98 lines
3.2 KiB
INI
98 lines
3.2 KiB
INI
# Configuration file
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##########################################################################################################
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# appearance
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#--------------------------------------------------------------------------------------------------------#
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# These settings change what the map shows, or how it is shown.
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##########################################################################################################
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appearance {
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# The width of the map border on the left and right sides of the minimap tiles.
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# Represented as a fraction of the image width.
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# Below a certain threshold, this border will be overtaken by the map border graphic.
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# Min: 0.0
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# Max: 0.5
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D:borderX=0.0
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# The width of the map border on the top and bottom sides of the minimap tiles.
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# Represented as a fraction of the image width.
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# Below a certain threshold, this border will be overtaken by the map border graphic.
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#
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# Min: 0.0
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# Max: 0.5
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D:borderY=0.0
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# Set true to enable minimap
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B:enabled=true
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# The size (in GUI pixels) of a marker on the map.
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# Note that this will change with Minecraft's GUI scale configuration.
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# Min: 0
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# Max: 2147483647
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I:markerSize=16
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# The height (in GUI pixels) of the player's icon.
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# Min: 0
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# Max: 2147483647
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I:playerIconHeight=8
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# The width (in GUI pixels) of the player's icon.
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# Min: 0
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# Max: 2147483647
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I:playerIconWidth=7
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# If true, the minimap will show the map of an atlas only while it is held.
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# If false, the minimap will show the map of the first atlas in the hotbar.
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B:requiresHold=false
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# The size (in GUI pixels) of a map's tile.
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# Note that this will change with Minecraft's GUI scale configuration.
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# When using a small gui scale, the map may look better with a TILE_SIZE of 16 or more.
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# Min: 1
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# Max: 2147483647
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I:tileSize=8
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}
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##########################################################################################################
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# position
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#--------------------------------------------------------------------------------------------------------#
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# These settings change the location and size.
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##########################################################################################################
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position {
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# If true, the map position's y axis will align 0 to the bottom
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# of the screen, increasing towards the top.
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B:alignBottom=false
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# If true, the map position's x axis will align 0 to the right
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# of the screen, increasing towards the left.
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B:alignRight=true
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# Map's height in GUI pixels.
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# Note that this will change with Minecraft's GUI scale configuration.
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# Min: 0
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# Max: 2147483647
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I:height=109
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# Map's width in GUI pixels.
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# Note that this will change with Minecraft's GUI scale configuration.
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# Min: 0
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# Max: 2147483647
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I:width=155
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# Map's minimum position along the x axis in GUI pixels.
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# Note that this will change with Minecraft's GUI scale configuration.
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# Min: -2147483648
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# Max: 2147483647
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I:xPosition=2
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# Map's minimum position along the y axis in GUI pixels.
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# Note that this will change with Minecraft's GUI scale configuration.
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# Min: -2147483648
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# Max: 2147483647
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I:yPosition=2
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}
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