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mirror of https://github.com/hsoft/collapseos.git synced 2024-11-23 13:28:06 +11:00

VE: add support for tight screens

This commit is contained in:
Virgil Dupras 2020-11-13 20:44:39 -05:00
parent 6a7c8ae1c8
commit 3f38c025e7
9 changed files with 100 additions and 75 deletions

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@ -1,2 +1,2 @@
-20 LOAD+ ( B105, block editor ) -20 LOAD+ ( B105, block editor )
1 6 LOADR+ 1 7 LOADR+

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blk/126
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@ -1,16 +1,16 @@
CREATE CMD 2 C, '$' C, 0 C, CREATE CMD 2 C, '$' C, 0 C,
CREATE PREVPOS 0 , CREATE PREVBLK 0 , CREATE PREVPOS 0 , CREATE PREVBLK 0 , CREATE xoff 0 ,
: MIN ( n n - n ) 2DUP > IF SWAP THEN DROP ; : MIN ( n n - n ) 2DUP > IF SWAP THEN DROP ;
: MAX ( n n - n ) 2DUP < IF SWAP THEN DROP ; : MAX ( n n - n ) 2DUP < IF SWAP THEN DROP ;
: large? COLS 67 > ; : col- 67 COLS MIN -^ ; : large? COLS 67 > ; : col- 67 COLS MIN -^ ;
: acc@ ACC @ 1 MAX ; : width large? IF 64 ELSE COLS THEN ;
: acc@ ACC @ 1 MAX ; : pos@ ( x y -- ) EDPOS @ 64 /MOD ;
: num ACC @ SWAP _pdacc IF ACC ! ELSE DROP THEN ; : num ACC @ SWAP _pdacc IF ACC ! ELSE DROP THEN ;
: nspcs ( n -- , spit n space ) 0 DO SPC LOOP ; : nspcs ( n -- , spit n space ) 0 DO SPC LOOP ;
: aty 0 SWAP AT-XY ; : aty 0 SWAP AT-XY ;
: clrscr LINES 0 DO I aty COLS nspcs LOOP ; : clrscr LINES 0 DO I aty COLS nspcs LOOP ;
: gutter ( ln n ) OVER + SWAP DO 67 I AT-XY '|' EMIT LOOP ; : gutter ( ln n ) OVER + SWAP DO 67 I AT-XY '|' EMIT LOOP ;
: status 0 aty ." BLK" SPC BLK> ? SPC ACC ? : status 0 aty ." BLK" SPC BLK> ? SPC ACC ?
SPC EDPOS @ 64 /MOD . ',' EMIT . SPC SPC pos@ . ',' EMIT . xoff @ IF '>' EMIT THEN SPC
BLKDTY @ IF '*' EMIT THEN 10 nspcs ; BLKDTY @ IF '*' EMIT THEN 4 nspcs ;
: nums 17 1 DO 2 I + aty I . SPC SPC LOOP ; : nums 17 1 DO 2 I + aty I . SPC SPC LOOP ;
: mode! ( c -- ) 4 col- 0 AT-XY ;

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blk/127
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@ -1,16 +1,16 @@
: contents 16 0 DO large? IF 3 ELSE 0 THEN I 3 + AT-XY : mode! ( c -- ) 4 col- 0 AT-XY ;
64 I * BLK( + DUP 3 col- + SWAP DO : contents
I C@ 0x20 MAX EMIT LOOP LOOP 16 0 DO
large? IF 3 ELSE 0 THEN I 3 + AT-XY
64 I * BLK( + ( lineaddr ) xoff @ + DUP width + SWAP
DO I C@ 0x20 MAX EMIT LOOP LOOP
large? IF 3 16 gutter THEN ; large? IF 3 16 gutter THEN ;
: selblk BLK> @ PREVBLK ! BLK@ contents ; : selblk BLK> @ PREVBLK ! BLK@ contents ;
: pos! ( newpos -- ) EDPOS @ PREVPOS ! : pos! ( newpos -- ) EDPOS @ PREVPOS !
DUP 0< IF DROP 0 THEN 1023 MIN EDPOS ! ; DUP 0< IF DROP 0 THEN 1023 MIN EDPOS ! ;
: setpos ( -- ) EDPOS @ 64 /MOD : xoff? pos@ DROP ( x )
3 + ( header ) SWAP large? IF 3 + ( gutter ) THEN xoff @ ?DUP IF < IF 0 xoff ! contents THEN ELSE
SWAP AT-XY ; width >= IF 64 COLS - xoff ! contents THEN THEN ;
: setpos ( -- ) pos@ 3 + ( header ) SWAP ( y x ) xoff @ -
large? IF 3 + ( gutter ) THEN SWAP AT-XY ;
: cmv ( n -- , char movement ) acc@ * EDPOS @ + pos! ; : cmv ( n -- , char movement ) acc@ * EDPOS @ + pos! ;
: buftype ( buf ln -- )
3 OVER AT-XY KEY DUP EMIT
DUP 0x20 < IF 2DROP DROP EXIT THEN
( buf ln c ) 4 col- nspcs SWAP 4 SWAP AT-XY ( buf c )
SWAP C!+ IN( _zbuf (rdln) IN( SWAP 63 MOVE ;

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blk/128
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@ -1,14 +1,6 @@
: $G ACC @ selblk ; : buftype ( buf ln -- )
: $[ BLK> @ acc@ - selblk ; 3 OVER AT-XY KEY DUP EMIT
: $] BLK> @ acc@ + selblk ; DUP 0x20 < IF 2DROP DROP EXIT THEN
: $t PREVBLK @ selblk ; ( buf ln c ) 4 col- nspcs SWAP 4 SWAP AT-XY ( buf c )
: $I mode! 'I' EMIT IBUF 1 buftype _i contents mode! SPC ; SWAP C!+ IN( _zbuf (rdln) IN( SWAP 63 MOVE ;
: $F mode! 'F' EMIT FBUF 2 buftype _F setpos mode! SPC ;
: $Y Y ;
: $E _E contents ;
: $X acc@ _X contents ;
: $h -1 cmv ; : $l 1 cmv ; : $k -64 cmv ; : $j 64 cmv ;
: $H EDPOS @ 0x3c0 AND pos! ;
: $L EDPOS @ 0x3f OR pos! ;
: $g ACC @ 1 MAX 1- 64 * pos! ;
: $@ BLK> @ BLK@* @ EXECUTE 0 BLKDTY ! contents ;

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blk/129
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@ -1,12 +1,14 @@
: $w EDPOS @ BLK( + acc@ 0 DO : $G ACC @ selblk ;
BEGIN C@+ WS? UNTIL BEGIN C@+ WS? NOT UNTIL LOOP : $[ BLK> @ acc@ - selblk ;
1- BLK( - pos! ; : $] BLK> @ acc@ + selblk ;
: $W EDPOS @ BLK( + acc@ 0 DO : $t PREVBLK @ selblk ;
1+ BEGIN C@+ WS? NOT UNTIL BEGIN C@+ WS? UNTIL LOOP : $I mode! 'I' EMIT IBUF 1 buftype _i contents mode! SPC ;
2- BLK( - pos! ; : $F mode! 'F' EMIT FBUF 2 buftype _F setpos mode! SPC ;
: $b EDPOS @ BLK( + acc@ 0 DO : $Y Y ;
1- BEGIN C@- WS? NOT UNTIL BEGIN C@- WS? UNTIL LOOP : $E _E contents ;
2+ BLK( - pos! ; : $X acc@ _X contents ;
: $B EDPOS @ BLK( + acc@ 0 DO : $h -1 cmv ; : $l 1 cmv ; : $k -64 cmv ; : $j 64 cmv ;
BEGIN C@- WS? UNTIL BEGIN C@- WS? NOT UNTIL LOOP : $H EDPOS @ 0x3c0 AND pos! ;
1+ BLK( - pos! ; : $L EDPOS @ 0x3f OR pos! ;
: $g ACC @ 1 MAX 1- 64 * pos! ;
: $@ BLK> @ BLK@* @ EXECUTE 0 BLKDTY ! contents ;

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blk/130
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@ -1,15 +1,12 @@
: $f EDPOS @ PREVPOS @ 2DUP = IF 2DROP EXIT THEN : $w EDPOS @ BLK( + acc@ 0 DO
2DUP > IF DUP pos! SWAP THEN BEGIN C@+ WS? UNTIL BEGIN C@+ WS? NOT UNTIL LOOP
( p1 p2, p1 < p2 ) OVER - 64 MIN ( pos len ) FBUF _zbuf 1- BLK( - pos! ;
SWAP _cpos FBUF ( len src dst ) ROT MOVE ; : $W EDPOS @ BLK( + acc@ 0 DO
: $R ( replace mode ) 1+ BEGIN C@+ WS? NOT UNTIL BEGIN C@+ WS? UNTIL LOOP
mode! 'R' EMIT 2- BLK( - pos! ;
BEGIN setpos KEY DUP BS? IF -1 EDPOS +! DROP 0 THEN : $b EDPOS @ BLK( + acc@ 0 DO
DUP 0x20 >= IF 1- BEGIN C@- WS? NOT UNTIL BEGIN C@- WS? UNTIL LOOP
DUP EMIT EDPOS @ _cpos C! 1 EDPOS +! BLK!! 0 2+ BLK( - pos! ;
THEN UNTIL mode! SPC contents ; : $B EDPOS @ BLK( + acc@ 0 DO
: $O _U EDPOS @ 0x3c0 AND DUP pos! _cpos _zbuf BLK!! contents ; BEGIN C@- WS? UNTIL BEGIN C@- WS? NOT UNTIL LOOP
: $o EDPOS @ 0x3c0 < IF EDPOS @ 64 + EDPOS ! $O THEN ; 1+ BLK( - pos! ;
: $D $H 64 icpy
acc@ 0 DO 16 EDPOS @ 64 / DO I _mvln- LOOP LOOP
BLK!! contents ;

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@ -1,15 +1,15 @@
: UPPER DUP 'a' 'z' =><= IF 32 - THEN ; : $f EDPOS @ PREVPOS @ 2DUP = IF 2DROP EXIT THEN
: handle ( c -- f ) 2DUP > IF DUP pos! SWAP THEN
DUP '0' '9' =><= IF num 0 EXIT THEN ( p1 p2, p1 < p2 ) OVER - 64 MIN ( pos len ) FBUF _zbuf
DUP CMD 2+ C! CMD FIND IF EXECUTE ELSE DROP THEN SWAP _cpos FBUF ( len src dst ) ROT MOVE ;
0 ACC ! UPPER 'Q' = ; : $R ( replace mode )
: bufp ( buf -- ) mode! 'R' EMIT
DUP 3 col- + SWAP DO I C@ 0x20 MAX EMIT LOOP ; BEGIN setpos KEY DUP BS? IF -1 EDPOS +! DROP 0 THEN
: bufs DUP 0x20 >= IF
1 aty ." I: " IBUF bufp DUP EMIT EDPOS @ _cpos C! 1 EDPOS +! BLK!! 0
2 aty ." F: " FBUF bufp THEN UNTIL mode! SPC contents ;
large? IF 0 3 gutter THEN ; : $O _U EDPOS @ 0x3c0 AND DUP pos! _cpos _zbuf BLK!! contents ;
: VE : $o EDPOS @ 0x3c0 < IF EDPOS @ 64 + EDPOS ! $O THEN ;
clrscr 0 ACC ! 0 PREVPOS ! nums contents : $D $H 64 icpy
BEGIN status bufs setpos KEY handle UNTIL acc@ 0 DO 16 EDPOS @ 64 / DO I _mvln- LOOP LOOP
19 aty (infl) ; BLK!! contents ;

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blk/132 Normal file
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@ -0,0 +1,15 @@
: UPPER DUP 'a' 'z' =><= IF 32 - THEN ;
: handle ( c -- f )
DUP '0' '9' =><= IF num 0 EXIT THEN
DUP CMD 2+ C! CMD FIND IF EXECUTE ELSE DROP THEN
0 ACC ! UPPER 'Q' = ;
: bufp ( buf -- )
DUP 3 col- + SWAP DO I C@ 0x20 MAX EMIT LOOP ;
: bufs
1 aty ." I: " IBUF bufp
2 aty ." F: " FBUF bufp
large? IF 0 3 gutter THEN ;
: VE
clrscr 0 ACC ! 0 PREVPOS ! nums contents
BEGIN xoff? status bufs setpos KEY handle UNTIL
19 aty (infl) ;

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@ -80,8 +80,7 @@ E: Run X with n = length of FBUF.
# Visual editor # Visual editor
This editor, unlike the Block Editor, is grid-based instead of This editor, unlike the Block Editor, is grid-based instead of
being command-based. It requires the AT-XY, COLS and LINES words being command-based. It requires the Grid subsystem (B401).
to be implemented.
It is loaded with "125 LOAD" and invoked with "VE". Note that It is loaded with "125 LOAD" and invoked with "VE". Note that
this also fully loads the Block Editor. this also fully loads the Block Editor.
@ -141,3 +140,23 @@ cursor. Press return to return to normal mode.
'@' re-reads current block even if it's dirty, thus undoing '@' re-reads current block even if it's dirty, thus undoing
recent changes. recent changes.
# Tight screens
Blocks being 64 characters wide, using the Visual editor on a
screen that is not 64 characters wide is a bit less convenient,
but very possible.
When VE is in a "tight screen" situation, it behaves different-
ly: no gutter, no line number. It displays as much of the "left"
part of the block as it can, but truncate every line.
The right part is still accessible, however. If the cursor moves
to a part of the block that is invisible, VE will "slide" right
so that the cursor is shown. It will indicate it "slid" mode by
adding a ">" next to the cursor address in the status bar.
To slide back left, simply move the cursor to the invisible part
of the left half of the block.
Other than that, VE works the same.