SKS-MC-Intermission/.minecraft/config/thaumcraft_world.cfg

66 lines
2.0 KiB
INI

# Configuration file
general {
# Setting this to false will disable spawning champion mobs. Even when false they will still
# have a greatly reduced chance of spawning in certain dangerous places.
B:allowChampionMobs=true
B:allowSpawnAngryZombie=true
B:allowSpawnElder=true
B:allowSpawnFireBat=true
B:allowSpawnPech=true
B:allowSpawnTaintacle=true
B:allowSpawnWisp=true
# Higher values increases number of magical forest biomes. If you are using biome
# addon mods you probably want to increase this weight quite a bit
# Min: 0
# Max: 100
I:biomeMagicalForestWeight=5
# Outer lands dimension id
I:dimensionOuterId=-42
B:generateAmber=true
B:generateAura=true
B:generateCinnabar=true
B:generateCrystals=true
B:generateMagicForest=true
B:generateQuartz=true
B:generateStructure=true
B:generateTrees=true
# The % of normal ore amounts that will be spawned. For example 50 will spawn half
# the ores while 200 will spawn double. Default 100
# Min: 1
# Max: 500
I:oreDensity=100
# The dimension considered to be your 'overworld'. Certain TC structures will only spawn in this dim.
I:overworldDim=0
B:regenAmber=false
B:regenAura=false
B:regenCinnabar=false
B:regenCrystals=false
# This key is used to keep track of which chunk have been generated/regenerated.
# Changing it will cause the regeneration code to run again, so only change it if you want it to happen.
# Useful to regen only one world feature at a time.
S:regenKey=DEFAULT
B:regenQuartz=false
B:regenStructure=false
B:regenTrees=false
# The range at which taint can spread from a taint seed.
# This value is only a base and will be modified by flux levels.
# Min: 8
# Max: 256
I:taintSpreadArea=32
# The % chance of taint fibres spreading on a block tick.
# Setting this to 0 will effectively stop taint fibre spread.
# Min: 0
# Max: 500
D:taintSpreadRate=100.0
}