mirror of
https://github.com/20kdc/OC-KittenOS.git
synced 2024-11-08 19:48:07 +11:00
251 lines
7.0 KiB
Lua
251 lines
7.0 KiB
Lua
-- This is released into the public domain.
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-- No warranty is provided, implied or otherwise.
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-- bmp: Portable OC BMP/DIB library
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-- Flexible: Reading can be set to
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-- ignore first 14 bytes,
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-- allowing reuse of the library on
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-- ICO/CUR data. Yes, really.
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-- handle(i, valDiv, valMod)
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local function bitsCore(i, fieldOfs, fieldWidth, handle)
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local adv = math.floor(fieldOfs / 8)
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i = i + adv
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fieldOfs = fieldOfs - (adv * 8)
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-- above 3 lines are a removable optimization
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while fieldWidth > 0 do
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local bitsHere = math.min(fieldWidth, math.max(0, 8 - fieldOfs))
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if bitsHere > 0 then
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local pow1 = math.floor(2 ^ bitsHere)
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-- offset
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-- pixels are "left to right" in the MostSigBitFirst stream
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local aFieldOfs = 8 - (fieldOfs + bitsHere)
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local pow2 = math.floor(2 ^ aFieldOfs)
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handle(i, pow2, pow1)
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fieldWidth = fieldWidth - bitsHere
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fieldOfs = 0
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else
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-- in case the 'adv' opt. gets removed
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fieldOfs = fieldOfs - 8
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end
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i = i + 1
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end
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end
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local function encode16(t)
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return string.char(t % 0x100) .. string.char(math.floor(t / 0x100))
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end
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local function encode32(t)
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return encode16(t % 0x10000) .. encode16(math.floor(t / 0x10000))
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end
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-- This & the BMP equivalent return a header,
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-- a buffer size, and a 1-based data pointer,
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-- and are used to initially create the image.
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-- Notably, for bpp <= 8, a paletteSize of 0 is illegal.
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-- topDown adjusts the order of scanlines.
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-- cMode adjusts some values.
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-- IT IS RECOMMENDED YOU PROPERLY SET THE MASK UP.
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local function prepareDIB(w, h, p, bpp, paletteSize, topDown, cMode)
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if bpp <= 8 then
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if paletteSize == 0 then
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error("A palette size of 0 is invalid for <= 8-bit images. Use 16-bit or 32-bit for no palette, or specify the amount of palette entries.")
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end
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end
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local scanWB = math.ceil((bpp * w) / 32) * 4
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local palSize = paletteSize * 4
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local bufSize = scanWB * h * p
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local aH = h
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if cMode then
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-- O.o why change format? who knows!
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aH = aH * 2
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bufSize = bufSize + ((math.ceil(w / 32) * 4) * h * p)
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end
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if topDown then
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aH = 0x100000000 - aH
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end
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return
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"\x28\x00\x00\x00" .. -- 0x0E
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encode32(w) .. -- 0x12
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encode32(aH) .. -- 0x16
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encode16(p) .. -- 0x1A
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encode16(bpp) .. -- 0x1C
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"\x00\x00\x00\x00" .. -- 0x1E
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encode32(bufSize) .. -- 0x22
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"\x00\x00\x00\x00" .. -- 0x26
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"\x00\x00\x00\x00" .. -- 0x2A
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encode32(paletteSize) .. -- 0x2E
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encode32(paletteSize), -- 0x32 then EOH
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-- -14 here to move back into headless units
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0x36 + palSize + bufSize - 14,
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0x36 + palSize + 1 - 14 -- 1-based data pointer
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end
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return {
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headerMinSzBMP = 0x36,
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headerMinSzDIB = 0x36 - 14,
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-- get/set are (index) and (index, value) respectively
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-- they are 1-based
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-- If "packed" is used, two things happen:
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-- 1. The +1 offeset for 1-based is replaced
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-- with packed (so -13 is pure packed-DIB)
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-- 2. We don't try to use the BMP header
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connect = function (get, set, cMode, packed)
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-- NOTE: Internally, BMP addresses are used,
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-- so that the Wikipedia page can be used
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-- as a valid reference for header fields.
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-- verify cMode
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if cMode ~= nil and cMode ~= "mask" and cMode ~= "colour" then
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error("Unknown cMode " .. cMode)
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end
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-- NOTE: 0-base is used
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local function get8(i)
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return get(i + (packed or 1))
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end
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local function get16(i)
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return get8(i) + (256 * get8(i + 1))
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end
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local function get32(i)
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return get16(i) + (65536 * get16(i + 2))
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end
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local function set8(i, v)
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set(i + (packed or 1), v)
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end
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local function set32(i, v)
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local st = encode32(v)
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set8(i, st:byte(1))
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set8(i + 1, st:byte(2))
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set8(i + 2, st:byte(3))
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set8(i + 3, st:byte(4))
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end
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local function getBits(i, fieldOfs, fieldWidth)
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local v = 0
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local vp = 1
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bitsCore(i, fieldOfs, fieldWidth, function (i, valDiv, valMod)
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local data = math.floor(get8(i) / valDiv) % valMod
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v = v + (data * vp)
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vp = vp * valMod
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end)
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return v
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end
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local function setBits(i, fieldOfs, fieldWidth, v)
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return bitsCore(i, fieldOfs, fieldWidth, function (i, valDiv, valMod)
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local data = get8(i)
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-- Firstly need to eliminate the old data
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data = data - ((math.floor(data / valDiv) % valMod) * valDiv)
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-- Now to insert the new data
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data = data + ((v % valMod) * valDiv)
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set8(i, data)
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-- Advance
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v = math.floor(v / valMod)
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end)
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end
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-- direct header reads (all of them)
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local hdrSize = get32(0x0E)
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if hdrSize < 0x28 then
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error("OS/2 Bitmaps Incompatible")
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end
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local width = get32(0x12)
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local height = get32(0x16)
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local planes = get16(0x1A)
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local bpp = get16(0x1C)
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local compression = get32(0x1E)
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local paletteCol = get32(0x2E)
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-- negative height means sane coords
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local upDown = true
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if height >= 0x80000000 then
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height = height - 0x100000000
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height = -height
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upDown = false
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end
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-- postprocess
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-- The actual values used for addressing, for cMode to mess with
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local basePtr = 14 + hdrSize + (paletteCol * 4)
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local scanWB = math.ceil((bpp * width) / 32) * 4
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local monoWB = math.ceil(width / 32) * 4
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local planeWB = scanWB * height
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if not packed then
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basePtr = get32(0x0A) -- 'BM' header
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end
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-- Cursor/Icon
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if cMode then
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height = math.floor(height / 2)
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assert(planes == 1, "planes ~= 1 for cursor")
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planeWB = planeWB + (monoWB * height)
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end
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if cMode == "mask" then
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if upDown then
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basePtr = basePtr + (scanWB * height)
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end
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bpp = 1
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scanWB = monoWB
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paletteCol = 0
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compression = 3
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elseif cMode == "colour" then
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if not upDown then
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basePtr = basePtr + (monoWB * height)
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end
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end
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-- Check compression
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if (compression ~= 0) and (compression ~= 3) and (compression ~= 6) then
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error("compression " .. compression .. " unavailable")
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end
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-- paletteSize correction for comp == 0
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if (bpp <= 8) and (paletteCol == 0) and (compression == 0) then
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paletteCol = math.floor(2 ^ bpp)
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end
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return {
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width = width,
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height = height,
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planes = planes,
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bpp = bpp,
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ignoresPalette = (compression ~= 0) or (paletteCol == 0) or (cMode == "mask"),
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paletteCol = paletteCol,
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paletteAddress = 14 + hdrSize + (packed or 1),
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dataAddress = basePtr + (packed or 1),
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dsFull = get32(0x22),
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dsSpan = scanWB,
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dsPlane = planeWB,
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getPalette = function (i)
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return get32(14 + hdrSize + (i * 4))
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end,
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setPalette = function (i, xrgb)
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set32(14 + hdrSize + (i * 4), xrgb)
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end,
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-- Coordinates are 0-based for sanity. Returns raw colour value.
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getPixel = function (x, y, p)
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if upDown then
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y = height - (1 + y)
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end
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local i = basePtr + (y * scanWB) + (p * planeWB)
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return getBits(i, x * bpp, bpp)
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end,
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-- Uses raw colour value.
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setPixel = function (x, y, p, v)
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if upDown then
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y = height - (1 + y)
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end
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local i = basePtr + (y * scanWB) + (p * planeWB)
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setBits(i, x * bpp, bpp, v)
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end
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}
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end,
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-- See prepareDIB above for format.
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prepareBMP = function (...)
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local head, tLen, dtPtr = prepareDIB(...)
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tLen = tLen + 14 -- add BM header
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dtPtr = dtPtr + 14
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head = "BM" .. encode32(tLen) .. "mRWH" .. encode32(dtPtr - 1) .. head
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return head, tLen, dtPtr
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end,
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prepareDIB = prepareDIB
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}
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