98 lines
3.2 KiB
INI
98 lines
3.2 KiB
INI
|
# Configuration file
|
||
|
|
||
|
##########################################################################################################
|
||
|
# appearance
|
||
|
#--------------------------------------------------------------------------------------------------------#
|
||
|
# These settings change what the map shows, or how it is shown.
|
||
|
##########################################################################################################
|
||
|
|
||
|
appearance {
|
||
|
# The width of the map border on the left and right sides of the minimap tiles.
|
||
|
# Represented as a fraction of the image width.
|
||
|
# Below a certain threshold, this border will be overtaken by the map border graphic.
|
||
|
# Min: 0.0
|
||
|
# Max: 0.5
|
||
|
D:borderX=0.0
|
||
|
|
||
|
# The width of the map border on the top and bottom sides of the minimap tiles.
|
||
|
# Represented as a fraction of the image width.
|
||
|
# Below a certain threshold, this border will be overtaken by the map border graphic.
|
||
|
#
|
||
|
# Min: 0.0
|
||
|
# Max: 0.5
|
||
|
D:borderY=0.0
|
||
|
|
||
|
# Set true to enable minimap
|
||
|
B:enabled=true
|
||
|
|
||
|
# The size (in GUI pixels) of a marker on the map.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:markerSize=16
|
||
|
|
||
|
# The height (in GUI pixels) of the player's icon.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:playerIconHeight=8
|
||
|
|
||
|
# The width (in GUI pixels) of the player's icon.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:playerIconWidth=7
|
||
|
|
||
|
# If true, the minimap will show the map of an atlas only while it is held.
|
||
|
# If false, the minimap will show the map of the first atlas in the hotbar.
|
||
|
B:requiresHold=false
|
||
|
|
||
|
# The size (in GUI pixels) of a map's tile.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# When using a small gui scale, the map may look better with a TILE_SIZE of 16 or more.
|
||
|
# Min: 1
|
||
|
# Max: 2147483647
|
||
|
I:tileSize=8
|
||
|
}
|
||
|
|
||
|
|
||
|
##########################################################################################################
|
||
|
# position
|
||
|
#--------------------------------------------------------------------------------------------------------#
|
||
|
# These settings change the location and size.
|
||
|
##########################################################################################################
|
||
|
|
||
|
position {
|
||
|
# If true, the map position's y axis will align 0 to the bottom
|
||
|
# of the screen, increasing towards the top.
|
||
|
B:alignBottom=false
|
||
|
|
||
|
# If true, the map position's x axis will align 0 to the right
|
||
|
# of the screen, increasing towards the left.
|
||
|
B:alignRight=true
|
||
|
|
||
|
# Map's height in GUI pixels.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:height=109
|
||
|
|
||
|
# Map's width in GUI pixels.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:width=155
|
||
|
|
||
|
# Map's minimum position along the x axis in GUI pixels.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# Min: -2147483648
|
||
|
# Max: 2147483647
|
||
|
I:xPosition=2
|
||
|
|
||
|
# Map's minimum position along the y axis in GUI pixels.
|
||
|
# Note that this will change with Minecraft's GUI scale configuration.
|
||
|
# Min: -2147483648
|
||
|
# Max: 2147483647
|
||
|
I:yPosition=2
|
||
|
}
|
||
|
|
||
|
|