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mirror of https://github.com/20kdc/OC-KittenOS.git synced 2024-11-27 04:48:05 +11:00

NEO r6: sys-init improvements

...Yup, that's it for this one.
This commit is contained in:
20kdc 2018-09-27 23:01:05 +01:00
parent 13d3abfd26
commit 21294872f3
4 changed files with 145 additions and 157 deletions

View File

@ -26,7 +26,7 @@ return {
}, },
["neo-init"] = { ["neo-init"] = {
desc = "KittenOS NEO / sys-init (startup)", desc = "KittenOS NEO / sys-init (startup)",
v = 2, v = 6,
deps = { deps = {
"neo", "neo",
"neo-icecap", "neo-icecap",
@ -125,7 +125,7 @@ return {
}, },
["neo-logo"] = { ["neo-logo"] = {
desc = "KittenOS NEO Logo (data)", desc = "KittenOS NEO Logo (data)",
v = 5, v = 6,
deps = { deps = {
}, },
dirs = { dirs = {

View File

@ -6,16 +6,18 @@
local callerPkg, callerPid, callerScr = ... local callerPkg, callerPid, callerScr = ...
local gpuG, screen = nil, nil
local shutdownEmergency = neo.requestAccess("k.computer").shutdown local shutdownEmergency = neo.requestAccess("k.computer").shutdown
neo.requestAccess("s.h.key_down") neo.requestAccess("s.h.key_down")
neo.requestAccess("s.h._kosneo_syslog")
-- gpuG/performDisclaim are GPU management, while screen is used for prioritization
local gpuG, performDisclaim, screen = nil
local scrW, scrH local scrW, scrH
local warnings = { local nssInst
"",
"", local console = {}
"" local helpActive = false
} local buttonsActive = false
-- Attempts to call upon nsm for a safe shutdown -- Attempts to call upon nsm for a safe shutdown
local function shutdown(reboot) local function shutdown(reboot)
@ -30,32 +32,42 @@ local function shutdown(reboot)
end end
end end
local function rstfbDraw(gpu) local function basicDraw(bg)
pcall(gpu.setBackground, 0xFFFFFF) local gpu = gpuG()
pcall(gpu.setBackground, bg or 0xFFFFFF)
pcall(gpu.setForeground, 0x000000) pcall(gpu.setForeground, 0x000000)
end
local function basicDraw(gpu)
local ok, sw, sh = pcall(gpu.getResolution) local ok, sw, sh = pcall(gpu.getResolution)
if not ok then return end if not ok then return end
scrW, scrH = sw, sh scrW, scrH = sw, sh
pcall(gpu.fill, 1, 1, scrW, scrH, " ") pcall(gpu.fill, 1, 1, scrW, scrH, " ")
pcall(gpu.set, 2, 2, "KittenOS NEO") pcall(gpu.set, 2, 2, "KittenOS NEO")
end
local function advDraw(gpu)
basicDraw(gpu)
local usage = math.floor((os.totalMemory() - os.freeMemory()) / 1024) local usage = math.floor((os.totalMemory() - os.freeMemory()) / 1024)
pcall(gpu.set, 2, 3, "RAM Usage: " .. usage .. "K / " .. math.floor(os.totalMemory() / 1024) .. "K") pcall(gpu.set, 2, 3, "RAM Usage: " .. usage .. "K / " .. math.floor(os.totalMemory() / 1024) .. "K")
for i = 1, #warnings do local cut = 7
pcall(gpu.set, 2, 6 + i, warnings[i]) if buttonsActive then cut = 9 end
local areaSize = scrH - cut
local n2 = 0
if helpActive then
if _VERSION == "Lua 5.2" then
table.insert(console, "WARNING: Lua 5.2 memory usage issue!")
table.insert(console, "Shift-right-click while holding the CPU/APU.")
n2 = 2
end
table.insert(console, "TAB to change option, ENTER to select.")
n2 = n2 + 1
end end
for i = 1, areaSize do
pcall(gpu.set, 2, 6 + i, console[#console + i - areaSize] or "")
end
for i = 1, n2 do
table.remove(console, #console)
end
return gpu
end end
-- Callback setup by finalPrompt to disclaim the main monitor first -- Attempts to get an NSS monitor with a priority list of screens
local performDisclaim = nil local function retrieveNssMonitor(...)
local spc = {...}
local function retrieveNssMonitor(nss)
gpuG = nil gpuG = nil
local subpool = {} local subpool = {}
while not gpuG do while not gpuG do
@ -67,19 +79,23 @@ local function retrieveNssMonitor(nss)
-- If no monitors are available, shut down now. -- If no monitors are available, shut down now.
-- NSS monitor pool output is smaller than, but similar to, Everest monitor data: -- NSS monitor pool output is smaller than, but similar to, Everest monitor data:
-- {gpu, screenAddr} -- {gpu, screenAddr}
local pool = nss.getClaimable() local pool = nssInst.getClaimable()
while not pool[1] do while not pool[1] do
coroutine.yield() -- wait for presumably a NSS notification -- wait for presumably a NSS notification
pool = nss.getClaimable() consoleEventHandler({coroutine.yield()})
pool = nssInst.getClaimable()
end end
subpool = {} subpool = {}
-- Specifies which element to elevate to top priority -- Specifies which element to elevate to top priority
local optimalSwap = nil local optimalSwap = nil
local optimal = #spc + 1
if screen then if screen then
for k, v in ipairs(pool) do for k, v in ipairs(pool) do
if v == screen then for k2, v2 in ipairs(spc) do
optimalSwap = k if v == v2 and optimal > k2 then
break optimalSwap, optimal = k, k2
break
end
end end
end end
end end
@ -89,7 +105,7 @@ local function retrieveNssMonitor(nss)
pool[1] = swapA pool[1] = swapA
end end
for _, v in ipairs(pool) do for _, v in ipairs(pool) do
local gpu = nss.claim(v) local gpu = nssInst.claim(v)
if gpu then if gpu then
local gcb = gpu() local gcb = gpu()
if gcb then if gcb then
@ -102,52 +118,64 @@ local function retrieveNssMonitor(nss)
end end
end end
end end
if subpool[1] then
if not subpool[1] then gpuG, screen = table.unpack(subpool[1])
error("None of the GPUs we got were actually usable")
end end
gpuG = subpool[1][1]
screen = subpool[1][2]
end end
-- done with search -- done with search
local gpu = gpuG()
rstfbDraw(gpu)
performDisclaim = function (full) performDisclaim = function (full)
nss.disclaim(subpool[1][2]) nssInst.disclaim(subpool[1][2])
if full then if full then
for _, v in ipairs(subpool) do for _, v in ipairs(subpool) do
nss.disclaim(v[2]) nssInst.disclaim(v[2])
end end
end end
end end
return gpu end
local function consoleEventHandler(ev)
if ev[1] == "h._kosneo_syslog" then
local text = ""
for i = 3, #ev do
if i ~= 3 then text = text .. " " end
text = text .. tostring(ev[i])
end
table.insert(console, text)
end
end end
local function sleep(t) local function sleep(t)
neo.scheduleTimer(os.uptime() + t) neo.scheduleTimer(os.uptime() + t)
while true do while true do
local ev = {coroutine.yield()} local ev = {coroutine.yield()}
consoleEventHandler(ev)
if ev[1] == "k.timer" then if ev[1] == "k.timer" then
break break
end end
if ev[1] == "x.neo.sys.screens" then if ev[1] == "x.neo.sys.screens" then
-- This implies we have and can use nss, but check anyway retrieveNssMonitor(screen)
local nss = neo.requestAccess("x.neo.sys.screens") basicDraw()
if nss then
local gpu = retrieveNssMonitor(nss)
basicDraw(gpu)
end
end end
end end
end end
local function alert(s)
console = {s}
helpActive, buttonsActive = false, false
basicDraw()
sleep(1)
buttonsActive = true
end
local function finalPrompt() local function finalPrompt()
local nss = neo.requestAccess("x.neo.sys.screens") nssInst = neo.requestAccess("x.neo.sys.screens")
if nss then if not nssInst then
retrieveNssMonitor(nss) console = {"sys-glacier not available"}
else basicDraw()
error("no glacier to provide GPU for the prompt") error("no nssInst")
end end
retrieveNssMonitor()
helpActive, buttonsActive = true, true
-- This is nsm's final chance to make itself available and thus allow the password to be set -- This is nsm's final chance to make itself available and thus allow the password to be set
local nsm = neo.requestAccess("x.neo.sys.manage") local nsm = neo.requestAccess("x.neo.sys.manage")
local waiting = true local waiting = true
@ -159,24 +187,11 @@ local function finalPrompt()
return false return false
end end
end end
if _VERSION == "Lua 5.2" then
warnings[1] = "NOTE: It's recommended you use Lua 5.3."
warnings[2] = "Shift-right-click while holding the CPU item."
else
warnings[1] = "TAB to change option,"
warnings[2] = "ENTER to select..."
end
-- The actual main prompt loop -- The actual main prompt loop
while waiting do while waiting do
local gpu = gpuG()
rstfbDraw(gpu)
advDraw(gpu)
local entry = "" local entry = ""
local entry2 = "" local entry2 = ""
local active = true local active = true
local shButton = "<Shutdown>"
local rbButton = "<Reboot>"
local smButton = "<Safe Mode>"
local pw = {function () local pw = {function ()
return "Password: " .. entry2 return "Password: " .. entry2
end, function (key) end, function (key)
@ -188,10 +203,7 @@ local function finalPrompt()
if entry == password then if entry == password then
waiting = false waiting = false
else else
local gpu = gpuG() alert("Incorrect password")
rstfbDraw(gpu)
advDraw(gpu)
sleep(1)
end end
active = false active = false
end end
@ -208,68 +220,68 @@ local function finalPrompt()
end end
local controls = { local controls = {
{function () {function ()
return shButton return "<Shutdown>"
end, function (key) end, function (key)
if key == 13 then if key == 13 then
local gpu = gpuG() alert("Shutting down...")
rstfbDraw(gpu)
basicDraw(gpu)
pcall(gpu.set, 2, 4, "Shutting down...")
shutdown(false) shutdown(false)
end end
end, 2, scrH - 1, unicode.len(shButton)}, end, 2, scrH - 1, 10},
{function () {function ()
return rbButton return "<Reboot>"
end, function (key) end, function (key)
if key == 13 then if key == 13 then
local gpu = gpuG() alert("Rebooting...")
rstfbDraw(gpu)
basicDraw(gpu)
pcall(gpu.set, 2, 4, "Rebooting...")
shutdown(true) shutdown(true)
end end
end, 3 + unicode.len(shButton), scrH - 1, unicode.len(rbButton)}, end, 13, scrH - 1, 8},
{function () {function ()
return smButton return "<Safe Mode>"
end, function (key) end, function (key)
if key == 13 then if key == 13 then
local gpu = gpuG()
rstfbDraw(gpu)
basicDraw(gpu)
pcall(gpu.set, 2, 4, "Login to activate Safe Mode.")
sleep(1)
gpu = gpuG()
safeModeActive = true safeModeActive = true
rstfbDraw(gpu) alert("Login to activate Safe Mode.")
advDraw(gpu)
end end
end, 4 + unicode.len(shButton) + unicode.len(rbButton), scrH - 1, unicode.len(smButton)}, end, 22, scrH - 1, 11},
pw, pw,
} }
local control = #controls local control = #controls
local lastKeyboard
while active do while active do
local gpu = gpuG() local gpu = basicDraw()
for k, v in ipairs(controls) do if gpu then
if k == control then for k, v in ipairs(controls) do
pcall(gpu.setBackground, 0x000000) if k == control then
pcall(gpu.setForeground, 0xFFFFFF) pcall(gpu.setBackground, 0x000000)
else pcall(gpu.setForeground, 0xFFFFFF)
pcall(gpu.setBackground, 0xFFFFFF) else
pcall(gpu.setForeground, 0x000000) pcall(gpu.setBackground, 0xFFFFFF)
pcall(gpu.setForeground, 0x000000)
end
pcall(gpu.fill, v[3], v[4], v[5], 1, " ")
pcall(gpu.set, v[3], v[4], v[1]())
end end
pcall(gpu.fill, v[3], v[4], v[5], 1, " ")
pcall(gpu.set, v[3], v[4], v[1]())
end end
-- event handling... -- event handling...
local sig = {coroutine.yield()} local sig = {coroutine.yield()}
consoleEventHandler(sig)
if sig[1] == "x.neo.sys.screens" then if sig[1] == "x.neo.sys.screens" then
-- We need to reinit screens no matter what. -- We need to reinit screens no matter what.
retrieveNssMonitor(nss) retrieveNssMonitor(screen)
end end
if sig[1] == "h.key_down" then if sig[1] == "h.key_down" then
if sig[2] ~= lastKeyboard then
lastKeyboard = sig[2]
local nScreen = nssInst.getMonitorByKeyboard(lastKeyboard)
if nScreen and nScreen ~= screen then
neo.emergency("new primary:", nScreen)
retrieveNssMonitor(nScreen, screen)
basicDraw()
end
end
if sig[4] == 15 then if sig[4] == 15 then
-- this makes sense in context -- this makes sense in context
control = control % (#controls) control = control % #controls
control = control + 1 control = control + 1
else else
controls[control][2](sig[3]) controls[control][2](sig[3])
@ -277,24 +289,21 @@ local function finalPrompt()
end end
end end
end end
local gpu = gpuG() helpActive, buttonsActive = false, false
rstfbDraw(gpu)
advDraw(gpu)
return safeModeActive return safeModeActive
end end
local function postPrompt() local function postPrompt()
local gpu = gpuG()
local nsm = neo.requestAccess("x.neo.sys.manage") local nsm = neo.requestAccess("x.neo.sys.manage")
local sh = "sys-everest" local sh = "sys-everest"
warnings = {"Unable to get sys-init.shell due to no NSM, using sys-everest"} console = {"Unable to get shell (no sys-glacier)"}
if nsm then if nsm then
sh = nsm.getSetting("sys-init.shell") or sh sh = nsm.getSetting("sys-init.shell") or sh
warnings = {"Starting " .. sh} console = {"Starting " .. sh}
end end
rstfbDraw(gpu) basicDraw()
advDraw(gpu)
performDisclaim() performDisclaim()
neo.executeAsync(sh) neo.executeAsync(sh)
-- There's a delay here to allow taking the monitor.
sleep(0.5) sleep(0.5)
for i = 1, 9 do for i = 1, 9 do
local v = neo.requestAccess("x.neo.sys.session") local v = neo.requestAccess("x.neo.sys.session")
@ -304,16 +313,16 @@ local function postPrompt()
end end
end end
-- ...oh. hope this works then? -- ...oh. hope this works then?
warnings = {"That wasn't a shell. Try Safe Mode."} console = {"x.neo.sys.session not found, try Safe Mode."}
rstfbDraw(gpu) retrieveNssMonitor(screen)
advDraw(gpu) basicDraw()
sleep(1) sleep(1)
shutdown(true) shutdown(true)
end end
local function initializeSystem() local function initializeSystem()
-- System has just booted, bristol is in charge -- System has just booted, bristol is in charge
-- Firstly, since we don't know scrcfg, let's work out something sensible. -- No screen configuration, so just guess.
-- Note that we should try to keep going with this if there's no reason to do otherwise. -- Note that we should try to keep going with this if there's no reason to do otherwise.
local gpuAc = neo.requestAccess("c.gpu") local gpuAc = neo.requestAccess("c.gpu")
local screenAc = neo.requestAccess("c.screen") local screenAc = neo.requestAccess("c.screen")
@ -340,55 +349,36 @@ local function initializeSystem()
gW, gH = math.min(80, gW), math.min(25, gH) gW, gH = math.min(80, gW), math.min(25, gH)
pcall(gpu.setResolution, gW, gH) pcall(gpu.setResolution, gW, gH)
pcall(gpu.setDepth, gpu.maxDepth()) -- can crash on OCEmu if done at the "wrong time" pcall(gpu.setDepth, gpu.maxDepth()) -- can crash on OCEmu if done at the "wrong time"
pcall(gpu.setForeground, 0x000000)
end end
-- Setup the new GPU provider
gpuG = function () return gpu end
--
local w = 1 local w = 1
local steps = { local steps = {"sys-glacier"}
"sys-glacier", -- (Glacier : Config, Screen, Power) for i = 1, 4 do table.insert(steps, "WAIT") end
-- Let that start, and system GC table.insert(steps, "INJECT")
"WAIT", for i = 1, 8 do table.insert(steps, "WAIT") end
"WAIT",
"WAIT",
"WAIT",
-- Start services
"INJECT",
-- extra GC time
"WAIT",
"WAIT",
"WAIT",
"WAIT",
"WAIT",
"WAIT",
"WAIT"
}
local stepCount = #steps local stepCount = #steps
neo.scheduleTimer(os.uptime()) neo.scheduleTimer(os.uptime())
while true do while true do
local ev = {coroutine.yield()} local ev = {coroutine.yield()}
if ev[1] == "k.procnew" then consoleEventHandler(ev)
table.insert(warnings, ev[2] .. "/" .. ev[3] .. " UP")
end
if ev[1] == "k.procdie" then
table.insert(warnings, ev[2] .. "/" .. ev[3] .. " DOWN")
table.insert(warnings, tostring(ev[4]))
end
if ev[1] == "k.timer" then if ev[1] == "k.timer" then
if gpu then if gpu then
pcall(gpu.setForeground, 0x000000) local bg = 0xFFFFFF
if w < stepCount then if w < stepCount then
local n = math.floor((w / stepCount) * 255) local n = math.floor((w / stepCount) * 255)
pcall(gpu.setBackground, (n * 0x10000) + (n * 0x100) + n) bg = (n * 0x10000) + (n * 0x100) + n
else
pcall(gpu.setBackground, 0xFFFFFF)
end end
basicDraw(gpu) basicDraw(bg)
end end
if steps[w] then if steps[w] then
if steps[w] == "INJECT" then if steps[w] == "INJECT" then
local nsm = neo.requestAccess("x.neo.sys.manage") local nsm = neo.requestAccess("x.neo.sys.manage")
if not nsm then if not nsm then
table.insert(warnings, "Settings not available for INJECT.") table.insert(console, "Settings not available for INJECT.")
else else
local nextstepsA = {} local nextstepsA = {}
local nextstepsB = {} local nextstepsB = {}
@ -412,10 +402,8 @@ local function initializeSystem()
else else
local v, err = neo.executeAsync(steps[w]) local v, err = neo.executeAsync(steps[w])
if not v then if not v then
neo.emergency(steps[w] .. " STF") neo.emergency("failed start:", steps[w])
neo.emergency(err) neo.emergency(err)
table.insert(warnings, steps[w] .. " STF")
table.insert(warnings, err)
end end
end end
else else
@ -437,12 +425,10 @@ end
-- System initialized -- System initialized
if finalPrompt() then if finalPrompt() then
-- Safe Mode -- Safe Mode
local gpu = gpuG()
rstfbDraw(gpu)
basicDraw(gpu)
local nsm = neo.requestAccess("x.neo.sys.manage") local nsm = neo.requestAccess("x.neo.sys.manage")
if nsm then if nsm then
pcall(gpu.set, 2, 4, "Rebooting for Safe Mode...") console = {"Rebooting for Safe Mode..."}
basicDraw()
for _, v in ipairs(nsm.listSettings()) do for _, v in ipairs(nsm.listSettings()) do
if v ~= "password" then if v ~= "password" then
nsm.delSetting(v) nsm.delSetting(v)
@ -450,12 +436,14 @@ if finalPrompt() then
end end
else else
-- assume sysconf.lua did something very bad -- assume sysconf.lua did something very bad
pcall(gpu.set, 2, 4, "No NSM. Wiping configuration completely.") console = {"No NSM. Wiping configuration completely."}
local fs = neo.requestAccess("c.filesystem") local fs = neo.requestAccess("c.filesystem")
if not fs then if not fs then
pcall(gpu.set, 2, 4, "Failed to get permission, you're doomed.") table.insert(console, "Failed to get permission, you're doomed.")
else
fs.primary.remove("/data/sys-glacier/sysconf.lua")
end end
fs.primary.remove("/data/sys-glacier/sysconf.lua") basicDraw()
end end
-- Do not give anything a chance to alter the new configuration -- Do not give anything a chance to alter the new configuration
shutdownEmergency(true) shutdownEmergency(true)

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@ -3,7 +3,7 @@ ocemu {
components { components {
{"gpu", "c1-gpu-tier3", 0, 160, 50, 3}, {"gpu", "c1-gpu-tier3", 0, 160, 50, 3},
{"gpu", "c1-gpu-tier1", 0, 50, 16, 1}, {"gpu", "c1-gpu-tier1", 0, 50, 16, 1},
{"screen_sdl2", "c1-screen-tier3", -1, 160, 50, 3}, -- {"screen_sdl2", "c1-screen-tier3", -1, 160, 50, 3},
{"screen_sdl2", "c1-screen-tier1", -1, 50, 16, 1}, {"screen_sdl2", "c1-screen-tier1", -1, 50, 16, 1},
{"modem", "c1-modem", 1, false}, {"modem", "c1-modem", 1, false},
{"eeprom", "c1-eeprom", 9, "lua/bios.lua"}, {"eeprom", "c1-eeprom", 9, "lua/bios.lua"},