mirror of
https://github.com/20kdc/OC-KittenOS.git
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141 lines
5.6 KiB
INI
141 lines
5.6 KiB
INI
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--OCEmu configuration. Designed to mimic HOCON syntax, but is not exactly HOCON
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--syntax.
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ocemu {
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--Client side settings, presentation and performance related stuff.
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client {
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--The sample rate used for generating beeps of computers' internal speakers.
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--Use custom values at your own responsibility here; if it breaks OC you'll
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--get no support. Some potentially reasonable lower values are 16000 or even
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--8000 (which was the old default, but leads to artifacting on certain
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--frequencies).
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beepSampleRate=44100
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--The base volume of beeps generated by computers. This may be in a range of
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--[0, 127], where 0 means mute (the sound will not even be generated), and
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--127 means maximum amplitude / volume.
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beepVolume=32
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--The color of monochrome text (i.e. displayed when in 1-bit color depth,
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--e.g. tier one screens / GPUs, or higher tier set to 1-bit color depth).
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--Defaults to white, feel free to make it some other color, tho!
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monochromeColor="0xFFFFFF"
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}
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--Computer related settings, concerns server performance and security.
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computer {
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--The maximum size of the byte array that can be stored on EEPROMs as
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--configuration data.
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eepromDataSize=256
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--The maximum size of the byte array that can be stored on EEPROMs as
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--executable data..
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eepromSize=4096
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--Settings specific to the Lua architecture.
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lua {
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--Whether to allow loading precompiled bytecode via Lua's `load` function,
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--or related functions (`loadfile`, `dofile`). Enable this only if you
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--absolutely trust all users on your server and all Lua code you run. This
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--can be a MASSIVE SECURITY RISK, since precompiled code can easily be
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--used for exploits, running arbitrary code on the real server! I cannot
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--stress this enough: only enable this is you know what you're doing.
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allowBytecode=false
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--Whether to allow user defined __gc callbacks, i.e. __gc callbacks
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--defined *inside* the sandbox. Since garbage collection callbacks are not
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--sandboxed (hooks are disabled while they run), this is not recommended.
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allowGC=false
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}
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--The time in seconds a program may run without yielding before it is
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--forcibly aborted. This is used to avoid stupidly written or malicious
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--programs blocking other computers by locking down the executor threads.
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--Note that changing this won't have any effect on computers that are
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--already running - they'll have to be rebooted for this to take effect.
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timeout=5
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}
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--Emulator related settings. Components, accuracy, and debugging.
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emulator {
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--Default components available to the computer.
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components {
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{"gpu", "c1-gpu-tier3", 0, 160, 50, 3},
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{"gpu", "c1-gpu-tier1", 0, 50, 16, 1},
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{"screen_sdl2", "c1-screen-tier3", -1, 160, 50, 3},
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{"screen_sdl2", "c1-screen-tier1", -1, 50, 16, 1},
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{"modem", "c1-modem", 1, false},
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{"eeprom", "c1-eeprom", 9, "lua/bios.lua"},
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{"filesystem", "c1-tmpfs", -1, "tmpfs", "tmpfs", false, 5},
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{"filesystem", "c1-sda", 5, nil, "Workbench", false, 4},
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{"filesystem", "c1-sdb", 5, nil, "Repository", false, 4},
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{"filesystem", "openos", 0, "loot/openos", "openos", true, 1},
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{"internet", "c1-internet", 2},
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{"computer", "c1-computer", -1},
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{"ocemu", "c1-ocemu", -1},
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{"keyboard_sdl2", "c1-keyboard", -1}
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}
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--Whether to enable the emulator's extremely verbose logging.
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debug=false
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--Whether to choose performance over timing-accuracy.
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fast=false
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--Whether to return vague error messages like OpenComputers.
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vague=false
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}
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filesystem {
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--The maximum block size that can be read in one 'read' call on a file
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--system. This is used to limit the amount of memory a call from a user
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--program can cause to be allocated on the host side: when 'read' is, called
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--a byte array with the specified size has to be allocated. So if this
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--weren't limited, a Lua program could trigger massive memory allocations
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--regardless of the amount of RAM installed in the computer it runs on. As a
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--side effect this pretty much determines the read performance of file
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--systems.
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maxReadBuffer=2048
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}
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internet {
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--Whether to allow HTTP requests via internet cards. When enabled, the
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--`request` method on internet card components becomes available.
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enableHttp=true
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--Whether to allow TCP connections via internet cards. When enabled, the
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--`connect` method on internet card components becomes available.
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enableTcp=true
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}
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--Other settings that you might find useful to tweak.
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misc {
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--The maximum size of network packets to allow sending via network cards.
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--This has *nothing to do* with real network traffic, it's just a limit for
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--the network cards, mostly to reduce the chance of computer with a lot of
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--RAM killing those with less by sending huge packets. This does not apply
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--to HTTP traffic.
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maxNetworkPacketSize=8192
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--The maximum distance a wireless message can be sent. In other words, this
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--is the maximum signal strength a wireless network card supports. This is
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--used to limit the search range in which to check for modems, which may or
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--may not lead to performance issues for ridiculous ranges - like, you know,
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--more than the loaded area. See also: `wirelessCostPerRange`.
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maxWirelessRange=400
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}
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--The configuration version this config was generated at. This is used to
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--allow the emulator to reset/migrate parts of the config when their meaning
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--has changed across versions.
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version=3
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}
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