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recipe: fix makefiles for fresh clone contexts
All recipe makesfiles would previously assume a built emul/. Fixes #113
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@ -1,4 +1,4 @@
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TARGETS = forth stage blkfs
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TARGETS = forth stage
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OBJS = emul.o libz80/libz80.o
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OBJS = emul.o libz80/libz80.o
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BLKPACK = ../tools/blkpack
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BLKPACK = ../tools/blkpack
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BLKUNPACK = ../tools/blkunpack
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BLKUNPACK = ../tools/blkunpack
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@ -12,13 +12,13 @@ $(BLKPACK):
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.PHONY: $(BLKUNPACK)
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.PHONY: $(BLKUNPACK)
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$(BLKUNPACK): $(BLKPACK)
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$(BLKUNPACK): $(BLKPACK)
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stage: stage.c $(OBJS)
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stage: stage.c $(OBJS) blkfs
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$(CC) stage.c $(OBJS) -o $@
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$(CC) stage.c $(OBJS) -o $@
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blkfs: $(BLKPACK)
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blkfs: $(BLKPACK)
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$(BLKPACK) ../blk > $@
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$(BLKPACK) ../blk > $@
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forth: forth.c $(OBJS)
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forth: forth.c $(OBJS) blkfs
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$(CC) forth.c $(OBJS) -lncurses -o $@
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$(CC) forth.c $(OBJS) -lncurses -o $@
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libz80/libz80.o: libz80/z80.c
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libz80/libz80.o: libz80/z80.c
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@ -10,8 +10,8 @@ all: $(TARGET)
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$(TARGET): xcomp.fs $(STAGE)
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$(TARGET): xcomp.fs $(STAGE)
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cat xcomp.fs | $(STAGE) > $@
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cat xcomp.fs | $(STAGE) > $@
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$(SLATEST):
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$(STAGE):
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$(MAKE) -C $(BASEDIR)/tools
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$(MAKE) -C $(EDIR) stage
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$(EMUL):
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$(EMUL):
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$(MAKE) -C ${@:%/classic=%}
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$(MAKE) -C ${@:%/classic=%}
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@ -1,13 +1,17 @@
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TARGET = os.bin
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TARGET = os.bin
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STAGE = ../../emul/stage
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EDIR = ../../emul
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EMUL = ../../emul/hw/sms/sms
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STAGE = $(EDIR)/stage
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EMUL = $(EDIR)/hw/sms/sms
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.PHONY: all
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.PHONY: all
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all: $(TARGET)
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all: $(TARGET)
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$(TARGET): xcomp.fs $(STAGE)
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$(TARGET): xcomp.fs $(STAGE)
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cat xcomp.fs | $(STAGE) > $@
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cat xcomp.fs | $(STAGE) > $@
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os.sms: $(TARGET)
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$(STAGE):
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$(MAKE) -C $(EDIR) stage
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os.sms: $(TARGET) $(STAGE)
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dd if=$(TARGET) bs=32752 conv=sync | cat - sega.bin > $@
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dd if=$(TARGET) bs=32752 conv=sync | cat - sega.bin > $@
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$(EMUL):
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$(EMUL):
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@ -57,6 +57,11 @@ Of course, that's not a fun way to enter text, but using the D-Pad is the
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easiest way to get started which doesn't require soldering. Your next step after
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easiest way to get started which doesn't require soldering. Your next step after
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that would be to [build a PS/2 keyboard adapter!](kbd/README.md)
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that would be to [build a PS/2 keyboard adapter!](kbd/README.md)
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## Slow initialization in emulation
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When running under the emulator, video initialization is slow, it takes several
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seconds. It's the emulator's fault. On real hardware, it's not as slow.
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[smspower]: http://www.smspower.org
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[smspower]: http://www.smspower.org
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[everdrive]: https://krikzz.com
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[everdrive]: https://krikzz.com
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[zasm]: ../../tools/emul
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[zasm]: ../../tools/emul
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@ -3,7 +3,7 @@ BASEDIR = ../..
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FDIR = $(BASEDIR)/forth
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FDIR = $(BASEDIR)/forth
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EDIR = $(BASEDIR)/emul
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EDIR = $(BASEDIR)/emul
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STAGE = $(EDIR)/stage
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STAGE = $(EDIR)/stage
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EMUL = $(BASEDIR)/emul/hw/ti/ti84
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EMUL = $(EDIR)/hw/ti/ti84
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MKTIUPGRADE = mktiupgrade
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MKTIUPGRADE = mktiupgrade
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.PHONY: all
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.PHONY: all
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@ -11,6 +11,9 @@ all: $(TARGET)
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$(TARGET): xcomp.fs $(STAGE)
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$(TARGET): xcomp.fs $(STAGE)
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cat xcomp.fs | $(STAGE) > $@
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cat xcomp.fs | $(STAGE) > $@
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$(STAGE):
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$(MAKE) -C $(EDIR) stage
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$(EMUL):
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$(EMUL):
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$(MAKE) -C ${@:%/ti84=%}
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$(MAKE) -C ${@:%/ti84=%}
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@ -6,3 +6,6 @@ STAGE = $(EDIR)/stage
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all: $(TARGET)
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all: $(TARGET)
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$(TARGET): xcomp.fs $(STAGE)
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$(TARGET): xcomp.fs $(STAGE)
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cat xcomp.fs | $(STAGE) > $@
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cat xcomp.fs | $(STAGE) > $@
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$(STAGE):
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$(MAKE) -C $(EDIR) stage
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