Compare commits
2 Commits
aa26f8390a
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0f4ebdc8b1
Author | SHA1 | Date | |
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0f4ebdc8b1 | |||
f9115b98aa |
@ -38,7 +38,7 @@ coremod {
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B:blacklistLibraryTransformers=true
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B:blacklistLibraryTransformers=true
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# Make 3D forms of items be rendered dynamically and cached when necessary. [default: true]
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# Make 3D forms of items be rendered dynamically and cached when necessary. [default: true]
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B:dynamicItemModels=true
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B:dynamicItemModels=false
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# Optimizes ItemStack.isEmpty by removing a map lookup. Initially found by Aikar (Paper/0181). [default: true]
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# Optimizes ItemStack.isEmpty by removing a map lookup. Initially found by Aikar (Paper/0181). [default: true]
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B:fasterAirItemLookup=true
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B:fasterAirItemLookup=true
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17
.minecraft/config/forestry/binnie-mods.conf
Normal file
17
.minecraft/config/forestry/binnie-mods.conf
Normal file
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# Configuration file
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general {
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# Enables the Botany Mod. Default value is true.
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B:botany=true
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# Enables the Extra Bees Mod. Default value is true.
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B:extraBees=true
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# Enables the Extra Trees Mod. Default value is true.
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B:extraTrees=true
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# Enables the Genetics Mod. Default value is true.
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B:genetics=true
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}
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2
.minecraft/config/forestry/binniecore/main.conf
Normal file
2
.minecraft/config/forestry/binniecore/main.conf
Normal file
@ -0,0 +1,2 @@
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# Configuration file
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40
.minecraft/config/forestry/botany/modules.cfg
Normal file
40
.minecraft/config/forestry/botany/modules.cfg
Normal file
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# Configuration file
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##########################################################################################################
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# modules
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#--------------------------------------------------------------------------------------------------------#
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# Disabling these modules can greatly change how the mod functions.
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# Your mileage may vary, please report any issues.
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##########################################################################################################
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modules {
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# Adds decorative ceramic blocks. And the Tileworker.
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# Dependencies: [ botany:botany.core ]
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B:botany.ceramic=true
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#
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# Dependencies: [ forestry:core ]
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B:botany.core=true
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# Adds a Botanist database.
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# Dependencies: [ botany:botany.flowers ]
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B:botany.database=true
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# Adds the farm integration for the botany flowers.
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# Dependencies: [ botany:botany.flowers ]
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B:botany.farming=true
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# Adds an entirely new breeding system to Forestry: Flowers.
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# Dependencies: [ botany:botany.gardening ]
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B:botany.flowers=true
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# Adds soil, loam, flowerbeds and trowels.
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# Dependencies: [ botany:botany.core ]
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B:botany.gardening=true
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# botany.module.machines
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# Dependencies: [ botany:botany.core ]
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B:botany.machines=true
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}
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29
.minecraft/config/forestry/extrabees/main.conf
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29
.minecraft/config/forestry/extrabees/main.conf
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# Configuration file
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general {
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# Sets whether a quarry will be able to mine hives or not. [default: true]
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B:canQuarryMineHives=true
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}
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##########################################################################################################
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# world-gen
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#--------------------------------------------------------------------------------------------------------#
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# WorldGen settings for ExtraBees
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##########################################################################################################
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world-gen {
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# Sets the worldgen spawn chance for marble hives. [range: 0.0 ~ 10.0, default: 2.0]
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S:marbleHiveRate=2.0
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# Sets the worldgen spawn chance for nether hives. [range: 0.0 ~ 10.0, default: 2.0]
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S:netherHiveRate=2.0
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# Sets the worldgen spawn chance for rock hives. [range: 0.0 ~ 10.0, default: 2.0]
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S:rockHiveRate=2.0
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# Sets the worldgen spawn chance for water hives. [range: 0.0 ~ 10.0, default: 2.0]
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S:waterHiveRate=2.0
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}
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24
.minecraft/config/forestry/extrabees/modules.cfg
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24
.minecraft/config/forestry/extrabees/modules.cfg
Normal file
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# Configuration file
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##########################################################################################################
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# modules
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#--------------------------------------------------------------------------------------------------------#
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# Disabling these modules can greatly change how the mod functions.
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# Your mileage may vary, please report any issues.
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##########################################################################################################
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modules {
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# extrabees.module.alveary
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# Dependencies: [ extrabees:extrabees.core ]
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B:extrabees.alveary=true
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# extrabees.module.core
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# Dependencies: [ forestry:apiculture ]
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B:extrabees.core=true
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# extrabees.module.frames
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# Dependencies: [ extrabees:extrabees.core ]
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B:extrabees.frames=true
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}
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11
.minecraft/config/forestry/extratrees/main.cfg
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11
.minecraft/config/forestry/extratrees/main.cfg
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# Configuration file
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general {
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# Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true]
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B:lemon.citrus.family=true
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# Adds a hope field to the village generation. [default: true]
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B:village.hopeField=true
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}
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44
.minecraft/config/forestry/extratrees/modules.cfg
Normal file
44
.minecraft/config/forestry/extratrees/modules.cfg
Normal file
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# Configuration file
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##########################################################################################################
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# modules
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#--------------------------------------------------------------------------------------------------------#
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# Disabling these modules can greatly change how the mod functions.
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# Your mileage may vary, please report any issues.
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##########################################################################################################
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modules {
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#
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# Dependencies: [ extratrees:extratrees.core ]
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B:extratrees.alcohol=true
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# Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker.
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# Dependencies: [ extratrees:extratrees.machines ]
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B:extratrees.carpentry=true
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# extratrees.module.core
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# Dependencies: [ forestry:arboriculture ]
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B:extratrees.core=true
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# Adds a database for butterflies.
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# Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ]
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B:extratrees.database.moth=true
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# Adds a database for trees.
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# Dependencies: [ extratrees:extratrees.core ]
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B:extratrees.database.tree=true
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#
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# Dependencies: [ extratrees:extratrees.core ]
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B:extratrees.kitchen=true
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# Adds the Lumbermill, Fruit Press, Brewery and Distillery.
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# Dependencies: [ extratrees:extratrees.core ]
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B:extratrees.machines=true
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# Adds wood stairs, fences, planks, logs and doors.
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# Dependencies: [ extratrees:extratrees.core ]
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B:extratrees.wood=true
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}
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59
.minecraft/config/forestry/genetics/main.conf
Normal file
59
.minecraft/config/forestry/genetics/main.conf
Normal file
@ -0,0 +1,59 @@
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# Configuration file
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##########################################################################################################
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# machines
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#--------------------------------------------------------------------------------------------------------#
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# Energy and time settings for machines
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##########################################################################################################
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machines {
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# Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2]
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I:acclimatiserEnergy=2
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# Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000]
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I:analyserEnergy=9000
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# Time per process for the analyzer [range: 0 ~ 1500, default: 300]
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I:analyserTime=300
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# Energy used per process by the genepool [range: 0 ~ 50000, default: 8000]
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I:genepoolEnergy=8000
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# Time per process for the genepool [range: 0 ~ 1500, default: 400]
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I:genepoolTime=400
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# Energy used by the incubator per tick [range: 0 ~ 10, default: 2]
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I:incubatorEnergy=2
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# Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000]
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I:inoculatorEnergy=60000
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# Time per gene for the inoculator [range: 0 ~ 20000, default: 12000]
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I:inoculatorTime=12000
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# Energy used per process by the isolator [range: 0 ~ 400000, default: 192000]
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I:isolatorEnergy=192000
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# Time per process for the isolator [range: 0 ~ 10000, default: 4800]
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I:isolatorTime=4800
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# Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000]
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I:polymeriserEnergy=96000
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# Time per process by the polymeriser [range: 0 ~ 5000, default: 2400]
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I:polymeriserTime=2400
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# Energy multiplier for sequencer [range: 0 ~ 40, default: 20]
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I:sequencerEnergyMultiplier=20
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# Time multiplier for sequencer [range: 0 ~ 40000, default: 19200]
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I:sequencerTimeMultiplier=19200
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# Base energy for the splicer [range: 0 ~ 30000000, default: 12000000]
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I:splicerEnergy=12000000
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# Base time for the splicer [range: 0 ~ 500, default: 1200]
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I:splicerTime=1200
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}
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20
.minecraft/config/forestry/genetics/modules.cfg
Normal file
20
.minecraft/config/forestry/genetics/modules.cfg
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# Configuration file
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##########################################################################################################
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# modules
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#--------------------------------------------------------------------------------------------------------#
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# Disabling these modules can greatly change how the mod functions.
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# Your mileage may vary, please report any issues.
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##########################################################################################################
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modules {
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# genetics.module.core
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# Dependencies: [ forestry:core ]
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B:genetics.core=true
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# genetics.module.machines
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# Dependencies: [ genetics:genetics.core ]
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B:genetics.machines=true
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}
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63
.minecraft/config/magicbees.cfg
Normal file
63
.minecraft/config/magicbees.cfg
Normal file
@ -0,0 +1,63 @@
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# Configuration file
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client {
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# Whether to render the bee inside the Bee Collector's Jar with a TESR. [default: true]
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B:fancyJarRenderer=true
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# Set to true to use the old model for the Bee Collector's Jar [default: false]
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B:oldJarmodel=false
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}
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general {
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# Sets base range of the Mysterious Magnet. [range: 1 ~ 8, default: 3]
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I:magnetBaseRange=3
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# Used to calculate the range of the Mysterious Magnet; Range = baseValue + level * multiplier [range: 0.1 ~ 8.0, default: 0.75]
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S:magnetLevelMultiplier=0.75
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# Sets max level of the Mysterious Magnet. [range: 1 ~ 16, default: 9]
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I:magnetMaxLevel=9
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# Enables/Disables the magnet sounds. [default: true]
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B:magnetSound=true
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# Whether the MoonDial should show the MoonPhase in it's tooltip. [default: true]
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B:moonDialShowsPhaseInText=true
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# When true, removes all bees related to mods that are not present from the game. [default: true]
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B:removeUnneededBees=true
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# Set to true to show all MagicBees bees in the creative tab/JEI. [default: true]
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B:showAllBees=true
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}
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integration {
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botania {
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# Sets the beegonia mana multiplier. [range: 0.0 ~ 16.0, default: 1.0]
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S:beegoniaManaMultiplier=1.0
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# Sets the hibeescus mana cost multiplier. [range: 0.0 ~ 16.0, default: 1.0]
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S:hibeescusManaCostMultiplier=1.0
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# Sets the hibeescus tick multiplier. [range: 0.0 ~ 2.0, default: 1.0]
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S:hibeescusTicksMultiplier=1.0
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# Sets hiveacynt mana multiplier. [range: 0.0 ~ 1.0, default: 1.0]
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S:hiveacynthManaMultiplier=1.0
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# Sets hiveacynt princess spawn rate. [range: 0.0 ~ 1.0, default: 0.09]
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S:hiveacynthPrincessSpawnRate=0.09
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# Sets hiveacynt pristine chance. [range: 0.0 ~ 1.0, default: 0.15]
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S:hiveacynthPristineRate=0.15
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# Sets the chance a hiveacynt will spawn bees with rain-resistance. [range: 0.0 ~ 1.0, default: 0.1]
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S:hiveacynthRainResistRate=0.1
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}
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}
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BIN
.minecraft/mods/MagicBees-1.12.2-3.1.10.jar
(Stored with Git LFS)
Normal file
BIN
.minecraft/mods/MagicBees-1.12.2-3.1.10.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
.minecraft/mods/binnie-mods-1.12.2-2.5.1.203.jar
(Stored with Git LFS)
Normal file
BIN
.minecraft/mods/binnie-mods-1.12.2-2.5.1.203.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user