index. Otherwise, Z is unset and
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; A is an error code (SYM_ERR_*).
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symRegister:
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push hl
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push bc
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push de
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; First, let's get our strlen
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call strlen
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ld c, a ; save that strlen for later
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ex hl, de ; symbol to add is now in DE
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call symNamesEnd
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jr nz, .error
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; A is our index. Save it
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ex af, af'
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; Is our new name going to make us go out of bounds?
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push hl
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push de
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ld de, SYM_NAMES+SYM_BUFSIZE
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ld a, c
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call JUMP_ADDHL
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call cpHLDE
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pop de
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pop hl
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jr nc, .error ; HL >= DE
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; HL point to where we want to add the string
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ex hl, de ; symbol to add in HL, dest in DE
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; Copy HL into DE until we reach null char
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; C already have our strlen (minus null char). Let's prepare BC for
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; a LDIR.
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inc c ; include null char
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ld b, 0
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ldir ; copy C chars from HL to DE
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; I'd say we're pretty good just about now. What we need to do is to
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; save the value in our original DE that is just on top of the stack
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; into the proper index in SYM_VALUES. Our index, remember, is
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; currently in A'.
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ex af, af'
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pop de
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push de ; push it right back to avoid stack imbalance
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ld hl, SYM_VALUES
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call JUMP_ADDHL
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call JUMP_ADDHL ; twice because our values are words
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; Everything is set! DE is our value HL points to the proper index in
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; SYM_VALUES. Let's just write it (little endian).
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ld (hl), e
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inc hl
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ld (hl), d
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.error:
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; Z already unset
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pop de
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pop bc
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pop hl
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ret
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; Find name (HL) in SYM_NAMES and returns matching index in A.
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; If we find something, Z is set, otherwise unset.
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symFind:
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push hl
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push bc
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push de
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; First, what's our strlen?
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call strlen
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ld c, a ; let's save that
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ex hl, de ; it's easier if HL is haystack and DE is
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; needle.
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ld b, 0
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ld hl, SYM_NAMES
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.loop:
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ld a, (hl)
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or a ; cp 0
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jr z, .nomatch
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ld a, c
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call JUMP_STRNCMP
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jr z, .match
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; ok, next!
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xor a
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call JUMP_FINDCHAR ; find next null char
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; go to the char after it.
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inc hl
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djnz .loop
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; exhausted djnz? no match
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.nomatch:
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call JUMP_UNSETZ
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jr .end
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.match:
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; Our index is 0 - B (if B is, for example 0xfd, A is 0x3)
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xor a
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sub b
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cp a ; ensure Z
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.end:
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pop de
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pop bc
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pop hl
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ret
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; Return value associated with symbol string in (HL) into DE.
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; Sets Z on success, unset on error.
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symGetVal:
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call symFind
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ret nz ; not found
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; our index is in A. Let's fetch the proper value
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push hl
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ld hl, SYM_VALUES
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call JUMP_ADDHL
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call JUMP_ADDHL ; twice because our values are words
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ld e, (hl)
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inc hl
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ld d, (hl)
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pop hl
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cp a ; ensure Z
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ret
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@ -1,7 +1,11 @@
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; comment
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add a, b ; comment
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label1:
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inc a ; comment
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; comment
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.db 42
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label2:
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.dw 42
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.dw 3742
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ld a, (label1)
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ld hl, label2
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@ -12,6 +12,37 @@ callHL:
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jp (hl)
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ret
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; Compare HL with DE and sets Z and C in the same way as a regular cp X where
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; HL is A and DE is X.
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cpHLDE:
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ld a, h
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cp d
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ret nz ; if not equal, flags are correct
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ld a, l
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cp e
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ret ; flags are correct
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; Returns length of string at (HL) in A.
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strlen:
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push bc
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push hl
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ld bc, 0
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ld a, 0 ; look for null char
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.loop:
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cpi
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jp z, .found
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jr .loop
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.found:
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; How many char do we have? the (NEG BC)-1, which started at 0 and
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; decreased at each CPI call. In this routine, we stay in the 8-bit
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; realm, so C only.
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ld a, c
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neg
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dec a
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pop hl
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pop bc
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ret
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; If string at (HL) starts with ( and ends with ), "enter" into the parens
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; (advance HL and put a null char at the end of the string) and set Z.
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; Otherwise, do nothing and reset Z.
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@ -7,9 +7,11 @@ jr init ; 2 bytes
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; *** JUMP TABLE ***
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jp strncmp
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jp addDE
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jp addHL
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jp upcase
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jp unsetZ
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jp intoDE
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jp findchar
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init:
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di
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@ -1,9 +1,13 @@
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; *** JUMP TABLE ***
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JUMP_STRNCMP .equ 0x02
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JUMP_ADDDE .equ 0x05
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JUMP_UPCASE .equ 0x08
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JUMP_UNSETZ .equ 0x0b
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JUMP_INTODE .equ 0x0e
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JUMP_ADDHL .equ 0x08
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JUMP_UPCASE .equ 0x0b
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JUMP_UNSETZ .equ 0x0e
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JUMP_INTODE .equ 0x11
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JUMP_FINDCHAR .equ 0x14
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.org 0x4000
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.equ USER_CODE 0x4000
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.equ RAMSTART 0x6000
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.org USER_CODE
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#include "main.asm"
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