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basic: make variable A the only input variable
Mechanism for assigning inputs to the specified variable is clumsy and uses binary space. Always using A is much simpler and doesn't seem very limiting to me. I do that because there's many more "input" commands I'd like to add.
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@ -77,6 +77,16 @@ integer to them. You assign a value to a variable with `=`. For example,
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be used in expressions. For example, `print a-6` will print `40`. All variables
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are initialized to zero on launch.
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### Arguments
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Some commands take arguments and there are some common patterns regarding them.
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One of them is that all commands that "return" something (`input`, `peek`,
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etc.) always to so in variable `A`.
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Another is that whenever a number is expected, expressions, including the ones
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with variables in it, work fine.
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### Commands
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There are two types of commands: normal and direct-only. The latter can only
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@ -109,26 +119,24 @@ by the next, and so on).
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do nothing. For example, `if 2>1 print 12` prints `12` and `if 2<1 print 12`
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does nothing. The argument for this command is a "thruth expression".
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**input**: Prompts the user for a numerical value and puts that value in the
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specified variable. The prompted value is evaluated as an expression and then
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stored where specified. For example, `input x` stores the result of the
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evaluation in variable `x`. Before the variable name, a quoted string literal
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can be specified. In that case, that string will be printed as-is just before
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the prompt.
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**input**: Prompts the user for a numerical value and puts that value in `A`.
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The prompted value is evaluated as an expression and then stored. The command
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takes an optional string literal parameter. If present, that string will be
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printed before asking for input. Unlike a `print` call, there is no CR/LF after
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that print.
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**peek/deek**: Put the value at specified memory address into specified
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variable. peek is for a single byte, deek is for a word (little endian). For
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example, `peek 42 a` puts the byte value contained in memory address 0x002a
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into variable `a`. `deek 42 a` does the same as peek, but also puts the value
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of 0x002b into `a`'s MSB.
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**peek/deek**: Put the value at specified memory address into `A`. peek is for
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a single byte, deek is for a word (little endian). For example, `peek 42` puts
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the byte value contained in memory address 0x002a into variable `A`. `deek 42`
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does the same as peek, but also puts the value of 0x002b into `A`'s MSB.
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**poke/doke**: Put the value of specified expression into specified memory
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address. For example, `poke 42 0x102+0x40` puts `0x42` in memory address
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0x2a (MSB is ignored) and `doke 42 0x102+0x40` does the same as poke, but also
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puts `0x01` in memory address 0x2b.
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**in**: Same thing as `peek`, but for a I/O port. `in 42 a` generates an input
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I/O on port 42 and stores the byte result in `a`.
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**in**: Same thing as `peek`, but for a I/O port. `in 42` generates an input
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I/O on port 42 and stores the byte result in `A`.
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**out**: Same thing as `poke`, but for a I/O port. `out 42 1+2` generates an
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output I/O on port 42 with value 3.
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@ -280,15 +280,9 @@ basINPUT:
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; If our first arg is a string literal, spit it
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call spitQuoted
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call rdSep
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ld a, (hl)
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call varChk
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ret nz ; not in variable range
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push af ; --> lvl 1. remember var index
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call stdioReadLine
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call parseExpr
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push ix \ pop de
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pop af ; <-- lvl 1. restore var index
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call varAssign
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ld (VAR_TBL), ix
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call printcrlf
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cp a ; ensure Z
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ret
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@ -296,9 +290,9 @@ basINPUT:
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basPEEK:
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call basDEEK
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ret nz
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ld d, 0
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call varAssign
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cp a ; ensure Z
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; set MSB to 0
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xor a ; sets Z
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ld (VAR_TBL+1), a
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ret
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basPOKE:
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@ -321,12 +315,7 @@ basDEEK:
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; peek address in IX. Let's peek and put result in DE
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ld e, (ix)
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ld d, (ix+1)
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call rdSep
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ld a, (hl)
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call varChk
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ret nz ; not in variable range
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; All good assign
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call varAssign
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ld (VAR_TBL), de
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cp a ; ensure Z
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ret
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@ -356,13 +345,8 @@ basIN:
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push ix \ pop bc
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ld d, 0
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in e, (c)
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call rdSep
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ld a, (hl)
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call varChk
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ret nz ; not in variable range
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; All good assign
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call varAssign
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cp a ; ensure Z
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ld (VAR_TBL), de
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; Z set from rdExpr
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ret
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basSLEEP:
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