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mirror of https://github.com/hsoft/collapseos.git synced 2024-11-23 19:28:06 +11:00

Allow file-to-file compilation in the emulated shell

This commit is contained in:
Virgil Dupras 2019-06-05 19:51:19 -04:00
parent fb99f4ad91
commit 3dde51ae98
3 changed files with 27 additions and 22 deletions

View File

@ -5,28 +5,22 @@ from within the shell. What you need is:
* A mounted filesystem with `zasm` on it.
* A block device to read from (can be a file from mounted CFS)
* A block device to write to (can theoretically be a file, but technical
limitations temporary prevents us that. We'll use a mmap for now).
* A block device to write to (can also be a file).
The emulated shell is already set up with all you need. If you want to run that
on a real machine, you'll have to make sure to provide these requirements.
The emulated shell has a `hello.asm` file in its mounted filesystem that is
ready to compile. It has two file handles 0 and 1, mapped to blk IDs 1 and 2.
We only use file handle 0 (blk ID 1) and then tell zasm to output to mmap which
is configured to start at `0xe00`
We will open our source file in handle 0 and our dest file in handle 1. Then,
with the power of the `pgm` module, we'll autoload our newly compiled file and
execute it!
Collapse OS
> fopn 0 hello.asm ; open file in handle 0
> zasm 1 3 ; assemble opened file and spit result in mmap
> bsel 3 ; select mmap
> mptr e000 ; set memptr to mmap's beginning
> peek 5
210890CD3C ; looking good
> mptr 4200 ; hello.asm is configured to run from 0x4200
> load ff ; load compiled code from mmap
> peek 5
210890CD3C ; looking good
> call 00 0000
> fnew 1 dest ; create destination file
> fopn 0 hello.asm ; open source file in handle 0
> fopn 1 dest ; open dest binary in handle 1
> zasm 1 3 ; assemble source file into binary file
> dest ; call newly compiled file
Assembled from the shell
> ; Awesome!

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@ -32,9 +32,11 @@
#define FS_DATA_PORT 0x01
// Controls what address (24bit) the data port returns. To select an address,
// this port has to be written to 3 times, starting with the MSB.
// Reading this port returns an out-of-bounds indicator. 0 means addr is within
// bounds, non zero means either that we're in the middle of an addr-setting
// operation or that the address is not within bounds.
// Reading this port returns an out-of-bounds indicator. Meaning:
// 0 means addr is within bounds
// 1 means that we're equal to fsdev size (error for reading, ok for writing)
// 2 means more than fsdev size (always invalid)
// 3 means incomplete addr setting
#define FS_ADDR_PORT 0x02
static Z80Context cpu;
@ -74,8 +76,11 @@ static uint8_t io_read(int unused, uint16_t addr)
}
} else if (addr == FS_ADDR_PORT) {
if (fsdev_addr_lvl != 0) {
return fsdev_addr_lvl;
} else if (fsdev_ptr >= fsdev_size) {
return 3;
} else if (fsdev_ptr > fsdev_size) {
fprintf(stderr, "Out of bounds FSDEV addr request at %d / %d\n", fsdev_ptr, fsdev_size);
return 2;
} else if (fsdev_ptr == fsdev_size) {
return 1;
} else {
return 0;
@ -101,11 +106,17 @@ static void io_write(int unused, uint16_t addr, uint8_t val)
return;
}
if (fsdev_ptr < fsdev_size) {
#ifdef DEBUG
fprintf(stderr, "Writing to FSDEV (%d)\n", fsdev_ptr);
#endif
fsdev[fsdev_ptr] = val;
} else if ((fsdev_ptr == fsdev_size) && (fsdev_ptr < MAX_FSDEV_SIZE)) {
// We're at the end of fsdev, grow it
fsdev[fsdev_ptr] = val;
fsdev_size++;
#ifdef DEBUG
fprintf(stderr, "Growing FSDEV (%d)\n", fsdev_ptr);
#endif
} else {
fprintf(stderr, "Out of bounds FSDEV write at %d\n", fsdev_ptr);
}

View File

@ -125,8 +125,8 @@ fsdevPutC:
ld a, l
out (FS_ADDR_PORT), a
in a, (FS_ADDR_PORT)
or a
jr nz, .error
cp 2 ; only A > 1 means error
jr nc, .error ; A >= 2
pop af
out (FS_DATA_PORT), a
cp a ; ensure Z