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Add zasm app
For now, only a dummy app, but it's emulated properly with libz80. Exciting times!
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apps/README.md
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apps/README.md
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# User applications
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This folder contains code designed to be loaded and ran in RAM.
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apps/zasm/README.md
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apps/zasm/README.md
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# z80 assembler
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This is probably the most critical part of the Collapse OS project. If this app
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can be brought to completion, it pretty much makes the project a success because
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it ensures self-reproduction.
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## Running on a "modern" machine
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To be able to develop zasm efficiently, [libz80][libz80] is used to run zasm
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on a modern machine. The code lives in `emul` and ran be built with `make`,
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provided that you have a copy libz80 living in `emul/libz80`.
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The resulting `zasm` binary takes asm code in stdin and spits binary in stdout.
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[libz80]: https://github.com/ggambetta/libz80
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apps/zasm/emul/.gitignore
vendored
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apps/zasm/emul/.gitignore
vendored
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libz80
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wrapper.h
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zasm.h
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zasm
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apps/zasm/emul/Makefile
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apps/zasm/emul/Makefile
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zasm: zasm.c libz80/libz80.so wrapper.h zasm.h
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cc $< -l z80 -L./libz80 -Wl,-rpath ./libz80 -o $@
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libz80/libz80.so: libz80/Makefile
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make -C libz80
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wrapper.h: wrapper.asm
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scas -o - $< | ./bin2c.sh WRAPPER > $@
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zasm.h: ../zasm.asm
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scas -o - $< | ./bin2c.sh ZASM > $@
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apps/zasm/emul/bin2c.sh
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apps/zasm/emul/bin2c.sh
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#!/bin/sh
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echo "unsigned char $1[] = { "
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xxd -i -
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echo " };"
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apps/zasm/emul/wrapper.asm
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apps/zasm/emul/wrapper.asm
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; setup the stack
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ld hl, 0xffff
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ld sp, hl
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; zasm input
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ld hl, 0x9000
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; zasm output
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ld hl, 0xc000
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call zasm
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; signal the emulator we're done
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out (0), a
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halt
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zasm:
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; beginning of the code
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apps/zasm/emul/zasm.c
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apps/zasm/emul/zasm.c
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#include <stdint.h>
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#include "libz80/z80.h"
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#include "wrapper.h"
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#include "zasm.h"
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/* zasm is a "pure memory" application. It starts up being told memory location
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* to read and memory location to write.
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*
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* This program works be writing stdin in a specific location in memory, run
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* zasm in a special wrapper, wait until we receive the stop signal, then
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* spit the contents of the dest memory to stdout.
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*/
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static Z80Context cpu;
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static uint8_t mem[0xffff];
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static int running;
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static uint8_t io_read(int unused, uint16_t addr)
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{
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return 0;
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}
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static void io_write(int unused, uint16_t addr, uint8_t val)
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{
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// zasm doesn't do any IO. If we receive any IO, it means that we're done
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// because the wrapper told us through an "out"
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running = 0;
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}
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static uint8_t mem_read(int unused, uint16_t addr)
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{
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return mem[addr];
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}
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static void mem_write(int unused, uint16_t addr, uint8_t val)
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{
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mem[addr] = val;
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}
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int main()
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{
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// initialize memory
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int wrapperlen = sizeof(WRAPPER);
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for (int i=0; i<wrapperlen; i++) {
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mem[i] = WRAPPER[i];
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}
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int zasm = sizeof(ZASM);
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for (int i=0; i<zasm; i++) {
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mem[i+wrapperlen] = ZASM[i];
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}
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// Run!
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running = 1;
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Z80RESET(&cpu);
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cpu.ioRead = io_read;
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cpu.ioWrite = io_write;
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cpu.memRead = mem_read;
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cpu.memWrite = mem_write;
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while (running) {
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Z80Execute(&cpu);
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}
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printf("and... %d!\n", mem[0x100]);
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return 0;
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}
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apps/zasm/zasm.asm
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apps/zasm/zasm.asm
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; dummy code, to test emulator
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ld a, 0x42
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ld (0x100), a
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ret
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