1032 lines
17 KiB
INI
1032 lines
17 KiB
INI
# Configuration file
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####################
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# bat
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####################
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bat {
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S:biomegroups <BAT_DEFAULT>
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B:canSpawn=true
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I:frequency=10
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=8
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=8
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=AMBIENT
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}
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####################
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# blaze
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####################
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blaze {
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S:biomegroups <BLAZE_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# cavespider
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####################
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cavespider {
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S:biomegroups <CAVESPIDER_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# chicken
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####################
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chicken {
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S:biomegroups <CHICKEN_DEFAULT>
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B:canSpawn=true
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I:frequency=10
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# cow
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####################
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cow {
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S:biomegroups <COW_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# creeper
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####################
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creeper {
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S:biomegroups <CREEPER_DEFAULT>
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B:canSpawn=true
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I:frequency=100
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# donkey
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####################
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donkey {
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S:biomegroups <DONKEY_DEFAULT>
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B:canSpawn=true
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I:frequency=1
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I:maxChunk=6
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=1
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# elderguardian
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####################
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elderguardian {
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S:biomegroups <ELDERGUARDIAN_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# enderdragon
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####################
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enderdragon {
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S:biomegroups <ENDERDRAGON_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# enderman
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####################
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enderman {
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S:biomegroups <ENDERMAN_DEFAULT>
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B:canSpawn=true
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I:frequency=10
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=1
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# endermite
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####################
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endermite {
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S:biomegroups <ENDERMITE_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# evocationillager
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####################
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evocationillager {
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S:biomegroups <EVOCATIONILLAGER_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# ghast
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####################
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ghast {
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S:biomegroups <GHAST_DEFAULT>
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B:canSpawn=true
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I:frequency=50
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I:maxChunk=1
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# giant
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####################
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giant {
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S:biomegroups <GIANT_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# guardian
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####################
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guardian {
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S:biomegroups <GUARDIAN_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# horse
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####################
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horse {
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S:biomegroups <HORSE_DEFAULT>
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B:canSpawn=true
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I:frequency=5
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I:maxChunk=6
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I:maxLightlevel=-1
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I:maxSpawn=6
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# husk
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####################
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husk {
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S:biomegroups <HUSK_DEFAULT>
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B:canSpawn=true
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I:frequency=80
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# illusionillager
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####################
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illusionillager {
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S:biomegroups <ILLUSIONILLAGER_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# lavaslime
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####################
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lavaslime {
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S:biomegroups <LAVASLIME_DEFAULT>
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B:canSpawn=true
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I:frequency=2
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# llama
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####################
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llama {
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S:biomegroups <LLAMA_DEFAULT>
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B:canSpawn=true
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I:frequency=5
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I:maxChunk=6
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I:maxLightlevel=-1
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I:maxSpawn=6
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# mule
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####################
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mule {
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S:biomegroups <MULE_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=6
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# mushroomcow
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####################
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mushroomcow {
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S:biomegroups <MUSHROOMCOW_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=8
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# ozelot
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####################
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ozelot {
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S:biomegroups <OZELOT_DEFAULT>
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B:canSpawn=true
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I:frequency=2
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=1
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=1
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# parrot
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####################
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parrot {
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S:biomegroups <PARROT_DEFAULT>
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B:canSpawn=true
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I:frequency=40
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=2
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=1
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# pig
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####################
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pig {
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S:biomegroups <PIG_DEFAULT>
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B:canSpawn=true
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I:frequency=10
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# pigzombie
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####################
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pigzombie {
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S:biomegroups <PIGZOMBIE_DEFAULT>
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B:canSpawn=true
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I:frequency=100
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=MONSTER
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}
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####################
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# polarbear
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####################
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polarbear {
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S:biomegroups <POLARBEAR_DEFAULT>
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B:canSpawn=true
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I:frequency=1
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=2
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=1
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# rabbit
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####################
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rabbit {
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S:biomegroups <RABBIT_DEFAULT>
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B:canSpawn=true
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I:frequency=4
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=2
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# sheep
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####################
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sheep {
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S:biomegroups <SHEEP_DEFAULT>
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B:canSpawn=true
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I:frequency=12
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=4
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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I:minSpawn=4
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I:minSpawnHeight=0
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S:opaqueBlock=all
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S:spawnBlockBlacklist <>
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S:type=CREATURE
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}
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####################
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# shulker
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####################
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shulker {
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S:biomegroups <SHULKER_DEFAULT>
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B:canSpawn=true
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I:frequency=8
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I:maxChunk=4
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I:maxLightlevel=-1
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I:maxSpawn=3
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I:maxSpawnHeight=256
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I:minLightlevel=-1
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|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# silverfish
|
|
####################
|
|
|
|
silverfish {
|
|
S:biomegroups <SILVERFISH_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# skeleton
|
|
####################
|
|
|
|
skeleton {
|
|
S:biomegroups <SKELETON_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=100
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# skeletonhorse
|
|
####################
|
|
|
|
skeletonhorse {
|
|
S:biomegroups <SKELETONHORSE_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=6
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=CREATURE
|
|
}
|
|
|
|
|
|
####################
|
|
# slime
|
|
####################
|
|
|
|
slime {
|
|
S:biomegroups <SLIME_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=100
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# snowman
|
|
####################
|
|
|
|
snowman {
|
|
S:biomegroups <SNOWMAN_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# spider
|
|
####################
|
|
|
|
spider {
|
|
S:biomegroups <SPIDER_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=100
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# squid
|
|
####################
|
|
|
|
squid {
|
|
S:biomegroups <SQUID_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=10
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=WATER_CREATURE
|
|
}
|
|
|
|
|
|
####################
|
|
# stray
|
|
####################
|
|
|
|
stray {
|
|
S:biomegroups <STRAY_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=80
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# vex
|
|
####################
|
|
|
|
vex {
|
|
S:biomegroups <VEX_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=1
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=1
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=1
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# villager
|
|
####################
|
|
|
|
villager {
|
|
S:biomegroups <VILLAGER_DEFAULT>
|
|
B:canSpawn=false
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=UNDEFINED
|
|
}
|
|
|
|
|
|
####################
|
|
# villagergolem
|
|
####################
|
|
|
|
villagergolem {
|
|
S:biomegroups <VILLAGERGOLEM_DEFAULT>
|
|
B:canSpawn=false
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=UNDEFINED
|
|
}
|
|
|
|
|
|
####################
|
|
# vindicationillager
|
|
####################
|
|
|
|
vindicationillager {
|
|
S:biomegroups <VINDICATIONILLAGER_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# witch
|
|
####################
|
|
|
|
witch {
|
|
S:biomegroups <WITCH_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=5
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=1
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=1
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# witherboss
|
|
####################
|
|
|
|
witherboss {
|
|
S:biomegroups <WITHERBOSS_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# witherskeleton
|
|
####################
|
|
|
|
witherskeleton {
|
|
S:biomegroups <WITHERSKELETON_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# wolf
|
|
####################
|
|
|
|
wolf {
|
|
S:biomegroups <WOLF_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=5
|
|
I:maxChunk=8
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=CREATURE
|
|
}
|
|
|
|
|
|
####################
|
|
# zombie
|
|
####################
|
|
|
|
zombie {
|
|
S:biomegroups <ZOMBIE_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=95
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=4
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=4
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|
|
####################
|
|
# zombiehorse
|
|
####################
|
|
|
|
zombiehorse {
|
|
S:biomegroups <ZOMBIEHORSE_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=8
|
|
I:maxChunk=6
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=3
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=2
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=CREATURE
|
|
}
|
|
|
|
|
|
####################
|
|
# zombievillager
|
|
####################
|
|
|
|
zombievillager {
|
|
S:biomegroups <ZOMBIEVILLAGER_DEFAULT>
|
|
B:canSpawn=true
|
|
I:frequency=5
|
|
I:maxChunk=4
|
|
I:maxLightlevel=-1
|
|
I:maxSpawn=1
|
|
I:maxSpawnHeight=256
|
|
I:minLightlevel=-1
|
|
I:minSpawn=1
|
|
I:minSpawnHeight=0
|
|
S:opaqueBlock=all
|
|
S:spawnBlockBlacklist <>
|
|
S:type=MONSTER
|
|
}
|
|
|
|
|