SKS-MC-Intermission/.minecraft/config/antiqueatlas/atlas_overlay.cfg

98 lines
3.2 KiB
INI

# Configuration file
##########################################################################################################
# appearance
#--------------------------------------------------------------------------------------------------------#
# These settings change what the map shows, or how it is shown.
##########################################################################################################
appearance {
# The width of the map border on the left and right sides of the minimap tiles.
# Represented as a fraction of the image width.
# Below a certain threshold, this border will be overtaken by the map border graphic.
# Min: 0.0
# Max: 0.5
D:borderX=0.0
# The width of the map border on the top and bottom sides of the minimap tiles.
# Represented as a fraction of the image width.
# Below a certain threshold, this border will be overtaken by the map border graphic.
#
# Min: 0.0
# Max: 0.5
D:borderY=0.0
# Set true to enable minimap
B:enabled=true
# The size (in GUI pixels) of a marker on the map.
# Note that this will change with Minecraft's GUI scale configuration.
# Min: 0
# Max: 2147483647
I:markerSize=16
# The height (in GUI pixels) of the player's icon.
# Min: 0
# Max: 2147483647
I:playerIconHeight=8
# The width (in GUI pixels) of the player's icon.
# Min: 0
# Max: 2147483647
I:playerIconWidth=7
# If true, the minimap will show the map of an atlas only while it is held.
# If false, the minimap will show the map of the first atlas in the hotbar.
B:requiresHold=false
# The size (in GUI pixels) of a map's tile.
# Note that this will change with Minecraft's GUI scale configuration.
# When using a small gui scale, the map may look better with a TILE_SIZE of 16 or more.
# Min: 1
# Max: 2147483647
I:tileSize=8
}
##########################################################################################################
# position
#--------------------------------------------------------------------------------------------------------#
# These settings change the location and size.
##########################################################################################################
position {
# If true, the map position's y axis will align 0 to the bottom
# of the screen, increasing towards the top.
B:alignBottom=false
# If true, the map position's x axis will align 0 to the right
# of the screen, increasing towards the left.
B:alignRight=true
# Map's height in GUI pixels.
# Note that this will change with Minecraft's GUI scale configuration.
# Min: 0
# Max: 2147483647
I:height=109
# Map's width in GUI pixels.
# Note that this will change with Minecraft's GUI scale configuration.
# Min: 0
# Max: 2147483647
I:width=155
# Map's minimum position along the x axis in GUI pixels.
# Note that this will change with Minecraft's GUI scale configuration.
# Min: -2147483648
# Max: 2147483647
I:xPosition=2
# Map's minimum position along the y axis in GUI pixels.
# Note that this will change with Minecraft's GUI scale configuration.
# Min: -2147483648
# Max: 2147483647
I:yPosition=2
}