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https://github.com/hsoft/collapseos.git
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apps/ed: add (dummy) line number processing
Starting to feel interactive...
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parent
3491c26132
commit
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@ -4,6 +4,7 @@
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jp edMain
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jp edMain
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#include "lib/parse.asm"
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.equ IO_RAMSTART USER_RAMSTART
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.equ IO_RAMSTART USER_RAMSTART
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#include "ed/io.asm"
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#include "ed/io.asm"
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#include "ed/main.asm"
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#include "ed/main.asm"
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@ -35,6 +35,11 @@
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; to it. It repeatedly presents a prompt, waits for a command, execute the
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; to it. It repeatedly presents a prompt, waits for a command, execute the
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; command. 'q' to quit.
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; command. 'q' to quit.
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;
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;
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; Enter a number to print this line's number. For ed, we break with Collapse
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; OS's tradition of using hex representation. It would be needlessly confusing
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; when combined with commands (p, c, d, a, i). All numbers in ed are
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; represented in decimals.
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;
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; *** Requirements ***
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; *** Requirements ***
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; BLOCKDEV_SIZE
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; BLOCKDEV_SIZE
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; blkGetC
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; blkGetC
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@ -43,6 +48,7 @@
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; printcrlf
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; printcrlf
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; stdioReadC
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; stdioReadC
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; stdioGetLine
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; stdioGetLine
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; unsetZ
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edMain:
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edMain:
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; Dummy test. Read first line of file
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; Dummy test. Read first line of file
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@ -70,9 +76,22 @@ edLoop:
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; Sets Z if we need to quit
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; Sets Z if we need to quit
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.processLine:
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.processLine:
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call printstr
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ld a, (hl)
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ld a, (hl)
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cp 'q'
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cp 'q'
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ret z
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ret z
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call parseDecimal
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jr z, .processNumber
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; nothing
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jr .processEnd
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.processNumber:
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; number is in IX
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; Because we don't have a line buffer yet, let's simply print seek
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; offsets.
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push ix \ pop hl
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call ioGetLine
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call printstr
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call printcrlf
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; continue to end
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.processEnd:
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call printcrlf
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call printcrlf
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jp unsetZ
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jp unsetZ
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1
apps/lib/README.md
Normal file
1
apps/lib/README.md
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@ -0,0 +1 @@
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Common code used by more than one app, but not by the kernel.
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63
apps/lib/parse.asm
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63
apps/lib/parse.asm
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@ -0,0 +1,63 @@
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; *** Requirements ***
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; unsetZ
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;
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; *** Code ***
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; Parse the decimal char at A and extract it's 0-9 numerical value. Put the
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; result in A.
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;
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; On success, the carry flag is reset. On error, it is set.
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parseDecimalDigit:
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; First, let's see if we have an easy 0-9 case
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cp '0'
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ret c ; if < '0', we have a problem
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sub '0' ; our value now is valid if it's < 10
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cp 10 ; on success, C is set, which is the opposite
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; of what we want
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ccf ; invert C flag
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ret
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; Parse string at (HL) as a decimal value and return value in IX under the
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; same conditions as parseLiteral.
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parseDecimal:
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push hl
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push de
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push bc
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ld ix, 0
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.loop:
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ld a, (hl)
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or a
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jr z, .end ; success!
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call parseDecimalDigit
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jr c, .error
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; Now, let's add A to IX. First, multiply by 10.
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push ix \ pop de
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add ix, ix ; x2
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jr c, .error
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add ix, ix ; x4
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jr c, .error
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add ix, ix ; x8
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jr c, .error
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add ix, de ; x9
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jr c, .error
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add ix, de ; x10
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jr c, .error
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ld d, 0
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ld e, a
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add ix, de
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jr c, .error
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inc hl
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jr .loop
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.error:
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call unsetZ
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.end:
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pop bc
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pop de
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pop hl
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ret
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@ -58,6 +58,7 @@ jp zasmMain
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#include "zasm/io.asm"
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#include "zasm/io.asm"
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.equ TOK_RAMSTART IO_RAMEND
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.equ TOK_RAMSTART IO_RAMEND
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#include "zasm/tok.asm"
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#include "zasm/tok.asm"
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#include "lib/parse.asm"
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#include "zasm/parse.asm"
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#include "zasm/parse.asm"
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#include "zasm/expr.asm"
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#include "zasm/expr.asm"
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#include "zasm/instr.asm"
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#include "zasm/instr.asm"
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@ -1,61 +1,3 @@
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; Parse the decimal char at A and extract it's 0-9 numerical value. Put the
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; result in A.
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;
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; On success, the carry flag is reset. On error, it is set.
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parseDecimalDigit:
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; First, let's see if we have an easy 0-9 case
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cp '0'
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ret c ; if < '0', we have a problem
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sub '0' ; our value now is valid if it's < 10
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cp 10 ; on success, C is set, which is the opposite
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; of what we want
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ccf ; invert C flag
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ret
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; Parse string at (HL) as a decimal value and return value in IX under the
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; same conditions as parseLiteral.
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parseDecimal:
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push hl
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push de
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push bc
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ld ix, 0
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.loop:
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ld a, (hl)
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or a
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jr z, .end ; success!
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call parseDecimalDigit
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jr c, .error
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; Now, let's add A to IX. First, multiply by 10.
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push ix \ pop de
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add ix, ix ; x2
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jr c, .error
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add ix, ix ; x4
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jr c, .error
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add ix, ix ; x8
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jr c, .error
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add ix, de ; x9
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jr c, .error
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add ix, de ; x10
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jr c, .error
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ld d, 0
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ld e, a
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add ix, de
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jr c, .error
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inc hl
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jr .loop
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.error:
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call unsetZ
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.end:
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pop bc
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pop de
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pop hl
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ret
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; Parse string at (HL) as a hexadecimal value and return value in IX under the
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; Parse string at (HL) as a hexadecimal value and return value in IX under the
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; same conditions as parseLiteral.
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; same conditions as parseLiteral.
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parseHexadecimal:
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parseHexadecimal:
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