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recipes/rc2014: stage2 WIP
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@ -108,11 +108,135 @@ Once bootstrapping is done you should see the Collapse OS prompt. That's a full
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Forth interpreter. You can have fun right now.
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However, that long boot time is kinda annoying. Moreover, that bootstrap code
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being in source form takes precious space from our 8K ROM. We already have our
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compiled dictionary in memory. All we need to have a instant-booting Forth is
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to combine our stage1 with our compiled dict in memory, after some relinking.
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being in source form takes precious space from our 8K ROM. That brings us to
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building stage 2.
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TODO: write this, do this.
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### Building stage 2
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You're about to learn a lot about this platform and its self-bootstrapping
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nature, but its a bumpy ride. Grab something. Why not a beer?
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Our stage 1 prompt is the result of Forth's inner core interpreting the source
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code of the Full Forth, which was appended to the binary inner core in ROM.
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This results in a compiled dictionary, in RAM, at address 0x8000+system RAM.
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Unfortunately, this compiled dictionary isn't usable as-is. Offsets compiled in
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there are compiled based on a 0x8000-or-so base offset. What we need is a
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0xa00-or-so base offset, that is, something suitable to be appended to the boot
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binary, in ROM, in binary form.
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We can't simply adjust offsets. For complicated reasons, that can't be reliably
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done. We have to re-interpret that same source code, but from a ROM offset. But
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how are we going to do that? After all, ROM is called ROM for a reason.
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Memory maps.
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What we're going to do is to set up a memory map targeting our ROM and point it
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to our RAM. Then we can recompile the source as if we were in ROM, right after
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our boot binary. Forth won't ever notice it's actually in RAM.
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Alright, let's do this. First, let's have a look around. Where is the end of
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our boot binary? To know, find the word ";", which is the last word of icore:
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> ' ; .X
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097d>
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> 64 0x0970 DUMP
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:70 0035 0958 00da ff43 .5.X...C
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:78 003b 3500 810e 0020 .;5....
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...1
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:90 3132 2052 414d 2b20 12 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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See that `_` at 0x98b? That's the name of our hook word. 4 bytes later is its
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wordref. That's the end of our boot binary. 0x98f, that's an address to write
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down.
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Right after that is our appended source code. The first part is `pre.fs` and
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can be ignored. What we want starts at the definition of the `H@` word, which
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is at 0x9a0. Another address to write down.
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So our memory map will target 0x98f. Where will we place it? It doesn't matter
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much, we have plenty of RAM. Where's `HERE`?
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> H@ .X
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8c3f>
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Alright, let's go wide and use 0xa000 as our map destination. But before we do,
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let's copy the content of our ROM into RAM because there's our source code
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there and if we don't copy it before setting up the memory map, we'll shadow it.
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Let's be lazy and don't even check where the source stop. Let's assume it stops
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at 0x1fff, the end of the ROM.
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> 0x98f 0xa000 0x2000 0x98f - MOVE
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> 64 0xa000 DUMP
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:00 3131 3220 5241 4d2b 112 RAM+
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:08 2048 4552 4520 210a HERE !.
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:10 203a 2048 4020 4845 : H@ HE
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:18 5245 2040 203b 0a20 RE @ ;.
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:20 3a20 2d5e 2053 5741 : -^ SWA
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:28 5020 2d20 3b0a 203a P - ;. :
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:30 205b 2049 4e54 4552 [ INTER
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:38 5052 4554 2031 2046 PRET 1 F
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Looks fine. Now, let's create a memory map. A memory map word is rather simple.
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It is called before each `@/C@/!/C!` operation and is given the opportunity to
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tweak the address on PSP's TOS. Let's go with our map:
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> : MMAP
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DUP 0x98f < IF EXIT THEN
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DUP 0x1fff > IF EXIT THEN
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[ 0xa000 0x98f - LITN ] +
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;
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> 0x98e MMAP .X
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098e> 0x98f MMAP .X
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a000> 0xabc MMAP .X
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a12b> 0x1fff MMAP .X
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b66e> 0x2000 MMAP .X
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2000>
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This looks good. Let's apply it for real:
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> ' MMAP (mmap*) !
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> 64 0x980 DUMP
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...1
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:90 3132 2052 414d 2b20 12 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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:b0 202d 5e20 5357 4150 -^ SWAP
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:b8 202d 203b 0a20 3a20 - ;. :
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But how do we know that it really works? Because we can write in ROM!
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> 'X' 0x98f !
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> 64 0x980 DUMP
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:80 0043 0093 07f4 03ef .C......
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:88 0143 005f 0f00 0131 .C._...X
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:90 0032 2052 414d 2b20 .2 RAM+
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:98 4845 5245 2021 0a20 HERE !.
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:a0 3a20 4840 2048 4552 : H@ HER
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:a8 4520 4020 3b0a 203a E @ ;. :
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:b0 202d 5e20 5357 4150 -^ SWAP
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:b8 202d 203b 0a20 3a20 - ;. :
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> 64 0xa000 DUMP
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:00 5800 3220 5241 4d2b X.2 RAM+
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:08 2048 4552 4520 210a HERE !.
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:10 203a 2048 4020 4845 : H@ HE
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:18 5245 2040 203b 0a20 RE @ ;.
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:20 3a20 2d5e 2053 5741 : -^ SWA
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:28 5020 2d20 3b0a 203a P - ;. :
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:30 205b 2049 4e54 4552 [ INTER
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:38 5052 4554 2031 2046 PRET 1 F
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TODO: continue
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[rc2014]: https://rc2014.co.uk
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[romwrite]: https://github.com/hsoft/romwrite
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