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OC-KittenOS/inst/bdivide/instdeco.lua

65 lines
1.8 KiB
Lua

-- This is released into the public domain.
-- No warranty is provided, implied or otherwise.
-- BDIVIDE (r5 edition) and PREPROC (r9 edition)
-- decompression engine for installer
$bdPPBuffer = ""
$bdBDBuffer = ""
$bdBDWindow = ("\x00"):rep(2^16)
-- High-level breakdown:
-- q is unescaper.
-- It'll only begin to input if at least 3 bytes are available,
-- so you'll want to throw in 2 extra zeroes at the end of stream as done here.
-- It uses t (input buffer) and p (output buffer).
-- Ignore its second argument, as that's a lie, it's just there for a local.
-- L is the actual decompressor. It has the same quirk as q, wanting two more bytes.
-- It stores to c (compressed), and w (window).
-- It outputs that which goes to the window to q also.
-- And it also uses a fake local.
-- SEE compress.lua FOR THIS FUNCTION
function $bdPP(x, y)
if x == 126 then
return string.char(y), 3
elseif x == 127 then
return string.char(128 + y), 3
elseif x >= 32 then
return string.char(x), 2
elseif x == 31 then
return "\n", 2
elseif x == 30 then
return "\x00", 2
end
return string.char(("enart"):byte(x % 5 + 1), ("ndtelh"):byte((x - x % 5) / 5 + 1)), 2
end
${
function $engineInput($L|lData)
$bdBDBuffer = $bdBDBuffer .. $lData
while #$bdBDBuffer > 2 do
$lData = $bdBDBuffer:byte()
if $lData < 128 then
$lData = $bdBDBuffer:sub(1, 1)
$bdBDBuffer = $bdBDBuffer:sub(2)
else
${
$L|bdBDPtr = $bdBDBuffer:byte(2) * 256 + $bdBDBuffer:byte(3) + 1
$lData = $bdBDWindow:sub($bdBDPtr, $bdBDPtr + $lData - 125)
$bdBDBuffer = $bdBDBuffer:sub(4)
$}
end
$bdPPBuffer = $bdPPBuffer .. $lData
$bdBDWindow = ($bdBDWindow .. $lData):sub(-2^16)
while #$bdPPBuffer > 1 do
${
$lData, $L|bdPPAdv = $bdPP($bdPPBuffer:byte(), $bdPPBuffer:byte(2))
$bdPPBuffer = $bdPPBuffer:sub($bdPPAdv)
$}
$engineOutput($lData)
end
end
end
$}