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-- Copyright (C) 2018-2021 by KittenOS NEO contributors
--
-- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
-- THIS SOFTWARE.
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-- neoux: Implements utilities on top of Everest & event:
-- Everest crash protection
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-- Control reference
-- x/y/w/h: ints, position/size, 1,1 TL
-- selectable: boolean
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-- key(window, update, char, code, down, keyFlags) (If this returns something truthy, defaults are inhibited)
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-- touch(window, update, x, y, xI, yI, button)
-- drag(window, update, x, y, xI, yI, button)
-- drop(window, update, x, y, xI, yI, button)
-- scroll(window, update, x, y, xI, yI, amount)
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-- clipboard(window, update, contents)
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-- Global forces reference. Otherwise, nasty duplication happens.
newNeoux = function ( event , neo )
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-- id -> callback
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local lclEvToW = { }
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local everest = neo.requireAccess ( " x.neo.pub.window " , " windowing " )
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event.listen ( " x.neo.pub.window " , function ( _ , window , tp , ... )
if lclEvToW [ window ] then
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lclEvToW [ window ] ( tp , ... )
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end
end )
local neoux = { }
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neoux.fileDialog = function ( forWrite , callback , dfn )
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local sync = false
local rtt = nil
if not callback then
sync = true
callback = function ( rt )
sync = false
rtt = rt
end
end
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local tag = neo.requireAccess ( " x.neo.pub.base " , " filedialog " ) . showFileDialogAsync ( forWrite , dfn )
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local f
f = function ( _ , fd , tg , re )
if fd == " filedialog " then
if tg == tag then
callback ( re )
event.ignore ( f )
end
end
end
event.listen ( " x.neo.pub.base " , f )
while sync do
event.pull ( )
end
return rtt
end
-- Creates a wrapper around a window.
neoux.create = function ( w , h , title , callback )
local window = { }
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local windowCore = everest ( w , h , title )
-- res is the window!
lclEvToW [ windowCore.id ] = function ( ... ) callback ( window , ... ) end
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-- API convenience: args compatible with .create
window.reset = function ( nw , nh , _ , cb )
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callback = cb
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w = nw or w
h = nh or h
windowCore.setSize ( w , h )
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end
window.getSize = function ( )
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return w , h
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end
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window.setSize = function ( nw , nh )
w = nw
h = nh
windowCore.setSize ( w , h )
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end
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window.getDepth = windowCore.getDepth
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window.span = windowCore.span
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window.recommendPalette = windowCore.recommendPalette
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window.close = function ( )
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windowCore.close ( )
lclEvToW [ windowCore.id ] = nil
windowCore = nil
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end
return window
end
-- Padding function
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neoux.pad = function ( ... )
local fmt = require ( " fmttext " )
return fmt.pad ( ... )
end
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-- Text dialog formatting function.
-- Assumes you've run unicode.safeTextFormat if need be
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neoux.fmtText = function ( ... )
local fmt = require ( " fmttext " )
return fmt.fmtText ( ... )
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end
-- UI FRAMEWORK --
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neoux.tcwindow = function ( w , h , controls , closing , bg , fg , selIndex , keyFlags )
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local function rotateSelIndex ( )
local original = selIndex
while true do
selIndex = selIndex + 1
if not controls [ selIndex ] then
selIndex = 1
end
if controls [ selIndex ] then
if controls [ selIndex ] . selectable then
return
end
end
if selIndex == original then
return
end
end
end
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if not selIndex then
selIndex = # controls
if # controls == 0 then
selIndex = 1
end
rotateSelIndex ( )
end
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keyFlags = keyFlags or { }
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local function moveIndex ( vertical , negative )
if not controls [ selIndex ] then return end
local currentMA , currentOA = controls [ selIndex ] . y , controls [ selIndex ] . x
local currentMAX = controls [ selIndex ] . y + controls [ selIndex ] . h - 1
if vertical then
currentMA , currentOA = controls [ selIndex ] . x , controls [ selIndex ] . y
currentMAX = controls [ selIndex ] . x + controls [ selIndex ] . w - 1
end
local bestOA = 9001
local bestSI = selIndex
if negative then
bestOA = - 9000
end
for k , v in ipairs ( controls ) do
if ( k ~= selIndex ) and v.selectable then
local ma , oa = v.y , v.x
local max = v.y + v.h - 1
if vertical then
ma , oa = v.x , v.y
max = v.x + v.w - 1
end
if ( ma >= currentMA and ma <= currentMAX ) or ( max >= currentMA and max <= currentMAX )
or ( currentMA >= ma and currentMA <= max ) or ( currentMAX >= ma and currentMAX <= max ) then
if negative then
if ( oa < currentOA ) and ( oa > bestOA ) then
bestOA = oa
bestSI = k
end
else
if ( oa > currentOA ) and ( oa < bestOA ) then
bestOA = oa
bestSI = k
end
end
end
end
end
selIndex = bestSI
end
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local function doLine ( window , a )
window.span ( 1 , a , ( " " ) : rep ( w ) , bg , fg )
for k , v in ipairs ( controls ) do
if a >= v.y then
if a < ( v.y + v.h ) then
v.line ( window , v.x , a , ( a - v.y ) + 1 , bg , fg , selIndex == k )
end
end
end
end
local function doZone ( window , control , cache )
for i = 1 , control.h do
local l = i + control.y - 1
if ( not cache ) or ( not cache [ l ] ) then
doLine ( window , l )
if cache then cache [ l ] = true end
end
end
end
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local function moveIndexAU ( window , vertical , negative )
local c1 = controls [ selIndex ]
moveIndex ( vertical , negative )
local c2 = controls [ selIndex ]
local cache = { }
if c1 then doZone ( window , c1 , cache ) end
if c2 then doZone ( window , c2 , cache ) end
end
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-- Attach .update for external interference
for k , v in ipairs ( controls ) do
v.update = function ( window ) doZone ( window , v , { } ) end
end
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return function ( window , ev , a , b , c , d , e )
-- X,Y,Xi,Yi,B
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if ev == " touch " then
local found = nil
for k , v in ipairs ( controls ) do
if v.selectable then
if a >= v.x then
if a < ( v.x + v.w ) then
if b >= v.y then
if b < ( v.y + v.h ) then
found = k
break
end
end
end
end
end
end
if found then
local c1 = controls [ selIndex ]
selIndex = found
local c2 = controls [ selIndex ]
local cache = { }
if c1 then doZone ( window , c1 , cache ) end
if c2 then
doZone ( window , c2 , cache )
if c2.touch then
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c2.touch ( window , function ( ) doZone ( window , c2 ) end , ( a - c2.x ) + 1 , ( b - c2.y ) + 1 , c , d , e )
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end
end
end
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-- X,Y,Xi,Yi,B (or D for scroll)
elseif ev == " drag " or ev == " drop " or ev == " scroll " then
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if controls [ selIndex ] then
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if controls [ selIndex ] [ ev ] then
controls [ selIndex ] [ ev ] ( window , function ( ) doZone ( window , controls [ selIndex ] ) end , ( a - controls [ selIndex ] . x ) + 1 , ( b - controls [ selIndex ] . y ) + 1 , c , d , e )
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end
end
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elseif ev == " key " then
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if controls [ selIndex ] and controls [ selIndex ] . key then
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if controls [ selIndex ] . key ( window , function ( ) doZone ( window , controls [ selIndex ] ) end , a , b , c , keyFlags ) then
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return
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end
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end
if b == 29 then
keyFlags.ctrl = c
elseif b == 157 then
keyFlags.rctrl = c
elseif b == 42 then
keyFlags.shift = c
elseif b == 54 then
keyFlags.rshift = c
elseif not ( keyFlags.ctrl or keyFlags.rctrl or keyFlags.shift or keyFlags.rshift ) then
if b == 203 then
if c then
moveIndexAU ( window , false , true )
end
elseif b == 205 then
if c then
moveIndexAU ( window , false , false )
end
elseif b == 200 then
if c then
moveIndexAU ( window , true , true )
end
elseif b == 208 then
if c then
moveIndexAU ( window , true , false )
end
elseif a == 9 then
if c then
local c1 = controls [ selIndex ]
rotateSelIndex ( )
local c2 = controls [ selIndex ]
local cache = { }
if c1 then doZone ( window , c1 , cache ) end
if c2 then doZone ( window , c2 , cache ) end
end
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end
end
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elseif ev == " clipboard " then
if controls [ selIndex ] then
if controls [ selIndex ] . clipboard then
controls [ selIndex ] . clipboard ( window , function ( ) doZone ( window , controls [ selIndex ] ) end , a )
end
end
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elseif ev == " line " then
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doLine ( window , a )
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elseif ev == " close " then
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closing ( window )
end
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end
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end
neoux.tcrawview = function ( x , y , lines )
return {
x = x ,
y = y ,
w = unicode.len ( lines [ 1 ] ) ,
h = # lines ,
selectable = false ,
line = function ( window , x , y , lined , bg , fg , selected )
-- Can't be selected normally so ignore that flag
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window.span ( x , y , lines [ lined ] , bg , fg )
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end
}
end
neoux.tchdivider = function ( x , y , w )
return neoux.tcrawview ( x , y , { ( " - " ) : rep ( w ) } )
end
neoux.tcvdivider = function ( x , y , h )
local n = { }
for i = 1 , h do
n [ i ] = " | "
end
return neoux.tcrawview ( x , y , n )
end
neoux.tcbutton = function ( x , y , text , callback )
text = " < " .. text .. " > "
return {
x = x ,
y = y ,
w = unicode.len ( text ) ,
h = 1 ,
selectable = true ,
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key = function ( window , update , a , c , d , f )
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if d then
if a == 13 or a == 32 then
callback ( window )
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return true
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end
end
end ,
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touch = function ( window , update , x , y , button )
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callback ( window )
end ,
line = function ( window , x , y , lind , bg , fg , selected )
local fg1 = fg
if selected then
fg = bg
bg = fg1
end
window.span ( x , y , text , bg , fg )
end
}
end
-- Note: w should be at least 2 - this is similar to buttons.
neoux.tcfield = function ( x , y , w , textprop )
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-- compat. workaround for apps which nuke tcfields
local p = unicode.len ( textprop ( ) ) + 1
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return {
x = x ,
y = y ,
w = w ,
h = 1 ,
selectable = true ,
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key = function ( window , update , a , c , d , f )
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if d then
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local ot = textprop ( )
local le = require ( " lineedit " )
p = le.clamp ( ot , p )
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if c == 63 then
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neo.requireAccess ( " x.neo.pub.globals " , " clipboard " ) . setSetting ( " clipboard " , ot )
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elseif c == 64 then
local contents = neo.requireAccess ( " x.neo.pub.globals " , " clipboard " ) . getSetting ( " clipboard " )
contents = contents : match ( " ^[^ \r \n ]* " )
textprop ( contents )
update ( )
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elseif a ~= 9 then
local lT , lC , lX = le.key ( a ~= 0 and unicode.char ( a ) , c , ot , p )
if lT or lC then
if lT then textprop ( lT ) end
p = lC or p
update ( )
return true
end
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end
end
end ,
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clipboard = function ( window , update , contents )
contents = contents : match ( " ^[^ \r \n ]* " )
textprop ( contents )
update ( )
end ,
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line = function ( window , x , y , lind , bg , fg , selected )
local fg1 = fg
if selected then
fg = bg
bg = fg1
end
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local t , e , r = textprop ( ) , require ( " lineedit " )
p = e.clamp ( t , p )
t , r = unicode.safeTextFormat ( t , p )
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window.span ( x , y , " [ " .. e.draw ( w - 2 , t , selected and r ) .. " ] " , bg , fg )
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end
}
end
neoux.startDialog = function ( fmt , title , wait )
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fmt = neoux.fmtText ( unicode.safeTextFormat ( fmt ) , 40 )
neoux.create ( 40 , # fmt , title , function ( window , ev , a , b , c )
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if ev == " line " then
window.span ( 1 , a , fmt [ a ] , 0xFFFFFF , 0 )
end
if ev == " close " then
window.close ( )
wait = nil
end
end )
while wait do
event.pull ( )
end
end
return neoux
end
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return newNeoux