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collapseos/tools/emul/shell_.asm

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; named shell_.asm to avoid infinite include loop.
RAMSTART .equ 0x4000
RAMEND .equ 0x5000
STDIO_PORT .equ 0x00
FS_DATA_PORT .equ 0x01
FS_SEEKL_PORT .equ 0x02
FS_SEEKH_PORT .equ 0x03
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jp init
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#include "core.asm"
.define STDIO_GETC call emulGetC
.define STDIO_PUTC call emulPutC
STDIO_RAMSTART .equ RAMEND
#include "stdio.asm"
BLOCKDEV_RAMSTART .equ STDIO_RAMEND
BLOCKDEV_COUNT .equ 2
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#include "blockdev.asm"
; List of devices
.dw emulGetC, emulPutC, 0, 0
.dw fsdevGetC, fsdevPutC, fsdevSeek, fsdevTell
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#include "blockdev_cmds.asm"
.equ FS_RAMSTART BLOCKDEV_RAMEND
.equ FS_HANDLE_COUNT 2
#include "fs.asm"
SHELL_RAMSTART .equ FS_RAMEND
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.define SHELL_IO_GETC call blkGetCW
.define SHELL_IO_PUTC call blkPutC
SHELL_EXTRA_CMD_COUNT .equ 6
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#include "shell.asm"
.dw blkBselCmd, blkSeekCmd, fsOnCmd, flsCmd, fnewCmd, fdelCmd
init:
di
; setup stack
ld hl, RAMEND
ld sp, hl
call fsInit
ld a, 1 ; select fsdev
ld de, BLOCKDEV_GETC
call blkSel
call fsOn
xor a ; select ACIA
ld de, BLOCKDEV_GETC
call blkSel
call shellInit
jp shellLoop
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emulGetC:
; Blocks until a char is returned
in a, (STDIO_PORT)
cp a ; ensure Z
ret
emulPutC:
out (STDIO_PORT), a
ret
fsdevGetC:
in a, (FS_DATA_PORT)
ret
fsdevPutC:
out (FS_DATA_PORT), a
ret
fsdevSeek:
ld a, l
out (FS_SEEKL_PORT), a
ld a, h
out (FS_SEEKH_PORT), a
ret
fsdevTell:
in a, (FS_SEEKL_PORT)
ld l, a
in a, (FS_SEEKH_PORT)
ld h, a
ret