53 lines
1.6 KiB
INI
53 lines
1.6 KiB
INI
|
# Configuration file
|
||
|
|
||
|
general {
|
||
|
# If true, trying a new food spawns particles.
|
||
|
B:"Enable Intermediate Particles"=true
|
||
|
|
||
|
# If true, reaching a new milestone spawns particles.
|
||
|
B:"Enable Milestone Particles"=true
|
||
|
|
||
|
# If true, reaching a new milestone plays a ding sound.
|
||
|
B:"Enable Milestone Sounds"=true
|
||
|
|
||
|
# Foods in this list won't affect the player's health nor show up in the food book.
|
||
|
S:"Food Blacklist" <
|
||
|
>
|
||
|
|
||
|
# When this list contains anything, the blacklist is ignored and instead only foods from here count.
|
||
|
S:"Food Whitelist" <
|
||
|
>
|
||
|
|
||
|
# A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order.
|
||
|
I:"Milestone amounts" <
|
||
|
5
|
||
|
10
|
||
|
15
|
||
|
20
|
||
|
25
|
||
|
>
|
||
|
|
||
|
# The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
|
||
|
I:"Minimum Food Value"=1
|
||
|
|
||
|
# Whether or not to reset the food list on death, effectively losing all bonus hearts.
|
||
|
B:"Reset on Death"=false
|
||
|
|
||
|
# If true, the food book also lists foods that you haven't eaten, in addition to the ones you have.
|
||
|
B:"Show Uneaten Foods"=true
|
||
|
|
||
|
# Number of hearts you start out with.
|
||
|
I:defaultHeartCount=10
|
||
|
|
||
|
# Number of hearts you gain for reaching a new milestone.
|
||
|
I:heartsPerMilestone=2
|
||
|
|
||
|
# If true, foods indicate in their tooltips whether or not they have been eaten.
|
||
|
B:isFoodTooltipEnabled=true
|
||
|
|
||
|
# Whether the messages notifying you of reaching new milestones should be displayed above the hotbar or in chat.
|
||
|
B:shouldShowProgressAboveHotbar=true
|
||
|
}
|
||
|
|
||
|
|